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  1. #281
    hedcc
    Guest

    not sure if this was answered already but does every person in party/alliance needs the key item to fight these nms? or is it like isnm 1 person can etner everyone?

  2. #282
    Hydra
    Join Date
    Oct 2006
    Posts
    112
    BG Level
    3

    Everyone needs to have key item, once mob is popped, everyones key item is torn apart.

  3. #283
    Yoshi P
    Join Date
    Oct 2007
    Posts
    5,103
    BG Level
    8
    FFXI Server
    Ramuh

    Quote Originally Posted by dejet View Post
    i have to say gear like this looks good for PUP seeing the low C skill acc/haste dont seem bad at all.

    im no pup though so ya >.> i would not use that though on a real dd job with good skill such as sam.
    >.> suck at forums

    but "gear like this"
    see the key words?

  4. #284
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Seems like a pretty common drop :/

  5. #285
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Chain #1

    Augment was barone hands with DEX+2 on it.

  6. #286
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    So drop wise, are we seeing the same drops for most of the various battles? Star sapphire, ingots, etc etc, or are we finding only certain battles drop certain items. Too early to tell?

    On another note, has anyone tested whether the -delay augment on those hths is lowering TP return?

    Finally, for the haste/slow +#, I wonder if mayhaps the way its worded, if it will enhance the effect of haste, IE with haste+1 getting haste cast on you will enhance the spell or something. Mayhaps someone should GM and ask them if there's a difference between haste +1 and haste +1%, since I haven't ever seen it written that way before...

  7. #287
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by urat View Post
    Finally, for the haste/slow +#, I wonder if mayhaps the way its worded, if it will enhance the effect of haste, IE with haste+1 getting haste cast on you will enhance the spell or something. Mayhaps someone should GM and ask them if there's a difference between haste +1 and haste +1%, since I haven't ever seen it written that way before...
    Someone already tested it and found out Haste+1 = Haste+1%. Your other idea was not tested, but I doubt that would be the case.

  8. #288
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Quote Originally Posted by urat View Post
    So drop wise, are we seeing the same drops for most of the various battles? Star sapphire, ingots, etc etc, or are we finding only certain battles drop certain items. Too early to tell?
    I'm tempted to say that all battlefields share same loot pool depending on their level cap, we're seeing Star Sapphires in all the 75 ones etc.

    As for augments, they are probably zone-dependant.

    And 60 caps probably got the crap drops, just like ISNM.

  9. #289
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Are people still bewildered by the lack of percent signs in the augmented stats? Apart from SE writing them out with actual #% data on the ACP website, they have been tested... It's as simple as SE decided, for one reason or another, to not have "%" at the end of augmented stats. That is allllllllll.

  10. #290
    New Merits
    Join Date
    Jun 2007
    Posts
    229
    BG Level
    4
    FFXI Server
    Sylph

    Tried to do Grauberg 1 tonight, took 6 people, BLM WHM BRD PLD WAR SAM, we wiped after taking down 4 Hippo's, 1 of the breath moves wiped out the PLD.

    Spawns 6 Hippo's and 1 Wyvern, damage was low on the PLD until the breath hit.

    Hippo's Hit a WAR for around 80-100 damage when shadows were down, as it's capped at 70, they were down more than up.

    Wyvern hit WAR for 200+

    Sorry if this has been posted before.

  11. #291
    Cookiez n Leechez
    Join Date
    Sep 2006
    Posts
    421
    BG Level
    4
    FFXIV Character
    Ryphen Darconel
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    The additional effect curse from the melee hits of the Funguar in Crawler's Nest is terrible. It's just like Chaos Blade from a dahak. Just as an fyi.

  12. #292
    Relic Shield
    Join Date
    Sep 2006
    Posts
    1,717
    BG Level
    6
    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    Quote Originally Posted by Ryphen View Post
    The additional effect curse from the melee hits of the Funguar in Crawler's Nest is terrible. It's just like Chaos Blade from a dahak. Just as an fyi.
    Yep, took our PLDs hp from 1500 to 150

  13. #293
    Hydra
    Join Date
    Oct 2006
    Posts
    123
    BG Level
    3

    Quote Originally Posted by Hwang View Post
    Tried to do Grauberg 1 tonight, took 6 people, BLM WHM BRD PLD WAR SAM, we wiped after taking down 4 Hippo's, 1 of the breath moves wiped out the PLD.

    Spawns 6 Hippo's and 1 Wyvern, damage was low on the PLD until the breath hit.

    Hippo's Hit a WAR for around 80-100 damage when shadows were down, as it's capped at 70, they were down more than up.

    Wyvern hit WAR for 200+

    Sorry if this has been posted before.
    I noticed that wyvern uses a diffrent type of breath attack i had not seen before.. i don't know if its native to the wyverns in grauberg.. anyway it's called Chaos Breath and it hit way harder than radiant breath.

  14. #294
    Sandworm Swallows
    Join Date
    Jul 2008
    Posts
    7,147
    BG Level
    8

    Did the Tiger one today with 7 people, had a PLD hold the main tiger while DDs killed off the extra ones. Main tiger just stood there and roared over and over, so it was an easy fight. Didn't get any kind of sleep resist on the extras, the tigers slept for a full proper ES sleepgaII duration.

    Got a crappily augmented gully from the augment chest, and a khroma ore was the only loot worth noting from the item chest.

  15. #295
    CoP Dynamis
    Join Date
    Dec 2007
    Posts
    250
    BG Level
    4

    Just tried to 7-man the Vunkerl Inlet ANNM (don't think there's been any info on it yet)

    Basically the easiest way I can describe it - don't bother trying to low man it, seriously.

    It's 6 Gigas MNK + 1 Gigas with horns BLM that couldn't be silenced easily (our RDM had AF+1 body so was missing the nq) The BLM had ice spikes which sucked, we had 2 PLD/WAR as tanks + BLU/NIN and SAM/WAR as to kill adds.

    The MNKs slept first at fine but resisted Sleepga from BLM after 2nd or 3rd round. Adds have decent HP. CA Frenetic rip did about 30% BLM leader spams nasty Blizzard based spells and Blizzard based TP moves.

    Glacial Blow was 700+ damage single target
    Moribund Hack was 750+ damage AoE

    Don't know about stun - BLM was too busy sleeping to really try. I assume it's like the rest and it builds resistance quickly (mandragora and deathcap both 100% resisted head butt after some time)

    Main problem was the Gigas resisting sleepga but honestly the boss hits like a fucking truck so I don't know how to handle that. Maybe NIN/WAR with dmg-% gear?

    Either way we got fucked pretty hard, also got fucked in Crawler's Nest, the boss seemed to go ZNM chigoe on our tank at under 60% any suggestions on how to handle that with repops in the room? Took adds down no problem but en-curse + en-everything and unable to kite kinda really sucked.


    Edit: AUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGH @ posting from wrong PC again. This is Sath

  16. #296
    Spiders are Awesome
    Join Date
    Sep 2006
    Posts
    7,073
    BG Level
    8

    Repops in CN don't link or aggro afaik.

    Not sure though, we did it Friday and it was easy, then yesterday it seemed to be in rage mode or something, spamming encurse effects which brought our tank to 100HP.

  17. #297
    Relic Shield
    Join Date
    Sep 2006
    Posts
    1,717
    BG Level
    6
    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    Yep, that's what exactly happened to us, and that's when we got ass raped

  18. #298
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Yeah our PLD says it was pretty much non-stop Triple Attacking much like the Chigre NM with the same effects. Enpoison -> Encurse -> Enfuckyouintheass.

    I was on BLU and head butt started resisting very quickly with full physical potency, full skill merits, and pretty beast gear (was my wife's account, not my gimp new shitty account)

  19. #299
    Sea Torques
    Join Date
    Nov 2006
    Posts
    617
    BG Level
    5

    7 men Peiste x 7 Pashhow, not really hard.

    I think most places are do-able by 5-6.

  20. #300
    hedcc
    Guest

    just did lvl 75 batalia crawlers and meriphitaud, pretty easy, except the meriphi those gnats were waking up very early and were very resistant, did this with 8 people, pld/nin sam/war sam/nin brd rdm whm sch blm, il post pics of the super fail augmented items

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