Item Search
     
BG-Wiki Search
Page 19 of 26 FirstFirst ... 9 17 18 19 20 21 ... LastLast
Results 361 to 380 of 517
  1. #361
    Bitchfist
    The horn knows no mercy; only wrath

    Join Date
    Oct 2006
    Posts
    4,322
    BG Level
    7
    FFXIV Character
    Indalecia Salavachere
    FFXIV Server
    Midgardsormr
    FFXI Server
    Asura

    BS, ramz took em and desynthed em.

  2. #362
    Black Guy from Predator.
    Uppity Negro
    Secret Admin

    The Immortal Bill Duke

    Join Date
    May 2008
    Posts
    15,697
    BG Level
    9

    Quote Originally Posted by Caiti View Post
    Good to see another person who plays on SNES. I salute thee.

  3. #363
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    That's my wife's PC and I often dual / tri-box on it inlcuding having my PL mule loaded up for my acct on a different server.

    My PC and especially playing PLD I have everything looking pretty as hell :D

  4. #364
    Melee Summoner
    Join Date
    Mar 2008
    Posts
    40
    BG Level
    1

    Did the Batallia Downs [S] last night with PLD RNG MNK WHM and half a RDM (without a controller he felt really hindered), we won and the drop were really crap (Jacaranda Log, Iron Ingot, Koppernikel Ore, Tonno Rosso, and other useless junk - sorry no SS) and as equipment item we got the Fleuret with -2% delay and other nice stats.

    Sorry no screenshot but what I wanted to ask is (and sorry if this has been said and I missed it): does someone need to 'Leave' the chest containing the Item in order for someone else to have a look at it? Our RDM wanted the weapon but couldn't target/open the chest, and then it vanished... Our MNK was peeking inside the chest at the same time, so we were wondering if the 2 episodes were linked.

    Thanks for the replies guys.

  5. #365
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Spartan View Post
    Did the Batallia Downs [S] last night with PLD RNG MNK WHM and half a RDM (without a controller he felt really hindered), we won and the drop were really crap (Jacaranda Log, Iron Ingot, Koppernikel Ore, Tonno Rosso, and other useless junk - sorry no SS) and as equipment item we got the Fleuret with -2% delay and other nice stats.

    Sorry no screenshot but what I wanted to ask is (and sorry if this has been said and I missed it): does someone need to 'Leave' the chest containing the Item in order for someone else to have a look at it? Our RDM wanted the weapon but couldn't target/open the chest, and then it vanished... Our MNK was peeking inside the chest at the same time, so we were wondering if the 2 episodes were linked.

    Thanks for the replies guys.
    Sounds like the item was taken before the RDM got a chance to.

  6. #366
    Warrior Tank
    Join Date
    Nov 2007
    Posts
    607
    BG Level
    5
    WoW Realm
    Burning Blade

    Quote Originally Posted by Spartan View Post
    (and sorry if this has been said and I missed it): does someone need to 'Leave' the chest containing the Item in order for someone else to have a look at it?
    Yes

  7. #367
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    Sorry if it was already said, but what's the deal with reraising and losing the ability to partecipate to the fight?
    After a wipe all of us reraised and one person was unable to cast on us because he had lost the Confrontation status icon, while everyone else did not.

    Does it depend on distance from pop spot?

  8. #368
    Day
    Day is offline
    IMPERIAL CONCUBINE OF ME
    Coolest Monkey In The Jungle

    Join Date
    Sep 2007
    Posts
    21,547
    BG Level
    10

    Was that yesterday? I think that was addressed in the maintenance today.

  9. #369
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    Nope, was about 2 hours ago.

  10. #370
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Quote Originally Posted by Nevex View Post
    Sorry if it was already said, but what's the deal with reraising and losing the ability to partecipate to the fight?
    After a wipe all of us reraised and one person was unable to cast on us because he had lost the Confrontation status icon, while everyone else did not.

    Does it depend on distance from pop spot?
    this is normal. like i said before, this confrontation thingy is like the "Pirate Chart" BC

    once you die, you lose the "BC icon" and that means your no longer considered the same "zone" as your party members, and so, your unable to cure, raise etc on them, until the confrontation is finally timed out and everyone loses the "BC icon"

    as for that 1 person, i bet he was outa range when you wipe

  11. #371
    Melee Summoner
    Join Date
    Jun 2008
    Posts
    48
    BG Level
    1
    FFXI Server
    Cerberus

    Don't leave the crappy armors in chest @_@! those badboys npc for anywhere from 5k~12k gil! wooo ._. (ive npc'd alot of crappy Annm armors ;

  12. #372
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Arthars View Post
    this is normal. like i said before, this confrontation thingy is like the "Pirate Chart" BC

    once you die, you lose the "BC icon" and that means your no longer considered the same "zone" as your party members, and so, your unable to cure, raise etc on them, until the confrontation is finally timed out and everyone loses the "BC icon"

    as for that 1 person, i bet he was outa range when you wipe
    Our BLM has died a few times over the last few ANNMs and was able to reraise and rejoin the fight. It was during the Meriphataud Mountains Gnat battle so i dont think dying immediately removes you from the event (like Garrison).

  13. #373
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    yea it doesnt remove u from the fight.. i've died and reraised / got raised and there was no problem joining the fight after.. it might have to do with proximity to the battle where u die..

  14. #374
    Cerberus
    Join Date
    Apr 2007
    Posts
    440
    BG Level
    4
    FFXIV Character
    Xeydias Stahlzahn
    FFXIV Server
    Exodus
    FFXI Server
    Lakshmi

    I'd definitely say that proximity is the factor, and not reraising itself. While it's not the same experience, the other day I was heading to the Gnat spawn point in Meriphataud (S) when the Paladin in my group got trigger happy and spawned the Nms before I was even to the Chocobo npc. It flagged me for the battle, then gave me a message that I had ventured outside the battlefield area and de-flagged me. I wasn't able to attack any of the Brummers or throw any spells on my party members, and it didn't let me look in the Augment Armor crate.

  15. #375
    Salvage Bans
    Join Date
    Apr 2009
    Posts
    772
    BG Level
    5
    FFXI Server
    Bahamut

    Don't know if this has been posted or not yet, or perhaps this is something only I've experienced alone, but... after my group beat Battalia Downs Tiger, I was checking the Augment Box (Blue) and when BRD interupted me with a song and gave me "event skipped", I could not check the box again.

    Has anyone else experienced similar problem?

    P.S. Nothing spectacular was in the box; Panther Mask with Accu+1 Pet: Crit+1

  16. #376
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Klaatu View Post
    "event skipped"
    They need to fix that shit. Just like you can't cast on someone who is mid-synth to interrupt them, if you're in a box/talking to an npc/trying to turn in campaign tags, you shouldn't get kicked out and have that damn "event skipped" pop up.

  17. #377
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Esvedium View Post
    They need to fix that shit. Just like you can't cast on someone who is mid-synth to interrupt them, if you're in a box/talking to an npc/trying to turn in campaign tags, you shouldn't get kicked out and have that damn "event skipped" pop up.
    Or trying to use a door/teleporter cause you have a train and want to get to safety.

  18. #378
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    updated my overview of ANNM again.. changed the formatting to focus on augments rather than drops since i cant be bothered to fill in massive tables of stuff no one cares to know anyway..
    its alot clearer now..

    pattern deduction:

    All ANNMs can result in 1 weapon or 1 of 2 different pieces of equipment.

    Lv60 capped NMs give equipment in the range of 51-64
    Lv70 capped NMs give equipment in the range of 65-70
    Uncapped NMs give equipment in the range of 70-75

    The type of augments on each piece of equipment is fixed. Each piece of equipment seems to have its own list of 5-6 augments of which the game randomly picks 2-3 to add to the equipment. Not all equipment has seen 5-6 augments popping up so far, but those ANNMs that get done regularly show this pattern to be true.

    The values of the stats on augments is randomly picked too, but seem to follow a general cap. I think it may be safe to say that anything that adds magic skill caps at +10... and Pet: Acc/Atk stuff cap at +5. resist element probably cap at 20

    Another thing to note is the negative stats. They're fixed too. The negative stats that appear seem to always give negative values.. so its safe to assume that when the stats for each augment is randomed, you won't end up with a negative on something that is known to be positive already.

    someone mentioned the 15 weapons thing...
    based on the chart filling up so far..

    a Club, Great Sword and Throwing weapon will drop from the 3 following areas
    Vunkerl, Gustaberg, Grauberg, tho i'm not sure which for which..
    I have my doubts on the throwing weapon.. but who knows..

    Also.. of the 30 augmented equipment pieces, all of them so far are from the 5 visible main equipment slots.. 30/5 = 6... we're probably going to see pieces that kind of suit 6 different job groupings...

    i will be...: [FFXI] Allied Notes NM System

  19. #379
    Salvage Bans
    Join Date
    Apr 2009
    Posts
    772
    BG Level
    5
    FFXI Server
    Bahamut

    Perhaps a better way to list stats would be from possible lowest to possible highest (i.e. 1~5)? Don't want hundreds of posts asking "how come you listed 8 when I got 3?"

  20. #380
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    true.. thats probably a good idea..
    i wonder what the lower limits are tho.. for stuff like HP..
    I'll change it when the tables fill themselves up..

Page 19 of 26 FirstFirst ... 9 17 18 19 20 21 ... LastLast

Similar Threads

  1. Chariots - Information and Speculation
    By Lordwafik in forum FFXI: Everything
    Replies: 49
    Last Post: 2007-01-31, 18:52
  2. Limbus and The Chips - Open Discussion
    By Avalonx in forum FFXI: Everything
    Replies: 89
    Last Post: 2005-10-22, 22:45