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Thread: RDM Tanking V2     submit to reddit submit to twitter

  1. #21
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    Quote Originally Posted by Shinryuu View Post
    Between (near) capped -PDT and 1300 HP you're not going to get oneshotted by anything in this game. And that's with Stoneskin and shadows down for some reason.
    This. Also, at the people mentioning Genbu's, I had it and never really saw a reason for it.. idle in terra's cast in macuax2 what's the problem exactly?

  2. #22
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    For epic Death Blossoms and Enspells!

  3. #23
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    Quote Originally Posted by Thorny View Post
    This. Also, at the people mentioning Genbu's, I had it and never really saw a reason for it.. idle in terra's cast in macuax2 what's the problem exactly?
    Macroing in two of the same items or a subweapon has always been screwy for me.

  4. #24
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    stone gorget ; for magic defence use an int club, enmity won't matter when you eat a nuke.

  5. #25
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    Kebbie to replace Terra stuff for magic defense build.

    Otherwise keep Terra's staff on all the time, never know when mob is going to hit you with critical hit or nasty TP move while you are busy casting hate spell.

  6. #26
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    I tanked in 1,000 HP, and better than, well, who am I kidding, everyone I ever had the opportunity to cooperatively tank with.

    More so on topic, Ultima is a joke. If you have shitty mages, have Chainspell ready for when they let you get hit by Colossal Blow, because realistically speaking, if they can't handle Stunning, they probably can't handle tanking(or have the common sense to be /NIN, for that matter). If you have good mages, don't fall asleep.

  7. #27
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    colossal blow is Omega.

    Earth staff is kinda useless on this figh since you won't get hit physically, should only be used in a full dmg reduction for when shadows are down, although I'm sure a full spell interrupt down/ setup will do better. Only move that will dmg you is magic type that ignore shadows.

  8. #28
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    Oh, fuck. -_-;

    Well regardless, its still just as accurate, simply swap 'Colossal Blow' for 'Dissipation'. Ultima is just as much of a joke, if not more so, due to Citadel Buster not being a complete hate reset.

  9. #29
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    Quote Originally Posted by mdkuser View Post
    Earth staff is kinda useless on this figh since you won't get hit physically, should only be used in a full dmg reduction for when shadows are down, although I'm sure a full spell interrupt down/ setup will do better. Only move that will dmg you is magic type that ignore shadows.
    terra's isn't useless. it has 2 physical WS that you can't always anticipate or have shadows up for them.

    spell interrupt down is one of the dumbest things i've heard. you do realize rdm doesn't have native ninjutsu skill, right? -interrupt does nothing for utsu (for rdm). if you get hit while casting, you will get interrupted. and if you don't, then your -interrupt gear didn't cause it.

  10. #30
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    Quote Originally Posted by rog View Post
    spell interrupt down is one of the dumbest things i've heard. you do realize rdm doesn't have native ninjutsu skill, right? -interrupt does nothing for utsu (for rdm). if you get hit while casting, you will get interrupted. and if you don't, then your -interrupt gear didn't cause it.
    As pld/nin I have managed to cast utsu through unblocked double and tripple attacks. I know my rdm has done the same too. I am not saying that you should look to use a lot of spell interrupt down gear but it is far from being worthless.

  11. #31
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    Quote Originally Posted by rog View Post
    spell interrupt down is one of the dumbest things i've heard. you do realize rdm doesn't have native ninjutsu skill, right? -interrupt does nothing for utsu (for rdm). if you get hit while casting, you will get interrupted. and if you don't, then your -interrupt gear didn't cause it.
    Bullshit

  12. #32
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    Green i see your like to parse fights - i would be interested to see any enmity and damage taken outputs from your Ultima fight as i have never tanked it on Rdm.

    I tank when i can on Rdm, only differences i see are

    1. FULL phy reduction def set "o shit macro" (where i also macro in a cheap stoneskin)
    2. barfire set (for ks99 and tiamat) - which see some good results and will soon be a lot easier to carry around xD
    3. Shadows i always macro in partial phy reduction

    Terra Staff (also the pure parry with this has saved me a few times on HNMs)
    Jelly ring
    Umbro cape (Shadow mantle on Darksday only)

    4. i use Pescatora for food


    As far as magic interruption down gears go for shadows .. well you could slot in a few items..., i personally just try to keep Aquaveil up when i can, how much has it actually helped ? Well i "feel" it has a few times but i cant give you a mathematical % to its success ;;
    To be fair Stoneskin+Phalanx are your best friends for interrupts and im in the habit of recasting a fresh capped stoneskin pretty regular and this way found i get very few ichi;s stopped and its nice when you see you still have 400+ HP left after Omegas "boot to the face" hate reset moves xD

  13. #33
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    Yea if my LS lead lets me do it I'll try parsing it. I'm not exactly sure which parser would show that information though.

  14. #34
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    Quote Originally Posted by thunderlips View Post
    As pld/nin I have managed to cast utsu through unblocked double and tripple attacks. I know my rdm has done the same too. I am not saying that you should look to use a lot of spell interrupt down gear but it is far from being worthless.
    of course, there's always a chance. just like you have a chance to evade. just because you can occasionally evade doesn't mean adding eva will increase your chance of evading.

  15. #35
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    if you check my LJ you will see on Tiamat a buddy used KParser and sent me some pretty useful outputs which i then checked out after DLing a copy of KParser myself - just not worked out best way to copy and display the information yet ;;

  16. #36
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    Quote Originally Posted by Tsuko_Asura View Post
    I tanked in 1,000 HP, and better than, well, who am I kidding, everyone I ever had the opportunity to cooperatively tank with.

    More so on topic, Ultima is a joke. If you have shitty mages, have Chainspell ready for when they let you get hit by Colossal Blow, because realistically speaking, if they can't handle Stunning, they probably can't handle tanking(or have the common sense to be /NIN, for that matter). If you have good mages, don't fall asleep.
    lets not get it twisted man, i had you on those Sarameyas

  17. #37
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    hey jade, send me a tell ingame when you get the chance.
    i finally got my set together and i'll be happy to talk to you about it

  18. #38
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    Quote Originally Posted by Eugene View Post
    hey jade, send me a tell ingame when you get the chance.
    i finally got my set together and i'll be happy to talk to you about it
    Sure, I'll be in game once Maint is over. And I finish updating and shit.

  19. #39
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    Quote Originally Posted by residue View Post
    lets not get it twisted man, i had you on those Sarameyas
    I totally forgot about that.

    Good game man, good game :D

  20. #40
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    Not counting aquaveil or merits, RDM can get -118% spell interruption rate. I dont think there's a hard cap, or if there is, its 95%+, with all that on you will very rarely get interrupted. It's not useless at all o:

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