it draws in somebody said a couple pages back.
it draws in somebody said a couple pages back.
Is anyone noticing an increased droprate on the Seedspalls?
My group just got 4 Astrums, 3 Lux, and 3 Luna in 45 minutes.. Luna, we had back to back to back drops.
1/2 on turtles, 1/~15 on birds, 1/~50 on orcs earlier today. I think you were just lucky.
Immediately when you get off the ramp, there's like an indent on the wall to the left and right:
Excuse lame paintjob, it's for LAST BC battle.
Spoiler: show
Zilla, may want to spoiler that for those who don't know what boss is, or just change it to say 'Boss' real quick lol.
Done, sorry. >.>
Guess i'll have to try that strategy tomorrow, already tried twice today and i cannot be bothered to climb that bloody tower again. Thanks for the pic describing where to stand!
How often does the final boss use Draw In? Just curious.
Won. 19mins 14 secs with aforementioned setup and strategy. I'm estimating it's HP at about 25k~ Draws in a LOT. PLD had to constantly keep running out of range of AoE charm (which is lower than 10, like 5' I think now).
K, I'll tell my tank that.
What Zilla posted is spot on. We tried several different strategies, including zerg (LOL, don't do it). Seems best with PLD/RDM and ranged DDs. BLU does well with a Cannonball build and deals with adds quickly. RDM/DRK could take over stuns for BLM in exchange for another RNG.
oooooooooooooooooooooh lawwwwwwwwwwwdy win
http://img.photobucket.com/albums/v2...1-26-32-27.jpg
baby cape needs moar tassels
Why are zergs bad? My current setup is PLD/RDM, DRG/SAM, WAR/SAM, WHM/BLM, RDM/DRK, and BRD/WHM I was thinking BRD SV Marches while me and the DRG unload on it just so we don't lose our 2Hs from the clones.
Commemorative pic of our group:
http://i208.photobucket.com/albums/b...410_005504.png
Zergs are bad because you'll run out of steam before it days while taking too much damage.
Besides the fact that it has knock back, resets timers on JAs, charms, and just hits hard? Absolutely nothing.
But the AoE is on it's target so as long as I'm away from our tank the AoE shouldn't hit me.
AoE is around it, not on target.