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  1. #261
    CoP Dynamis
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    Quote Originally Posted by Deemos View Post
    You can't trade almost all Rare equipment, but isn't a common rule, since seems someone pwnd his Peacock Charm with negative stats.
    I tried to trade Astral Earring, and something else rare i don't remind, and it says you cannot trade that item. If i only could put the DEX+2 i made on Baron's Saio to my Sniper's Ring +1... fucking random shit -_-
    I believe we still haven't seen proof of the pwned Peacock Charm.

  2. #262
    Warrior Tank
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    Burning Blade

    Quote Originally Posted by Deemos View Post
    You can't trade almost all Rare equipment, but isn't a common rule, since seems someone pwnd his Peacock Charm with negative stats.
    I tried to trade Astral Earring, and something else rare i don't remind, and it says you cannot trade that item. If i only could put the DEX+2 i made on Baron's Saio to my Sniper's Ring +1... fucking random shit -_-
    You can't trade EX equipment. I'm pretty sure this is the rule and the reason you can't re-augment, has nothing to do with the rare tag. Which zone were you in? Maybe it wasn't high enough area/regime for lv45 gear.

    I'm also pretty keen to call fake on the PCC incident since no one else has even tried, we didn't even see a pic and I can't imagine SE dicking over people that actually CAMPED Argus for the PCA so that gilbuyers can get their PCC superior by augmenting.

  3. #263
    Old Merits
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    We should be checking if the same item used for the same Elite Training Regime gets the same augments. Or if there's a random pool of augments that each Regime chooses from, perhaps its just a matter of trying several times until you get the augment you want.

  4. #264
    Fake Numbers
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    Quote Originally Posted by zantes View Post
    So, while most people seem to think this is extreme fail, I see it differently.

    Some possible applications for the augment system:

    • Elemental Resistances -> we've seen up to +14 for 1 resistance already. On the right pieces this could help out resistance builds immensely.
    • Augmenting cheap inferior items -> most people take an item like spike necklace over tiger stole for DD jobs, but if you can get some decent melee stats on a tiger stole in addition to the +5 attack it changes the situation.
    • Augmenting gear you're going to keep anyway -> if you'd keep a piece of gear no matter what stats are on it, there's little harm in augmenting it (you just can't sell it/trade it to someone, you can sell to npc currently).
    Elemental Resistance - Yes it's good. Is it worth its own customizable system? I don't really think so. It's not even related to what SE had originally said they had in mind. The general idea of this was to allow you to keep outdated items in use somewhat while you're leveling up. I don't see how elemental resistance keeps an item a viable piece of equipment while exping.

    Augmenting gear you're going to keep anyway - Peacock Charm with STR-3 is totally ok if you're not planning to sell it anyways. Shit is more of a nerf then anything unless you want to throw elemental resistance on some gear with no base stats.

    It's fail. I don't see why they limited this to once a day. The money you could spend on 5k armors trying to get decent stats on it could quite possibly outweigh the cost of buying the alternative body piece, or take you enough time that you could have leveled up to something better (especially considering you need to spend tabs each time). DEX+2 is about the best thing I've seen so far, and it was on a body that only a select few melee jobs can even use.

  5. #265
    CoP Dynamis
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    Quote Originally Posted by Ultimagi View Post
    We should be checking if the same item used for the same Elite Training Regime gets the same augments. Or if there's a random pool of augments that each Regime chooses from, perhaps its just a matter of trying several times until you get the augment you want.
    I plan to try that later today if no one else has by then.

  6. #266
    Sea Torques
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    Armel Falzen
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    Excalibur
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    Phoenix

    Would be funny if you could do Blitz, and end up getting Slow +1%

    Going to try augmenting my Martial Slacks after maintenance, don't have tabs atm.

  7. #267
    New Merits
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    Ragnarok

    Quote Originally Posted by byte View Post
    You can't trade EX equipment. I'm pretty sure this is the rule and the reason you can't re-augment, has nothing to do with the rare tag. Which zone were you in? Maybe it wasn't high enough area/regime for lv45 gear.

    I'm also pretty keen to call fake on the PCC incident since no one else has even tried, we didn't even see a pic and I can't imagine SE dicking over people that actually CAMPED Argus for the PCA so that gilbuyers can get their PCC superior by augmenting.
    Watch the pic on page 9, Gudanna, Behemoth's Dominion, level 4 elite regime, 300 tabs. Couldn't trade many "Rare" equipments. Maybe this isn't common knowledge yet because people doesn't want to fuck their "Rare" equipment. But if you see, the cap is 50 and the Astral Earring is under it.

  8. #268
    MOST RAD.
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    Pupuru Puru
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    Goblin
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    Seriously, why the fuck are negative stats even available? We kill an NM we can only do once a day and to reward us they give us a piece with -3 STR?

    To me, that's a big "haha we wasted your time, fuck you!"

  9. #269
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Does augmented equipment work like signed equipment or you just can't put it on the AH at all? Because if you can't then screw this system altogether on any worthwhile gear.

  10. #270
    Fake Numbers
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    The main problem with all this is it's totally inconsistent with what SE announced prior to the update...

  11. #271
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Hirokei Kiaza View Post
    Does augmented equipment work like signed equipment or you just can't put it on the AH at all? Because if you can't then screw this system altogether on any worthwhile gear.
    If you got an Augment you can't sell or trade it to someone.

  12. #272

    Sweaty Dick Punching Enthusiast

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    Sounds like it's only for someone with enough balls and/or money to trade in hundreds of sniper +1s for dex+2 or whatever the best possible melee augment is atm!

    Haven't seen any +3 basestat but since -3str is being thrown around, is it possible to get +3 str/mnd/int? Could get a HQ lv36 ring and have +6 str/mnd/int on it.

  13. #273
    Warrior Tank
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    Quote Originally Posted by Thunder View Post
    Sounds like it's only for someone with enough balls and/or money to trade in hundreds of sniper +1s for dex+2 or whatever the best possible melee augment is atm!
    This is exactly what I thought. GO SE for supporting RMT! More reasons to buy gil <3

  14. #274
    D. Ring
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    Siren

    This looks like a dreadful addition to the game, but this thread has given me lots of laughs.

    I still think it may be worth finding out:
    -If each type of equip is limited to specific types of stats (ele resist appears to be universal, haste on a ring seems farfetched however).
    -If each level range has limited specific types of stats (physical damage- at level 10 seems farfetched for example).
    -If specific chapters/areas are limited in their types of augment stats they will add.

    If none of those things really matter and it's really just completely random this is pretty much garbage. However at least if some of those things can be found out it might give players at least some control over how they choose to randomly get screwed.

  15. #275
    CoP Dynamis
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    Sylph

    Meh, I think it is goofy and kinda fun. No gear under lvl 50 is really irreplaceable (cept maybe the snipers, PCC) but If you got tabs to burn and wanna roll the dice....ehh...why not?

    I did Xarc lvl 4 yesterday and traded Nomad's mantle....got earth resist+2

    My brother traded his hume RSE shorts to same lvl 4 in Xarc and got dark resist+1 lol


    EDIT: Oh yeah, I was wondering....if that dragon in Xarc does body slam, could BLU use tabs to learn the spell??

  16. #276
    New Spam Forum
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    What if your level has an impact? Perhaps fighting something at the NMs level or below it will give you better stats.

  17. #277
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    Quote Originally Posted by Gwynplaine View Post
    This looks like a dreadful addition to the game, but this thread has given me lots of laughs.

    I still think it may be worth finding out:
    -If each type of equip is limited to specific types of stats (ele resist appears to be universal, haste on a ring seems farfetched however).
    -If each level range has limited specific types of stats (physical damage- at level 10 seems farfetched for example).
    -If specific chapters/areas are limited in their types of augment stats they will add.

    If none of those things really matter and it's really just completely random this is pretty much garbage. However at least if some of those things can be found out it might give players at least some control over how they choose to randomly get screwed.
    Well one thing I've noticed is Mercenary Captain's Doublet has been mentioned twice and both times it has been mentioned it has shared 3 things in common: AGI-1, INT-1, MND+1. I don't know if it's a coincidence but if anyone wants to try augmenting more doublets... And I could be wrong on this but I think one was popped in Rolanberry and the other in Behemoth's Dominion.

  18. #278
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    Quote Originally Posted by GeneJackit View Post
    Meh, I think it is goofy and kinda fun. No gear under lvl 50 is really irreplaceable (cept maybe the snipers, PCC) but If you got tabs to burn and wanna roll the dice....ehh...why not?
    It's level 50... for now. Just like when they first implemented Fields of Valor, it only went up to level 50. It's fairly obvious that these Elite Training Regimes are being player tested at the moment and will be expanded to all areas now containing Field Manuals as of this update, since they all already have an option in them for Elite Training Regimes. The random augments aren't a big deal yet, but if we don't figure out a pattern or some form of control over this system, it will be a huge deal when people start to augment endgame level equipment next update.

  19. #279
    CoP Dynamis
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    Quote Originally Posted by Stubwub View Post
    What if your level has an impact? Perhaps fighting something at the NMs level or below it will give you better stats.

    I think it is an interesting idea, and would make sense so if there are decent rewards it would take some sort of challenge...I do sorta doubt it though...but Im not too scared to speculate endlessly!

  20. #280
    CoP Dynamis
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    Quote Originally Posted by Ultimagi View Post
    It's level 50... for now. Just like when they first implemented Fields of Valor, it only went up to level 50. It's fairly obvious that these Elite Training Regimes are being player tested at the moment and will be expanded to all areas now containing Field Manuals as of this update, since they all already have an option in them for Elite Training Regimes. The random augments aren't a big deal yet, but if we don't figure out a pattern or some form of control over this system, it will be a huge deal when people start to augment endgame level equipment next update.


    agreed, but I doubt we will have many people willing to roll the dice...although, NQ Haubies are like what? 150k-200k? May be worth it if we have evidence of some decent stat added to gear...

    I also agree that this will most likely be expanded in the future

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