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  1. #21
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    Quote Originally Posted by Daiiawn View Post
    Using your above conversion you should be comparing
    Royal Redingote
    Magic Atk. Bonus +6.5

    and

    Genie Weskit
    "Magic Atk. Bonus"+7

    7 > 6.5 so genie wins. You cant then say yeah but royal has +5 int as well, because that 5 int is included in the 6.5mab.

    Order on non resistant mobs (ie exp mobs which you should be pretty much capped magic acc on) will be Mori > Genie > Royal > Nq Weskit. Sure the macc is nice for stuff that resists, but for stuff that resists id want a completly different gear set which would use non of the above bodies.
    ^
    this
    I myself have a Genie Weskit and I was curious about the same, so when I got the ACP body I decided to test it. In an xp situation Genie outparsed my ACP body, but it should be noted it was not by very much. So if your looking for Dmg and have the gil (i.e. care about 3-5 dmg diff per nuke) Hq is your choice, but its really hard to pass up such a great body for free. I did see a huge difference when it came to resisting nukes on Tiamat, my R.R. definitely won that contest, so I guess in the end unless you have a Morrigans, itll just depend on what you do/jobs you have to choose between for ACP body/and gil you have.

  2. #22
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    Quote Originally Posted by Garka View Post
    ^
    this
    I myself have a Genie Weskit and I was curious about the same, so when I got the ACP body I decided to test it. In an xp situation Genie outparsed my ACP body, but it should be noted it was not by very much. So if your looking for Dmg and have the gil (i.e. care about 3-5 dmg diff per nuke) Hq is your choice, but its really hard to pass up such a great body for free. I did see a huge difference when it came to resisting nukes on Tiamat, my R.R. definitely won that contest, so I guess in the end unless you have a Morrigans, itll just depend on what you do/jobs you have to choose between for ACP body/and gil you have.
    Thanx for the input this is exactly what i was wanting to hear is from some one who had both and tested them to see how they worked against each other. I know what i will be getting now. Thanx again for your input.

  3. #23
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    Quote Originally Posted by Ratatapa View Post
    But now myquestion for RDM
    Pretty sure that for MND spells

    its Mahatmas > RR

    and for INT spells

    Af1 body > RR

    But yoi think i should use RR for MND enfeeb instead of NQ errant?

    I'm going RR fior SCH anyway so
    For RDM enfeebles, Mahatama > Errant > RR. If you're having trouble landing a spell with ~299 skill (merits and torque) just toss on af1, 5 mnd wont make as big of a difference as 15 skill.

    Personally, I went with 4 macc/4mab so my sch can have a weskit; as RDM has better body options imo.

  4. #24
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    Yuh, definitely sold on RR now, so glad im a cheap bastard and never bought Genie.
    Thanks for all the tests.

  5. #25
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    Just got done doing some preliminary testing on RR (Mab/Macc+4) vs Errant body:

    Gear was:
    Redingote
    Errant

    Thunder IV (Weather+Obi, RR): 1471
    Thunder IV (Weather+Obi, Errant): 1440

    Thunder IV (Weather+Obi, Uggy, RR): 1561
    Thunder IV (weather+Obi, Uggy, Errant) 1542

    All casts were using Ebullience on Dark Day.


    Not extensive testing, but just gives a ballpark estimate of RR's performance.

  6. #26
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    Quote Originally Posted by SephYuyX View Post
    Yuh, definitely sold on RR now, so glad im a cheap bastard and never bought Genie.
    Thanks for all the tests.
    Get on and help your ls mates with the last fight, you damned ghost. >.>

  7. #27
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    Quote Originally Posted by Abandon View Post
    Get on and help your ls mates with the last fight, you damned ghost. >.>
    103 fever, went to bed.

  8. #28
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    Quote Originally Posted by Garka View Post
    ^
    this
    I myself have a Genie Weskit and I was curious about the same, so when I got the ACP body I decided to test it. In an xp situation Genie outparsed my ACP body, but it should be noted it was not by very much. So if your looking for Dmg and have the gil (i.e. care about 3-5 dmg diff per nuke) Hq is your choice, but its really hard to pass up such a great body for free. I did see a huge difference when it came to resisting nukes on Tiamat, my R.R. definitely won that contest, so I guess in the end unless you have a Morrigans, itll just depend on what you do/jobs you have to choose between for ACP body/and gil you have.
    3-6 mil (depending on your server) or a hard HQ synth spending lots of gill to try and get.

    Vs......

    0.5 MAB Diffrence for free...Hmmmmmmm Tough call there...

  9. #29
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    Quote Originally Posted by SephYuyX View Post
    Yuh, definitely sold on RR now, so glad im a cheap bastard and never bought Genie.
    Thanks for all the tests.
    Yeah my thoughts exactly. Get RR, get rid of NQ weksit and nuke in this on BLM and RDM.

  10. #30
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    I'd use this as a temporary Morrigan's Robe -1 if it wasn't so butt ugly.

  11. #31
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    I'm giving my nq weskit away one I get this lol XD and never buying an hq weskit lmao

  12. #32
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    i'm a blm but im totally getting ATK+10 and Fast Cast :3 >_> I have genie already, Fast Cast for Precast {Yes Please} and ATK+10 MND+5 is a ::drool:: body peice for WHM WS!

    So, in those situations where RR would outdo my genie weskit, ill deal with it >_>

  13. #33
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    Quote Originally Posted by Aikar View Post
    i'm a blm but im totally getting ATK+10 and Fast Cast :3 >_> I have genie already, Fast Cast for Precast {Yes Please} and ATK+10 MND+5 is a ::drool:: body peice for WHM WS!

    So, in those situations where RR would outdo my genie weskit, ill deal with it >_>
    attack + 10 for what? lol

  14. #34
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    I know this is a little late as most people have made up their minds about this peice but here are a few spreadsheets I have put together to compare this to the 'normal' body peice used by each job.

    EH vs RR for SCH

    For SCH this is the best nuking body in the game (although that was obvious), there is no combination of MAB and INT that makes this worse than a Errant Houppelande (or even Mahatma Houppelande)

    EH vs RR for RDM

    In all probable combinations of INT/MAB the RR wins.

    GW vs RR for BLM

    For BLM, on Tier IV it os very close, for most 'normal' combinations of INT/MAB GW beats the RR.

    For AMII the GW wins across the board.

  15. #35
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    Except Mahatma Houppelande still wins against anything resistant to magic.

  16. #36
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    Quote Originally Posted by Ultimagi View Post
    Except Mahatma Houppelande still wins against anything resistant to magic.
    Depends, based on the assumptions that 2INT increases your magicial hit rate by the same amount a 1 M.ACC (which holds true on nearly anything but HNM)

    Royal Redingote
    Magic Hit rate +6.5

    Mahatma Houppelande
    Magic Hite rate +5.5

    But if your a SCH nuking on HNM, then Mahatma Houppelande would probabily be best.

    NB. My analysis above was based purely on damage done to exp mobs.

  17. #37
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    Quote Originally Posted by Argettio View Post
    Depends, based on the assumptions that 2INT increases your magicial hit rate by the same amount a 1 M.ACC (which holds true on nearly anything but HNM)

    Royal Redingote
    Magic Hit rate +6.5

    Mahatma Houppelande
    Magic Hite rate +5.5

    But if your a SCH nuking on HNM, then Mahatma Houppelande would probabily be best.

    NB. My analysis above was based purely on damage done to exp mobs.

    Well your prob not gonna see much people with a mahat body running around since their like a gazillon gilz to get.

  18. #38
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    what are the tests for rr vs morr bod?

  19. #39
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    I think that one is an obvious Morr over RR as it clearly has more MAB and INT than the RR.

  20. #40
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    Quote Originally Posted by Aikar View Post
    i'm a blm but im totally getting ATK+10 and Fast Cast :3 >_> I have genie already, Fast Cast for Precast {Yes Please} and ATK+10 MND+5 is a ::drool:: body peice for WHM WS!

    So, in those situations where RR would outdo my genie weskit, ill deal with it >_>
    would you not want the 10acc? hexa being the best WS still you would gain more from the 10 acc VS the 10 attack no?

    would DI body sitll not be the best body for sch? even with the lose in the head the INT makes up for it no? im sry im a sch noob. but just by the low ele skill (and lower int) the DI body still seems best?

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