
Originally Posted by
Karbuncle
Level 75 Fenrir is 11MP
-3 Staff (HQ Staff)
-1~3 Body (YYrobe/Various other crap, Redingote/Penance, Relic Body)
-1 Hands (Nashira)
-1 Ring (Evoker's)
-1 Feet (Pigache's +1)
-1 Auto-refresh (Job Trait, Duh)
Now, on Darksday you'll be looking at 1MP a tic for Fenrir, Any other time 3MP a tic for Fenrir, and With your idea of Perp-2 On Rendingote, 2MP a tic.
I didn't include Sanction/Sigil Refresh, or Conjurer's Ring, or Hell, Even SMn's Horn for -3 With SCH Weather Effect, Which would Make Fenrir Free in all 3 Situations
I'm Confused what side of the Argument on, So Don't take this as Directed at you, just a general Note that, 1 More Perp isn't going to help you outside of One Situation, Ever. and that is Solo'ing a Tough Mob or NM. Every Other Situation has much Better Alternatives or is over to quickly for it to matter, And with (at worst) 4-5MP/tic Fenrir should fit anyones needs. Not to Mention if your solo'ing anything worth your time you'd bring some form of Meds, Yagudo Drinks, Etc or you're unprepared and shouldn't be soloing anyway
I agree with this, as i stated in my opening line that i use SMN for endgame. i was just anticipating the Abundant Ignorance of others which seems to be overflowing here.