Thanks for reply. Was going to switch to Liberator instead of Glanz, guess thats not gonna work lol.
Thanks for reply. Was going to switch to Liberator instead of Glanz, guess thats not gonna work lol.
Glanz is a much more useful weapon anyways!
Berger of Shiva has completed RUN Mythic GS Epeolatry.
http://i718.photobucket.com/albums/w...ps0ea5080c.png
So, we need someone to ask him to test the WS. <,<
Really curious if it gets the normal mythic ws dmg+
that was a very quick one, difnt expect someone to get 13000 hp bayld in the next 2 months
Seeing as though the average price of HP Bayld on Shiva seems to be around 50k, he probably spent his entire fortune getting it. However, he is in a rather large JP EGLS on Shiva, there's a chance a bunch of LS members donated their Bayld to convert to HP Bayld and gave it to him which would minimize the cost by a pretty substantial amount.
If that turns out to be the case, let's just hope its dmg cap isn't as pitifully low as atonement...
Atonement could be good if there wasn't a cap. It takes relatively little enmity to hit the cap so if it continued to scale up it's dmg would be rather respectable making plds actually have a good reason to continue to get/keep as much hate as possible. On top of that it would be a nice on the fly way of letting plds kinda figure out how good their enmity is.... also letting +breath damage gear actually effect it would be nice too.
I wouldn't mind a boost, but as a Burtgang owner working on the RUN mythic, I wouldn't throw a fit over it having the same (30% augmented) cap. ~1,000 damage from a job that would otherwise be doing virtually no damage isn't the worst thing that could happen
A point, yes. But I don't think it'd hurt game balance terribly for SE to consider the current scale of ws dmg.
5~6k WS are fairly normal for current DD even without dmg taken gimmicks. And modern mobs have massive amounts more HP than mobs back at 75 when Atonement was originally designed. The differences should be considered.
Itds also be nice for poor atk starved RUN to have a decent ws that didn't have an atk penalty.(Jeez, I think every job I play has that problem... DRG, Drakesbane. PLD, Requiescat. RUN, Resolution.... -.-;
It'd definitely be welcomed, but what with how tanking actually works these days, I've accepted that my damage output will probably never matter again.
That said, bumping mythic Atonement(and RUN's potential version of it) to ~2,000 would be pretty nifty, and hardly gamebreaking
Well it would be game breaking in the sense that it would actually encourage the tanks to continuously get/keep hate... can't have that now can we
Ok. I just spoke with Berger. The language barrier thing was kinda shitty but he understood what I was asking. This is what I was able to gather from him.
He said the damage from Dimidation is about the same as Resolution with 5/5 Merits. He did also say that he hasn't done any real testing yet since he only got the GS yesterday. He doesn't know it's skillchain properties, or which Gorget/Belt element enhances the WS.
Hey, if it's hitting about the same as resolution without even knowing how to gear for it, that's sounds pretty good. Hopefully, it can be geared up a bit.
I seriously doubt a magic based (is it?) WS can hit as hard as Resolution without even knowing which mods affect it.
I'm leaning more on an obvious bias post obtaining such a cool item.
There's also no mention of what it was used against or how they were buffed. If it's hitting as hard as 5/5 Resolution from a RUN in tanking conditions, that'd be pretty awful, lol