I agree it isn't the intended way, but it's still legit. It's as unintended as the old method for 5min Malygos was, really.
We had a few DPS running around outside using them, but when you realize both mark and shadow crash can't target someone in melee range...why would you not take advantage of that? At the very least, you should put all your healers in melee range so they don't have to move, and it opens more space for ranged to spread out. It's no different than out-ranging any other random abilities really.
Even if you don't stack people in melee range, putting more than 1 person into a shadow crash is just asking for trouble. The DPS requirement on the fight seems more than reasonable without ever using a shadow crash as long as he gets no healing, so just stay spread out, people use their own crashes only, and it should be the same.
The funniest thing about Ulduar so far, is that of all the encounters, it seems the only one that has 0 bugs associated with it is the only one that wasn't on PTR. I've personally seen bugs/fixes on FL, Razor, Ignis, Deconstructor, Freya, Mimiron, General on live. :/
XI Wiki



