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  1. #61
    Physicist
    Join Date
    Feb 2005
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    4,492
    BG Level
    7
    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Quote Originally Posted by Araius View Post
    Enspell II doesn't proc on offhand hit with Dual Wield

    QQ
    I posted this in the initial RDM MELEE ZOMG thread, but I'm too lazy to quote myself.

    Knew it when they said "further hits by same character"

    Fuck...

  2. #62
    A. Body
    Join Date
    Nov 2005
    Posts
    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    Damage starts at 20, goes up by 1 per hit to 34 (with 301 Enhancing). Is per cast, not per mob.

  3. #63
    The Real Cookiemonster
    Join Date
    Jan 2007
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    1,842
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    6
    FFXIV Character
    Dark Depravity
    FFXIV Server
    Sargatanas

    yet another confirmation

    http://i46.photobucket.com/albums/f1...2/e73bbe36.png

    Unless there is some extra magic accuracy component to it, this doesn't seem all that interesting for joytoy and/or dualwield . Hope there is some additional source for this though, not a lot of onyx quadavs

  4. #64
    /lick
    Join Date
    Sep 2005
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    1,226
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    6
    FFXIV Character
    Srs Bsns
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    Quote Originally Posted by Isiolia View Post
    Damage starts at 20, goes up by 1 per hit to 34 (with 301 Enhancing). Is per cast, not per mob.
    Same with 293.

  5. #65
    Remit One (1) Custom Title
    Join Date
    Sep 2007
    Posts
    2,397
    BG Level
    7
    FFXIV Character
    Qeomash Pandemonium
    FFXIV Server
    Cactuar
    FFXI Server
    Asura

    Mine capped at 36 damage a hit with 299 skill...

  6. #66
    Relic Weapons
    Join Date
    May 2006
    Posts
    346
    BG Level
    4
    FFXIV Character
    Onyxium Asurai
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    I have Hollow so I cheated

  7. #67
    A. Body
    Join Date
    Nov 2005
    Posts
    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    I've seen it do 36 on some mob types, 34 on others.

  8. #68
    /lick
    Join Date
    Sep 2005
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    1,226
    BG Level
    6
    FFXIV Character
    Srs Bsns
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    I was whacking on a doll (no magic resist) on a neutral day.

  9. #69
    Melee Summoner
    Join Date
    Mar 2007
    Posts
    31
    BG Level
    1
    FFXI Server
    Fenrir

    Quote Originally Posted by Avarice View Post
    POIDH
    Jeez, you made me go get another. First kill again, so it looks like a pretty common drop:

    http://i331.photobucket.com/albums/l...og89/esuna.gif

  10. #70
    Fake Numbers
    Join Date
    May 2008
    Posts
    87
    BG Level
    2
    FFXI Server
    Cerberus

    A few JP Red Mages farming Emerald Quadav's in Rolanberry(S) but nothing confirmed, and they have helpers to claim.

  11. #71
    /lick
    Join Date
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    Excalibur
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    Asura

    So someone reported doing 20 -> 34 damage Enspells with just capped Enhancing, no gear.

    Same occurred at 293 and 301... could it be that Enhancing is either not a component or plateau'd so hard that it's moot?

  12. #72
    Relic Weapons
    Join Date
    May 2006
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    346
    BG Level
    4
    FFXIV Character
    Onyxium Asurai
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    I've always been a fan of enspells and RDM soloing, but even as such, this really blows, SE. It takes almost a full minute to reach a cap damage of, best-case scanario, somewhere in the low 40's. I can get to the low to mid 20's with regular enspell, AND it procs on my Joyeuse and offhands. With Joyeuse and /NIN, regular enspells are superior to enspell II, not counting the elemental resistance.

    Speaking of which, tested the elemental weakness thing several times on some TW gobs. Forgive me if this is known already, but it was not affecting the damage dealt with my nukes whatsoever. 201 damage with Fire II before Enblizzard II proc, same damage afterward, same gear, etc etc. Might affect resists (i.e. Death Blossom) so that needs further testing but..bleh.

    On the plus side, all Joyeuse-less RDM soloers who never sub NIN should be happy...

    I'm curious, though not at all optimistic, as to how resist rates are on higher level mobs with these. That could turn out to be it's one saving grace. For example hitting...for example..Kirin with a Death Blossom and an Enstone II, then casting Enaero II...if you could consistently churn out 30+ enspell damage per hit that way, then awesome. But again, chances of that being the case are...probably nonexistent.

  13. #73
    Physicist
    Join Date
    Feb 2005
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    4,492
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    7
    FFXIV Character
    Raineer Severus
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    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    That's what we needed to know, Araius. It affects only resistance and not the mobs MDB.

    Thanks for the bad news ;p

  14. #74
    Relic Weapons
    Join Date
    May 2006
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    346
    BG Level
    4
    FFXIV Character
    Onyxium Asurai
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    I do what I can Blame SE, not me Going to bed/crying myself to sleep now, have fun.

  15. #75
    Puppetmaster
    Join Date
    Dec 2007
    Posts
    56
    BG Level
    2

    Idk why you guys are only getting 34-36 dmg per hit, I have exactly 300 enhancing. Hits started out at 20 and steadily increased until 40

    weird

  16. #76
    A. Body
    Join Date
    Nov 2005
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    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    May have to play around with it more then, see if there's another mod than the older Enspells worked with.

  17. #77
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    Quote Originally Posted by Isiolia View Post
    May have to play around with it more then, see if there's another mod than the older Enspells worked with.
    sounds like most of you have been using sword, anyone try dagger (I have an idea that delay may effect it, gonna go try with blau vs joy)

  18. #78
    Melee Summoner
    Join Date
    Oct 2006
    Posts
    30
    BG Level
    1

    Got info from other wiki, went to check it out,
    In Yuhtunga Jungle
    http://i7.photobucket.com/albums/y28...408_232326.png
    In Sea Serpent Grotto
    http://i7.photobucket.com/albums/y28...408_232805.png

    other wiki also says,
    Auspice drops from Yagudo Abbot in Castle Oztroja
    Esuna drops from Lagoon Sahagin in Sea Serpent Grotto
    Sacrifice drops from Goblin Alchemist in Kuftal Tunnel and Gustav Tunnel

    Enwater II drops from Emerald Quadav in Rolanberry Fields (S)
    Plus all the other RDM spells we know so far are there.

  19. #79
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    ok well, doing some test, delay has no effect on the damage (so can rule that out)

    an odd thing I noticed was... if I kept my full enhancing gear on I would go up to 41 damage (saur[S] beetles) (hollow earring 290 enhancing) but if I took my enhancing gear off I would drop down to 39 damage

    290 [38 damage] (hollow earring factored out of all these)
    275 [36 damage]
    260 [36 damage]

    also to note: the damage seems to go up 2 per tier (starting damage and max damage are double so... if we just figure out the starting damage)

    we're looking at
    260-275 [19]
    ?-290-? [20]
    haven't tried my full 300 build it's in storage etc.

    need a lower level rdm or level sync to really test out the numbers

    it looks very similiar to the normal enspell damage (before the added to double damage comes into play)

    added a note I put up above but bolding it so people see (cause it sucks and it's bullshit imho)
    enspell II damage calculates your enhancing skill each swing for it's damage. AKA you have to keep your enhancing skill on for max enspell damage, but if you take it off you remove acc/haste/etc gear

  20. #80
    Hydra
    Join Date
    Sep 2007
    Posts
    128
    BG Level
    3
    FFXI Server
    Sylph

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