I'm going to see if my 'Elite Training: Chapter 3' from Sky will work anywhere else. This is really pissing me off.
I'm going to see if my 'Elite Training: Chapter 3' from Sky will work anywhere else. This is really pissing me off.
Do people not read update notes? It explicitly states in which zones elite regimes are in.
Hint: Sky isn't one of them.
Woodsman Ring "upgraded" in Behemoth's Dominion
INT+1 MND+1 CHR-1
Why in the name of zombie jesus is it RANDOM what augment you get?
Would it have really killed SE to implement a new set of craftables for alchemists (the buff you get being determined by the item traded) that you trade alongside the item you want augmented + some gil (service fee)? ANYTHING to allow us to fucking chose the buff.
Fuck and here I was hoping to maybe add an accuracy bonus to O.Kote.
If they allowed you to get something like +5 acc to each of the 5 main slots, that's +25 acc. That's a ludicrous amount to be getting in anything short of a long slog such as Salvage.
Randomness is good, I just wish it didn't have the negative stats it does and wish it showed some better immediate potential.
Oh and I wish that the augment system shown had something to do with the augment system shown with the infamous STR+3 VIT+5 gambison simply because they chose to show that.
royal knight's belt in BD, hp+4 mp+4....
Haha, since I never plan on getting a BB due to lack of a ls/gil at all times, I traded that in to get augmented and ended up just getting +7<ice> extra. I suppose it's still better than before, but nothing too worthwhile.
Anyone tried trading Beastmen's seal?
What on Earth can you trade for the introduction one? Even a lvl 1 Savage Top +1 required level 2. :[
So you get:
Gil=more gil
Seals=xp/limits
Item=augment
>,>
Via the 5th post what I got from this
is you get double the gil back?
quickly someone go trade 2mil and see what happens![]()
It asks for a specific amount of gil.
Anyone found the Battalia Downs Parchment?
So far it has been confirmed that dieing while fighting the NM will make you lose the item you traded to augment.