wiped 6% rdm/whm blm/whm war/nin pld/rdm rng brd/whm almost there
Finished it tonight.
PLD/RDM, RNG/WAR, RNG/SAM, MNK/WAR, WHM/SCH x2
It wasn't super difficult, took around 20 minutes, but got my heart pumping once or twice when hit with that high damage AOE at a bad time. I was the PLD; just running away at all times worked pretty well. Never got charmed once. No need for stun or anything on this as long as you have some good magic defense gear. Monk handled all the adds / hundred fisted the last 10% and it worked pretty well. If I have any advice for PLDs it's to use all your abilities as soon as you can since you'll be constantly losing them (though most people know this already at this point =P).
I thought that while the rest of the expansion was pretty meh, the final fight alone was worth the $10. Was really fun and the final cs was pretty cool too. Without any competition on the first three missions, I'd say this lasts about 4-5 hours which honestly is pretty on par with most downloadable content for games these days, so I don't think there's a lot to complain about. Great reward too.
Finished tonight. The last fight was a lot easier than i expected it to be.
PLD/RDM, RDM/WHM, SMN/WHM, BLM/RDM (i think), SAM/WAR, SAM/RNG
I was on SAM/RNG. I have a solid /rng build but even so, i was surprised how few shots i missed. Sidewinders were hitting in the 5/600 range and even with Sekkanoki i don't think i missed one. Was drawn in once, just eased off for a round or two after, nothing major.
Pred. Claws really took it apart. Damage was consistent, usually 6/750ish with one spiking up to almost 1300.
Just FYI guys, in case it hasn't been said... the Seed only resets Job Abilities that are ready ~ I see a lot of people not using them but it is easy enough to pull off. I got off 2 Shield Bashes during drawins and all 4 of my Sentinel/Ramparts ~ you can even see the last Rampart in my screenshot. Just make sure you use it when it's ready to go and the boss can't 'take' them from you.
I idled in MDB+ and Earth Staff, did not store TP, swapped between using Mac+1/Shield for enmity casting and Templar Mace/Shield for cure bombing. Even getting Chivalry off, you'd only get to use it twice max anyway so no point ~ let the mages take care of you. Pretty much else is standard like everyone said, PLD (me in this case) runs back out constantly and keeps hate, RNG take it slow and easy. One of our RNG was storing TP until about 20% so he'd always have Sidewinder ready for adds. Stun is nice, but you don't need it ~ you can live without it with some good mages. Our first failed run was with PLD/RDMx2, RNG/NINx2, WHM/SCH and BRD/WHM. So yeah, standard for this fight looks like PLD | Refresh | Cure | Range Attackx3 of some sort though you can sort of tweak that, replace a Ranged for another Refresh or get a COR for both, meh. In our second fight noone was Charmed or killed so all in all lots of fun.
Do you get another Ebon Key if you clear the BC a second time?
3/3
PLD RDM RNG (COR on 3rd) SMN SMN BRD
Got this as random item:
http://lh3.ggpht.com/_wkxU43K1MNM/Se...1_16.54.13.jpg
Went 1/1 with Pld/rdm, Blm/whm, Rdm/blm, Whm/sch, Rng/nin, Smn/whm on the last fight. Except for the draw-ins making it hard to cast the fight was relatively easy and laid back. Sadly though the keys gave me crap when I went to turn stuff in as I wound up with a scroll of regen III, vile elixir, and a platinum ore..
1/1 last night as PLD/RDM, RNG/WAR, SAM/RNG, RDM/DRK, WHM/SCH, BRD/WHM. I used the IR polearm and Askar feet fulltime, and with 3/5 Shellra V I never took more then ~700 from Judgment. The draw-in is really irritating since it interrupts your spells over and over, but really easy fight. I 2HRed and blew all my hate abilities at the beginning, and so did the RNG and SAM. RNG pulled hate off of me once during the fight, and just did the same thing I did with running over to the pillar, I pulled it back fairly fast. Only one -aga3 went off, because the RDM was mid-cast. No Stun resists.
Spoiler: show
http://i586.photobucket.com/albums/s...411_125025.jpg
Loving this thing. It's about time ranger got some kind of decent TP body.
Got a vile elixir, demon horn and diamond earring from the other chests.
Diamond earring augmentation was:
MP+4 AGI+1 INT+1
Fellow LS member got a belt with 3 enhancing skill, which can actually be pretty useful.
:O nice free snow ring you got!
Spoiler: show
oh fook i got pwned lol
Spoiler: show
Spoiler: show
snapshot+5 instead of 5%, did SE change this shit or is the wording the only thing that was changed?
Completed with BLU RDM/DRK SMN SMN SMN/DRK and PLD/RDM
Overall was fun as hell, 1/4 though. Finally moved PT to one of the corners at the end, completely out of range, and I was free to run out of Judgment's range.
Got Corselete, Fast Cast/Enmity+5 of course. >.>
Lv75 key gave me Emerald Ring with HP+7 and VIT+3 as augments. :\