I heard Omega was resisting slow and elegy, which made tanking very difficult. My LS is doing Omega this Saturday, so I guess we will find out.
I heard Omega was resisting slow and elegy, which made tanking very difficult. My LS is doing Omega this Saturday, so I guess we will find out.
Trumpet shells seem to have been gimped pretty hard... Used to be able to pull up 100-150 in 7-8 hours of fish (fish for 2-3 hours at night, another 2-3 in morning, and 3-4 when I get back from school)
This time, after all this fishing, I pulled up a whopping 60. Bite rates went from decent to atrocious, their stamina seems to have been jacked up a notch, and they've turned into bitches in general...
Used to have a bite rate of every 3-4 casts, now I've had to wait 15-20 casts between shells, can barely pull in 3 an hour...
Can any other fishers confirm this bite rate, or maybe I was just having a bad day...
I know this is highly anecdotal but I was doing the Bastok quest where you run through Vunkerl. As I passed a fisher on the west bridge, he pulled up a trumpet shell. As I passed him again on the way back 5 minutes later, he pulled up another trumpet shell. So in this extremely limited observation, he seemed to be doing okay.
With 294 Enfeebling/Macc on BLM, PLD aern in one of the ix'drg rooms resists every sleep I throw at it. Went to check it out after seeing the "XXX has resisted the spell!" proc being spammed in the chat log during the last few Dynamis cities. Had never seen it before, from Dyna mobs or from camping aerns.
I just solo'd Zipacna yesterday and didn't notice anything different.
Can anyone elaborate on Proto-Omega resisting Slow/Elegy? Some people have been saying it's impossible to land now, and others insist that it wasn't affected. I usually bring a maximum of 8 people to Omega, and send extra people to farm chips. However if the slow/elegy thing is true, I'll just bring everyone to Omega.
It's not impossible to land Slow2 on RDM, I was doing it frequently last night on Omega.
I would give away every RDM/WHM enfeeble for the complete duration of Proto-Omega for a goddamn BLM that can stun 100% of the Colossal Blows I see.
Seriously.
With that said, it seemed people were having trouble keeping debuffs up close to constantly. There was a period of time last Omega where neither slow or elegy were on it, and it does make tanking it quite a bit more frustrating since you actually have to coordinate with your co-tank (and if you do not have a co-tank, watch your ass). Whoever was saying that slow/elegy were impossible to land either sucked ass or was lying. There does seem to be some truth to the increase in difficulty in landing them though.
I wonder if the Ninja buff was due to everyone LOLing @ how easy it was to tank NMs with Slow and Elegy? I admit I was one of the people that was LOLing. Maybe we got a little too cocky?
Dynamis-Bastok tonight and the usual programming was in evidence in terms of the zone dropping utter shit - but the RDMs were getting procs on their Resist Petrify trait. This scares me - it's like finding an old friend you always laughed at is now suddenly useful and cool.
Resist Petrify always worked for me if Scorpions happened to get it off. Not a full resist, for the most part, but I most always got reduced duration.
Actually, I've noticed a few "Resist!s" on Bind while subbing NIN recently.... Go Flawless Ribbon?
Pretty sure it's all type on enfeelbes, exemple my sleep II last 30-45sec on a ronfaure rabbit.
Called a GM and said he's sad cuz he has problem lving his blm like that
but he doesnt know if it's intentional or what
this is my discussion
http://img13.imageshack.us/img13/724/gmtalk.jpg
While a ls mate got this
[Player]: "Since last update, it seems that on certain monsters and area duration have been halved"
[GM]: "I am glad to inform you that we are already aware of the issue and that we are working on it."
[Player]: "Oh ok, so this is an issue right ?"
[GM]: "Obviously for the moment it is not really an issue but it is just working as intended."
[GM]: "Though, we are thinking of maybe reverting this. The decision will be taken by the developers.
[Player]: "Nothing on the patch notes said that sleep resistance/duration was revamped"
[GM]: "It was written that some of the fights were ajusted, and this was a part of the ajustments."
[GM]: "But I agree that the full detailed list of the ajustements were not provided."
[GM]: "Anyway, for the moment you will have to work it out with this spell duration."
[Player]: "Ok, so for now and until next update it'll remains like this ?"
[GM]: "Yes, and there is no proof that this will change anytime. We are just thinking about it"
Yeah I'm noticing a huge boost in my resist rates too, resisted pretty much every sticky thread thrown move thrown at me in mount camp, was pretty sweet I have to say.
On the other hand, all my gazes and flourishes seem to have been dropped down significantly, and I'm having a hard time stunning with violent... Which is a very very bad thing for soloing D: