I would expect the new augmented equipment to cause a bit of a code change on all equipment. Especially with the new item type flag. Just have to wait and see how much of the code they move around.
EOL
atleast it is on wednesday, Monday Limbus is saved
Does that mean they've already played all their cards concerning job adjustment and game tweaks?
I'm not going to complain, i'm satisfied, but no more.
>.> and so it begins.. lol All call in!
I'd be surprised if there's no BLM update announced the day of the update. What with that picture from before and all.
I wouldn't be surprised if they take the opportunity with the new Tier 2 enspells and Enlight thingy to nerf subsequent hits on other jobs, etc (i.e. KC DRK), but that's much more of a stretch. It is SE though, so who knows.![]()
id be suprised if there were any more job additions,
they are prob saving the good stuff until maintenance
I believe, after the wowWHM additions came the lolRDM and lolSMN additions in which I believe they stated that we should look forward to more job adjustments in the -next- update... as in, not this upcoming one. Perhaps I read it wrong, but that was what I got from it... I think.
So people really believed that banner picture of the tarus in a white cloak, a vermy and a (insert black cloak) were WHM/RDM/BLM?
Maybe they'll make monsters count resists for each Blm individually, would be an interesting adjustment, still somewhat keep the spirit of the resist shit, but wouldn't really be the kind of zomg news they'd fill a news post with.
Just shit like
Battle Changes-
-Certain monsters will now build resistance to magical damage and spells for each player who takes an action against them individually. Resistance will not accumulate for players who have not yet taken action against that foe.
There are usually small job changes that they only mention in the patch notes. However, I strongly believe that BLM is not getting anything, because BLM is already a strong job. Cry about it.
And RDM is such a weak job that it needed an update?There are usually small job changes that they only mention in the patch notes. However, I strongly believe that BLM is not getting anything, because BLM is already a strong job.
I don't believe that BLM will get an update this time either, but you seem to miss the point in job updates.
All the BLM "updates" of the past 4 years were nerfs and a new warp spell. That's why the job (along with some others) should get something.
Shit yeh! I've got a work event after work on that day (some dinner with the super super managers...?) and I have to work early the following day...
6:45am --> go to work
5:30pm --> finish work, go to top french restuarant in London "Bleeding Heart" Bleeding Heart french restaurant London private dining ... sounds pretty emo if you ask me
10:30pm --> head home
11:30pm --> get home, sleep
5:30am --> go to work
So my time is filled!
Oh no no no, don't even try to compare RDM to BLM. BLM has been and always will be one of the strongest jobs in the game, why do you think SE added magic resistance? For lulz?
This is the one question BLMs never answer: What does BLM need that isn't a rehash of SCH's Dark Arts + Stratagems or remove magic resistance so they can become once again one of the most overpowered jobs in the game?