After getting the new spells, a few WHMs in my ls decided to all go out to Caedarva Mire near Hazhalm and mess around with Imps/Undead and the different spell's potency. One thing we noticed, after a while, was that after we cast Cura, each of us recovered very different amounts of HP.
I'm not talking about different casts, or different people's Afflatus Misery potency. I mean, I take a 350 Aero III from an Imp. We sleep it. I cast Cura with the whole group sitting around half HP for testing. I recovered 177 HP (Hume Whm75/Sch37), another person recovered 166 HP (Elvaan Whm75/War37), and yet a third recovered 171 HP (Hume WHm75/Blm37).
At first we assumed it was a Target VIT modifier, and started messing around with adding/subtracting VIT on one person or another to see if our results changed. They changed all right. Every single time we cast. On one cast, the person with 20 more VIT would be cured 10 more HP. The next cast, they'd be cured less than the others. It seemed really wonky.
We were going to try and test out Max HP, or HP% as mods, but had to run to ls Jailers. Has anyone else noticed this at all? Is a modifier that large even plausible? Or could Cura actually have a range of possible HP #s cured for each Afflatus Misery Potency? Thoughts?
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