Cuz they said that was the first thing on their list right? Couldn't possibly be done at a later time.
Everyone kinda already figured this out? It's like opening a mog safe anywhere type dealie, that's why they can do it in the first place.
As someone else already answered, it's so you can use the seals to turn in for another event in the game. There's no "reason" to need to remove ancient beastcoins except to hand off to another player.
First thing I'm probably going to do is get on my Leathercraft mule, and make a bunch of "augmentable" armors and Bazaar them to see just how much people will pay to add stats to 'em.
Matter of fact, I have a full set of Lv. 7 Leather Vest armor, all HQ, that I'll augment for my lil' taru. I'm willing to bet HQ armor will be able to have more stats augmented onto them. If not, then NQ armor will be just as expensive as HQ, and only the whitebox whores will buy the HQ armors.
Ok Mog satchel sounds like a "mog locker" (or safe/storage) that you carry/access anywhere.
So i forsee you loading up with all sorts of "shit is situational" gear then go out and do things, then swap around what you need before the fight.
Or in the case of loot, keep a few slots free then shove it off periodically.
I already can see myself carring several meds/food/etc in satchel then bring it over as i need it.
Damn they fixed out of range problem on SMN, wasn't expecting that considering they didn't mention it in job adjustments but hurray anyway. Alot of neat adjustments this update (Delkfutt key +1 invent, warps to Eldieme/Garlaige/CN etc)
I presume summons were immune to Amnesia before? Caedarva Mire SMNs who own the imps are going to cry a bit.
Mannequin space and delkfutt key awesome, everything else was a little overwhelming though. Cept for whm update that is win, at least it should be.
The "Mog Satchel" submenu has been added to the "View House" menu.
The Mog Satchel is a new form of storage accessible from anywhere on Vana'diel that allows players to freely interchange items with their standard inventory. It has the same storage capacity as the player's gobbiebag, and is expandable to a maximum of 80 slots through the completion of certain quests.
Players may view the contents of their Mog Satchel via the abovementioned "Mog Satchel" submenu or the "/satchel" text command, and move items between it and their standard inventory as desired. Note that it is not possible to equip or use items directly from one's Mog Satchel, or sell them via bazaars.
well I think you could swap from your Mog Satchel into your inventory at anytime
This is a great idea. Now they just need to let us repeat any past Mission BC without a new person to trigger it so long as you've already won."A Crystalline Prophecy" Battlefields and Rewards
* Battlefields
To enter a battlefield as a party, only one player need fulfill the necessary conditions. Upon that player's successful entry, all other party members may then participate regardless of their registration status or current scenario progress. However, only players that meet the entry conditions may reap the resulting rewards.
Only really interested in ACP and the ANNM(?) battle things. Some good stuff that, as usual, was long long overdue.
when can we expect data mining ? dying to know some gear,quests,missions and log data
* The teleportation service in past Vana'diel requiring payment in Allied Notes has been expanded to cover the following destinations:
Garlaige Citadel [S] / Crawlers' Nest [S] / Eldieme Necropolis [S]
Sweet, even less walking.
lol @ raging Ixion. This will be interesting to say the least. The gobbie bag thing was unexpected but the thought of even MORE storage is drool worthy.
I missed the part where it said "New Wings of the Goddess missions and areas have been added."
Or is it just not there?![]()