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  1. #461
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    I'm so sick of all these people that are so adamant that BLM does not need an update. These are the same people that will be the first to say how amazing the WHM update was, and that it was completely needed because of SCH being able to remove status ailments 10x more efficiently than WHM.

    As a WHM main myself, I really can not count the amount of times I read people say pre-update that WHM didn't need anything. "They can already heal, what else are they going to give them, Cure X?" I can guarantee these are the same people that are so quick to say how much WHM needed this update after it has been released. These are the same people that will also do another 180 when SE puts out a BLM update that actually makes sense and helps the job with it's weak points.

    Just admit you have no idea which jobs need adjustments and wait for SE to hopefully fix what needs fixing. Problem solved.

  2. #462
    Nidhogg
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    Quote Originally Posted by Shinta View Post
    I'm so sick of all these people that are so adamant that BLM does not need an update. These are the same people that will be the first to say how amazing the WHM update was, and that it was completely needed because of SCH being able to remove status ailments 10x more efficiently than WHM.

    As a WHM main myself, I really can not count the amount of times I read people say pre-update that WHM didn't need anything. "They can already heal, what else are they going to give them, Cure X?" I can guarantee these are the same people that are so quick to say how much WHM needed this update after it has been released. These are the same people that will also do another 180 when SE puts out a BLM update that actually makes sense and helps the job with it's weak points.

    Just admit you have no idea which jobs need adjustments and wait for SE to hopefully fix what needs fixing. Problem solved.
    What would you suggest besides upping nuke damage, or adding already existing spells to the BLM spell list?

  3. #463
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    Quote Originally Posted by Shinta View Post
    I'm so sick of all these people that are so adamant that BLM does not need an update. These are the same people that will be the first to say how amazing the WHM update was, and that it was completely needed because of SCH being able to remove status ailments 10x more efficiently than WHM.

    As a WHM main myself, I really can not count the amount of times I read people say pre-update that WHM didn't need anything. "They can already heal, what else are they going to give them, Cure X?" I can guarantee these are the same people that are so quick to say how much WHM needed this update after it has been released. These are the same people that will also do another 180 when SE puts out a BLM update that actually makes sense and helps the job with it's weak points.

    Just admit you have no idea which jobs need adjustments and wait for SE to hopefully fix what needs fixing. Problem solved.
    With in the last few pages I can't find anyone saying BLM does not need an update.

  4. #464
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    lol at the people comparing the purchase of ACP/future add ons as RMT.

    Hope the next item is a weapon choice so I can pick a sword that will hopefully be equipable by pld, blu, and drk with "occasionally attacks 2-3 times" augment

  5. #465
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    Quote Originally Posted by Seraph View Post
    What would you suggest besides upping nuke damage, or adding already existing spells to the BLM spell list?
    I've already gone through this a few times, but at the very, very, very least BLM should be able to sub SCH without being 100% defenseless. This means giving them Gravity or a new spell that is equivalent to it, like say, Curse. Stoneskin also, or a new spell that is roughly equivalent to it. Or a new stance similar to the WHM ones that augments their Spike spells to have a Stoneskin effect. Subbing SCH would help with alot of their MP efficiency problems, but I would also probably lower the cost on their nukes a bit, like how all of the Raises were adjusted just now.

    As far as anything else, that's up in the air. The above is the bare minimum that is needed though. There's a ton of possible ideas I can't even think of ranging from Aspir II to tier II elemental debuffs.

  6. #466
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    Give credit where credit is due.

  7. #467
    Gunitsoldier
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    Quote Originally Posted by Indalecia View Post
    My e-peen would like to point out the damage on the seed.
    I had one go 1.5k , but nice one

  8. #468
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    Quote Originally Posted by Shinta View Post
    I've already gone through this a few times, but at the very, very, very least BLM should be able to sub SCH without being 100% defenseless. This means giving them Gravity or a new spell that is equivalent to it, like say, Curse. Stoneskin also, or a new spell that is roughly equivalent to it. Or a new stance similar to the WHM ones that augments their Spike spells to have a Stoneskin effect. Subbing SCH would help with alot of their MP efficiency problems, but I would also probably lower the cost on their nukes a bit, like how all of the Raises were adjusted just now.

    As far as anything else, that's up in the air. The above is the bare minimum that is needed though. There's a ton of possible ideas I can't even think of ranging from Aspir II to tier II elemental debuffs.
    I would argue that a BLM isn't defenseless when lacking a RDM or WHM sub, but I understand your point. Would you be more concerned with party settings, or solo settings? I can see SE not wanting to overpower BLM soloing. Perhaps adding Enmity - would potentially help BLMs in a group situation without AoEs. Something stupid like a stance that grants Enmity-25 but also decreses hMP or Conserve MP or something not directly related to damage output.

  9. #469
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    At this point, anything that isn't "melee boost, tee-hee!" would be a good thing

  10. #470
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    Quote Originally Posted by Seraph View Post
    I would argue that a BLM isn't defenseless when lacking a RDM or WHM sub, but I understand your point. Would you be more concerned with party settings, or solo settings? I can see SE not wanting to overpower BLM soloing. Perhaps adding Enmity - would potentially help BLMs in a group situation without AoEs. Something stupid like a stance that grants Enmity-25 but also decreses hMP or Conserve MP or something not directly related to damage output.
    I guess I'm just not that worried about BLM soloing being overpowered since all that those adjustments really do is move it closer to what a SCH can already do.

    As far as fixing BLMs in parties, I honestly don't know. Having mobs that reflect magic doesn't help. If their main issues are DoT lacking and MP running out, the fixes I suggested would help with the MP and maybe the tier II elemental debuffs could help with the DoT. But yeah, fixing parties is a whole different topic.

    Honestly, BLM is the easy one. It's pretty clear what they need. NIN is the tough one. But they both need something. My WHM has 5x the JAs of a NIN. A PLD can sub NIN and get virtually all benefits from it in addition to their extremely wide array of tanking tools. NIN has as much HP natively as a BRD, the worst collection of tier 2 merits of any job, and they have the worst 2 hour in the history of video games.

  11. #471
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    Quote Originally Posted by Hirokei Kiaza View Post
    Though I don't agree with the tone of this whole thread, his post was right. To compare this add-on to the 3 expansions is pretty idiotic when there's a blatant difference.
    I was just responding to his comment about me.

    I agree pretty much, I don't like this expansion, the quality is low and it is too short. Already said that three times. It just doesn't fit into Neo's myopic world view so he ignores that and just keeps trying to vilify me.

    So Neo, how about you answer me this time? Your bitch was about the security token and not the expansion. The security token is still win, and you are just riding the bandwagon of displeasure with the expansion even though it had nothing to do with your main course of bitching. You have ignored this for 3/4 of this thread now. Care to be explaining?

  12. #472
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    Quote Originally Posted by Darkrift View Post
    mine was 1.6k

    but nice one.
    mine was 1.4k

    but nice one

    wait

  13. #473
    Melee Summoner
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    Quote Originally Posted by Seraph View Post
    I would argue that a BLM isn't defenseless when lacking a RDM or WHM sub, but I understand your point.
    What about give White Addenium SS and Blink, and Black Addenium Gravity, that way BLM can /SCH like everyone else and use Penury and Sublimation, wouldn't that solve half the problems (if not all)?

  14. #474
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    Quote Originally Posted by Seraph View Post
    I would argue that a BLM isn't defenseless when lacking a RDM or WHM sub, but I understand your point. Would you be more concerned with party settings, or solo settings? I can see SE not wanting to overpower BLM soloing. Perhaps adding Enmity - would potentially help BLMs in a group situation without AoEs. Something stupid like a stance that grants Enmity-25 but also decreses hMP or Conserve MP or something not directly related to damage output.
    Why shouldn't they? The only way blms can get XP is as a gimp healer, or banished to the land of puddings.

    You know what would be a nice start to updating blm? Fixing the ES they broke (...did they fix that yet? I've been too busy farming too weak mobs and firaga'ing too weak mandies).

    On topic of this thread though, ACP is garbage, waste of ten bucks. I was expecting at least a little bit more interesting missions. Just a little bit.
    Not "HAY GUYZ KILL SOME TOO WEAKS"

  15. #475
    Bitchfist
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    Quote Originally Posted by Gunitsoldier View Post
    I had one go 1.5k , but nice one
    You shut your whore mouth!

  16. #476
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    Quote Originally Posted by Grym View Post
    What about give White Addenium SS and Blink, and Black Addenium Gravity, that way BLM can /SCH like everyone else and use Penury and Sublimation, wouldn't that solve half the problems (if not all)?
    No, because that boosts SCH. You're essentially letting them sub BLM and get an additional 4 MAB. Gravity RDM23/BLM38 would be nice.

  17. #477
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    Quote Originally Posted by ringthree View Post
    /sigh



    This isn't about "paying" for items. This is about you complaining that SE released new gear that is better than old gear. We all pay to play this game, and SE has a right to make money on it, and we have a right to choose to pay for it or not. I won't be getting the next expansion if I don't think it is worth it.

    .
    Your not geting my point, so
    Is not a expansion, is an add on with nothin to offer but a body piece,for 10$.
    stop saying it is, IT is not.
    To make it clear so you finally understand,
    Is okay to pay SE for items --yes
    Is it okay to pay RMT for items -- NO
    Blows my mind.

  18. #478
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    Quote Originally Posted by Sephknight View Post
    Your not geting my point, so
    Is not a expansion, is an add on with nothin to offer but a body piece,for 10$.
    stop saying it is, IT is not.
    Semantics. 3 of these cost as much as an expansion, so they should each have 1/3 as much content as an expansion, otherwise they are a ripoff. What's so hard to grasp? BUT OMG THEY'RE CALLED SCENARIOS.

  19. #479
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    Quote Originally Posted by Kerberoz View Post
    Semantics. 3 of these cost as much as an expansion, so they should each have 1/3 as much content as an expansion, otherwise they are a ripoff. What's so hard to grasp? BUT OMG THEY'RE CALLED SCENARIOS.
    AND we are getting THREE, read it and weep, THREE nice rewards for the previously price of ONE. So actually we are coming out ahead on nice items vs cost, so really just fucking cry me a river, build a bridge and get over it if you want to BAWWW over this. Not directed at poster I quoted.

  20. #480
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    Quote Originally Posted by amentis View Post
    On topic of this thread though, ACP is garbage, waste of ten bucks. I was expecting at least a little bit more interesting missions. Just a little bit.
    Not "HAY GUYZ KILL SOME TOO WEAKS"
    Ugh. Another Square hater trolling BG. But foolish amentis, you have wandered into my lair *claps hands* MODS! Do your thing. Muahahahah! *Throne area revolves around into the wall, leaving an empty one behind*

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