Item Search
     
BG-Wiki Search
Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 61 to 80 of 211

Thread: Elegy nerf or HNM Buff?     submit to reddit submit to twitter

  1. #61
    Salvage Bans
    Join Date
    Apr 2007
    Posts
    846
    BG Level
    5

    ES debuff have a 50% duration on it now? that would.. be unfortunate.

  2. #62
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Mar 2008
    Posts
    15,071
    BG Level
    9
    WoW Realm
    Kil'jaeden

    Kind of gay if they nerfed it for BLM main, considering it's a native job ability. For subjob, well, can't really complain about that.

  3. #63
    Cerberus
    Join Date
    Oct 2006
    Posts
    414
    BG Level
    4

    Brd in my nyzul group noticed tonight lullaby had 50% duration, if even that, on just normal mobs.

  4. #64
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    382
    BG Level
    4

    Quote Originally Posted by Skjie View Post
    So, Elegy = regular time. ES Elegy = reduced time?
    I doubt it. It's looking more and more like Any Debuff = 1/2 duration.

  5. #65
    Sandworm Swallows
    Join Date
    Jul 2008
    Posts
    7,147
    BG Level
    8

    The stupid earlier in this thread made me throw up a little.

    Hoping debuff duration is just something they fucked up and are going to fix soon...

  6. #66
    THIS IS BREGOR'S STORY
    Beard +1

    Join Date
    Feb 2007
    Posts
    23,089
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Aihree View Post
    Brd in my nyzul group noticed tonight lullaby had 50% duration, if even that, on just normal mobs.
    They've gotta fix this... right? RIGHT?

  7. #67
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Quote Originally Posted by miokomioko View Post
    I have stunned many many many many a self-destruct/meltdown with Shoulder Tackle and Violent Flourish (both who's stun effects last a whopping 0.5~2 seconds). There is no way in hell they were always 100% under the effect of stun by the time the TP-move completed.

    The only things that do act like this that I have first-hand experience with is Bard songs. If you get silena'd, woken, etc before the song is done, it will still go off.
    You haven't stunned many enough then. I've seen it countless times on meltdown, and I've died to a dragon kick from Bres that I shield bashed and saw stun wear off on.

  8. #68
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    335
    BG Level
    4

    I brought this up before when discussing Head Butt's effect on Stun for spells being cast by Heraldic Imps in an older thread. I provided several pictures showing the Imp casting, Head Butt's stun effect clearly wearing off almost immediately--and always before the "casts" line in the log--and the Imp still successfully getting its spell off (and usually killing me as a result), but it was mostly hand-waved off as being a "glitch" and problems with the chat log.

    It's not just TP moves and Manafonted spells; if Stun wears off early enough in the charge or casting of anything, it will not prevent it from occurring. When the end of the "early enough" window ends varies, and it's clearly longer for Meltdown than for most other things. Not being able to stop Meltdown because you were actually paying attention and caught it early is very common; there should be plenty of people who can share similar experiences with that alone.

  9. #69
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    That's entirely wrong regarding non-BRD spells, sorry. But yes, stun wearing before a TP move finishes will allow it to go off, same for a manafonted spell.

  10. #70
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    335
    BG Level
    4

    Quote Originally Posted by Thorny
    That's entirely wrong regarding non-BRD spells, sorry. But yes, stun wearing before a TP move finishes will allow it to go off, same for a manafonted spell.
    Is this directed at me? Because if it is, you should look at the thread I linked to and the pictures in it. Having done a few solo merits on Heraldic Imps, I have plenty of experience with this happening and can say it's 100% true.

    And by "a few," I mean almost 250 merits, solo.

  11. #71
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    I've never seen a stun wearing preemptively stop a tp move or fail to stop a not-manafonted spell. If anything, there's a very low chance of spells getting off through stun.. or head butt is just wonky and works in a way similar to prepatch weapon bash in that it might not interrupt casting despite stun landing. It's certainly not nearly as obvious as if you stun too fast on long tp moves.

    More relevant: I went to solo Fenrir for my friend earlier and I got fucking reamed. Gravity was wearing before recast was up on the first cast, binds were lasting 15-20 seconds tops, etc, all with the same gear I normally use. Perhaps it's an across-the-board nerf to magic duration or accuracy? (possibly intentional to not overpower rdm with composure? but most likely accidental)

  12. #72
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

    Join Date
    Jan 2006
    Posts
    5,584
    BG Level
    8
    FFXIV Character
    Shiroe Blackrose
    FFXIV Server
    Diabolos
    FFXI Server
    Carbuncle

    I've known about Stun and Manafont for a while now, but I know this is the first instance I've ever heard of mob TP moves and stun, at least. It's interesting, to say the least.

  13. #73
    Salvage Bans
    Join Date
    Jan 2008
    Posts
    817
    BG Level
    5
    FFXI Server
    Odin

    Quote Originally Posted by Darrien View Post
    Just done an ouryu! All E-seals sleep'2s were lasting half duration. Good Luck rofl!
    My LS did an Ouryu also and we had the exact same thing, we had to have 2 BLM use ES Sleep2 on the ground because only one sleep didn't last long enough, and we were using PLD/RDM.

    They probably did the same thing to Tiamat and Khim but neither of them will pop until later in the day so we won't know until then

  14. #74
    E. Body
    Join Date
    Jun 2007
    Posts
    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    Sleep IIs in North. Gusta seem to be working fine. Is this isolated on impossible to gauge mobs only by any chance?

    Just tested. Dia works fine on Morion Worm (Sleep resist =/) standard 60s. Sleep II works fine on Lesser birds and lv 0 mobs... so might be isolated to certain events / NM?

  15. #75
    Sea Torques
    Join Date
    Oct 2006
    Posts
    506
    BG Level
    5

    Speculation:
    Since there was an issue with Resist Charm and other Resist status traits being 100%, it makes me think that there may have been a change to the Resist Traits so that they affect duration instead of just resist rates.

  16. #76
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Thorny View Post
    You haven't stunned many enough then. I've seen it countless times on meltdown, and I've died to a dragon kick from Bres that I shield bashed and saw stun wear off on.
    Bres is weird though. I died to a Dragon Kick without taking any damage. It just killed me.

  17. #77
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Amok View Post
    Speculation:
    Since there was an issue with Resist Charm and other Resist status traits being 100%, it makes me think that there may have been a change to the Resist Traits so that they affect duration instead of just resist rates.
    Resist traits have always done that...

  18. #78
    Liquidedust
    Guest

    Quote Originally Posted by ringthree View Post
    Resist traits have always done that...
    Sure you don't mix stuff up here, since Resist Silence for example (on BRD) does most certainly block out being silenced alltogather when it actually triggers (like once in a green full moon when cockroaches mate with possums after a nuclear war).

    (actually nevermind me, I misunderstood you I think)

  19. #79
    E. Body
    Join Date
    Jun 2007
    Posts
    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    Could be possible... when I tested on Morion Worm, I had checked Wiki and it was listed as resisted sleep. Since I couldn't sleep it at all I just assumed it was meant as immune to sleep and left it at that. Since I've never tried to sleep it in the past I don't really have a comparision.

  20. #80
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Teorem View Post
    I brought this up before when discussing Head Butt's effect on Stun for spells being cast by Heraldic Imps in an older thread. I provided several pictures showing the Imp casting, Head Butt's stun effect clearly wearing off almost immediately--and always before the "casts" line in the log--and the Imp still successfully getting its spell off (and usually killing me as a result), but it was mostly hand-waved off as being a "glitch" and problems with the chat log.

    It's not just TP moves and Manafonted spells; if Stun wears off early enough in the charge or casting of anything, it will not prevent it from occurring. When the end of the "early enough" window ends varies, and it's clearly longer for Meltdown than for most other things. Not being able to stop Meltdown because you were actually paying attention and caught it early is very common; there should be plenty of people who can share similar experiences with that alone.
    This has always been the case like with Utsusemi, if you get hit right at the beginning or the end of casting the spell will go off anyway. It is like the first 15% and last 15% of the spell cast bar.

Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast

Similar Threads

  1. Pld or Nin for HNM?
    By in forum FFXI: Everything
    Replies: 5
    Last Post: 2004-12-05, 23:03
  2. AF2 AF2 AF2 ~ Nombres es Interesante (or something)
    By Yummy in forum FFXI: Everything
    Replies: 7
    Last Post: 2004-09-01, 11:10
  3. Scythe or Great Sword?
    By in forum FFXI: Everything
    Replies: 1
    Last Post: 2004-08-20, 19:43