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Thread: SMN Update Testing     submit to reddit submit to twitter

  1. #361
    PUP Power!
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    The JoL data is interested given that as an extremely well geared BLM, I usually cap out around 630 Blizzard IVs on him/her/it and just under 1k Freeze IIs. There are also some Wind Blade damage totals (~1000 average ) on Kirin over at KI that show many high and (most importantly) CONSISTENT numbers. More and more it appears that SMN has become even more of a top tier DD and nuker on many a HNM.

    Personally, I went 4/4 Heavenly, 3/3 Wind Blade, 2/2 Grand Fall, and 1 in Meteor Strike (may change this to Geo if data supports an adequate/reliable stun effect.

  2. #362
    Absolute Messenger of Promathia
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    Quote Originally Posted by miokomioko View Post
    Merit Blood Pacts being useful has divided this thread by zero, apparently.
    Agreed, its friend for me too. says 15 pages but i can't go past 14 >___>

  3. #363
    EternalBlowJob
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    Any pics of people using their new bp's on hnm yet?

  4. #364
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    There's an excellent thread in the smn KI forum with some SS. Also, there are some SS on Fafnir, JoL, JoF, and einhejar mobs a few pages back.

  5. #365
    Puppetmaster
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    just seen the nicest mythic pole I've seen so far in another thread.... very nice for smn magic cap.

  6. #366
    The God Damn Kuno
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    Quote Originally Posted by shuyjin View Post
    just seen the nicest mythic pole I've seen so far in another thread.... very nice for smn magic cap.
    Don't you lose the 5 extra MP due to avatar cost anyway?


    Anyway the best thing about smn this patch are the sweet ACP earrings. Pet Acc, Attack and Emnity+ earrings are awesome.

  7. #367
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    Quote Originally Posted by Not Kuno View Post
    Don't you lose the 5 extra MP due to avatar cost anyway?


    Anyway the best thing about smn this patch are the sweet ACP earrings. Pet Acc, Attack and Emnity+ earrings are awesome.
    true, sacrificing perp for skill is pretty irresponsible when doing elemental siphon, but i still would use that pole to land any rage pact, and for those few smn who had capped skill with merits before this update, with that pole means a 401 elemental siphon with triple bonus.

  8. #368
    DAKPluto
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    Well....should only lose 1 tic with a proper macro. So only losing 3 of the extra 5 MP. So technically it is a gain.

  9. #369
    CoP Dynamis
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    You can use spellcasat and activate siphon gear when you JA it.. then you'll have the perp for that 1-2 tics max before/after siphon

  10. #370
    The God Damn Kuno
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    Have a question about smn and I figure I'll ask it here.

    Over the last few weeks doing ACP every day I got 4 earrings, and not sure which to use.
    1) Pet enmity +1 (this actually helps alot)
    2) Pet acc +2
    3) Pet attack +4
    4) Pet attack +3

    Any ideas? D: Double attack? Or Put acc in too for bps. Enmity for just keeping it out?

  11. #371
    E. Body
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    Quote Originally Posted by Not Kuno View Post
    1) Pet enmity +1 (this actually helps alot)
    2) Pet acc +2
    3) Pet attack +4
    4) Pet attack +3
    Is #4 a typo? Otherwise I don't think it's really in the runnings

    I'd use Enmity +1 when soloing, of course. Not sure how big a difference +1 makes but it's better than most other options. Probably macro in Attack +4 for my physical attacks... with SMN earring on the other ear maybe?

    If #4 was a typo then it could be something else, though

  12. #372
    Relic Weapons
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    Personally, I'd use Enmity while soloing as Nits suggested with Summoning, of course. macro out Enmity for Attack during BPs (or if your Accuracy is high enough, macro out summoning for the other attack earring too). I wouldn't use Accuracy unless it's on a BP like Flaming Crush or Rush etc (something that misses a lot).

  13. #373
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    Quote Originally Posted by Not Kuno View Post
    Have a question about smn and I figure I'll ask it here.

    Over the last few weeks doing ACP every day I got 4 earrings, and not sure which to use.
    1) Pet enmity +1 (this actually helps alot)
    2) Pet acc +2
    3) Pet attack +4
    4) Pet attack +3

    Any ideas? D: Double attack? Or Put acc in too for bps. Enmity for just keeping it out?
    i'd say sell the acc+2, and maybe the atk+3. idle in enmity+1 and atk+4, macro out the enmity for smn earring(for acc), or atk+3.

    i'd also keep at doing acp 7 until you get two +5 atk, as well as some matk/macc earrings.

  14. #374
    The God Damn Kuno
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    Wasn't a typo, but since 3 attack is higher then the 2 acc, I didn't know if the +7 attack from both combined would be a better deal. And the enmity is just godlike for non-bps.

    I don't have a summoning earring so that's why I didn't list that as an option. In fact until ACP I kinda just wore novio/moldy for like 5 years. >.>;; Smn earring used to blow pretty bad.

  15. #375
    BG is my LJ
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    silly kuno

    what the augmented penance taru said

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