You mention Drk should RA the crystal....
Lets get Rdm/Rng and War/Rng RAing! They have higher skill than Drk.
Also why not bust out Drk/Blm? They got B+ elemental skill! Gotta put all that AF/Relic INT+ Gear to use.
You mention Drk should RA the crystal....
Lets get Rdm/Rng and War/Rng RAing! They have higher skill than Drk.
Also why not bust out Drk/Blm? They got B+ elemental skill! Gotta put all that AF/Relic INT+ Gear to use.
Every Warrior/Ranger should merit Aggressive Aim 5 times.
can't say i agree much with this being alternative strat.. but if you have to bring a DRG, i'd say a DRG/mage for add killer + healing breath is an excellent choice. Trying to control hate can help to make this fight a lot easier (so that the crystal draws in the tank only, if u're using the everybody run out strat) cos wyverns dont get hate from curing people at all. and its cheap cures which you get to use pretty much all the way since you can just stand out of harms way.
just gotta make sure your stunner is doing a good job on the -gas.
Wow, people really ARE being douche bags. Even if the OP didn't have the best solutions to the problem, that is not to say that the problem he addresses doesn't exist. People with only melee jobs leveled DO need some strat for this and other similar fights. I suspect that this demographic likely represents a significant percentage of players. Hell, I know several such players myself. Telling them to "level another job" doesn't fucking help.
The point of this thread is to develop and/or share a viable strategy that doesn't rely on leeching off of RNGs, SMNs, and Support jobs. If you're just here to bitch about the existence of this thread, then the door is
From what I've read, this fight doesn't sound all that different from the Alexander Fight from ToAU. It seems that you want the tank to remain unengaged and back from the front lines to draw its regular attacks. With several melees, it might be practical to have "Duties" for each of them. Have at least one standing by to claim and kill adds while another is on the front line doing damage to the Crystal.
If you have more than 2 Melee, then perhaps you could try having 2 on the Crystal or if the AOEs prove to be too much, have one standing by in case something happens to one of the others. Perhaps 2 on the Crystal for as long as your healers/shadows can hold out and have 1 or more fall back when things get shaky. The way I see it, most Melees likely have /NIN leveled, so the most dangerous move (Seed of Judgment) shouldn't be too harmful so long as you get back and get shadows back up. If for some reason you have a melee that doesn't have /NIN leveled, then put them on Clone duty.
You're likely gonna want one of your support to be able to crowd control in the event of one or more of your melees getting charmed. Other than that, I can't imagine that support jobs' roles will change much from any other fight.
Have your tank use as much Magic Defense as they can muster up. I've heard good things about PLD/RDM. Perhaps treat it similar to JoL. This will also ensure that you aren't completely reliant on JAs for hate and in fact have tons of claiming and hate establishing moves at your disposal should you have to get extra adds off the mages (like a Clone).
advanced is the fucking shark pit, its supposed to be this way.
Allakhazam.com: Final Fantasy XI
Now go the fuck away
Advanced Shark Discussion. Serious Business.
http://quityourdayjob.com.au/wp-cont...08/02/jaws.jpg
Standard has gone to shit, I never click that anymore except to get to randomer question and what's better. Every now and then there's a gem or two.
You forgot Scholar.
whats advanced in FFXI anymore? there is nothing new to find out, the only two mobs in the game that require actual strategy are either zergfests with 60+ that may or may not work and the other that cant be killed whatsoever.
Was this new mini-expansion advanced? No.
The only thing that qualifies as advanced is when new strategies of any kind are presented for new content, and since SE brings actual new content out as often as john romero makes a good game, its gonna be a while. Until then, we have random drama that really isnt as good as the old school taj shit will ever be and random new strats for existing HNM mixed in with posts like this.