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Thread: The Ulduar thread!     submit to reddit submit to twitter

  1. #41
    Nidhogg
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    Quote Originally Posted by Dezzimal View Post
    I don't see why you wouldn't, I mean they're right there and make everything go loads quicker. Did you cheese it by stacking under him? Because thats not the intended way to do the fight.
    I agree it isn't the intended way, but it's still legit. It's as unintended as the old method for 5min Malygos was, really.

    We had a few DPS running around outside using them, but when you realize both mark and shadow crash can't target someone in melee range...why would you not take advantage of that? At the very least, you should put all your healers in melee range so they don't have to move, and it opens more space for ranged to spread out. It's no different than out-ranging any other random abilities really.

    Even if you don't stack people in melee range, putting more than 1 person into a shadow crash is just asking for trouble. The DPS requirement on the fight seems more than reasonable without ever using a shadow crash as long as he gets no healing, so just stay spread out, people use their own crashes only, and it should be the same.

    The funniest thing about Ulduar so far, is that of all the encounters, it seems the only one that has 0 bugs associated with it is the only one that wasn't on PTR. I've personally seen bugs/fixes on FL, Razor, Ignis, Deconstructor, Freya, Mimiron, General on live. :/

  2. #42
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    FL wiped the floor with us. After a few tries we got it to 50%, but i was getting assraped by the dot, and the catapult vehicle just can't do much to outrun FL : /

  3. #43
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    Quote Originally Posted by FailureMidgard View Post
    The funniest thing about Ulduar so far, is that of all the encounters, it seems the only one that has 0 bugs associated with it is the only one that wasn't on PTR. I've personally seen bugs/fixes on FL, Razor, Ignis, Deconstructor, Freya, Mimiron, General on live. :/
    Someone in IRC mentioned that his shadow crash is zero yard range now, nothing on the forums about a hotfix, find out next week ya? Some of these hard modes look pretty daunting.

    Mimiron looks almost impossible, the dps requirement is quite high.
    Council will be interesting, when you do it right I believe you lose one of your tanks every 25 seconds on the last guy.
    Freya looks doable.
    Hodir's DPS requirement went up a ton, I tried doing in on 10 man with 2 heals 1 tank and we didn't even get close.

    Just looking at some of these and thinking shit how are we going to pull that off is exciting in a sick way.

  4. #44
    Nidhogg
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    Quote Originally Posted by Dezzimal View Post
    Someone in IRC mentioned that his shadow crash is zero yard range now, nothing on the forums about a hotfix, find out next week ya? Some of these hard modes look pretty daunting.

    Mimiron looks almost impossible, the dps requirement is quite high.
    Council will be interesting, when you do it right I believe you lose one of your tanks every 25 seconds on the last guy.
    Freya looks doable.
    Hodir's DPS requirement went up a ton, I tried doing in on 10 man with 2 heals 1 tank and we didn't even get close.

    Just looking at some of these and thinking shit how are we going to pull that off is exciting in a sick way.
    No clue on the shadow crash change..when we did it it was basically if you are .1 outside of melee range, you're a valid target, so I wouldn't be surprised if the person who said that was just off. If it can target melee, then that just made melee really bad on the fight. The real reason to stack in melee is to avoid mark anywhere where it could heal him.

    As for the others, we'll see. AFAIK, the group that got the 25man Hodir did it with 2 healers, wouldn't be surprised if some of the others require similar stacking.

    Thorim/Freya don't seem to bad. IC is uhhh, yea, I dunno...just doing "medium" difficulty for conquest badges in 10man (and disc).

    And Yogg hardmode looks uhh, retardedly hard

  5. #45
    Chram
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    Any tips for 10man Mimiron? We get P1+P2 down easily, but boombots were killing us in phase 3.

  6. #46
    Mithra Ero-Sensei
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    If ya can down razorscale in 1 landing, think its possible to Mimiron and hodir 'dps requirements" ? (10man)

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    Quote Originally Posted by Noobta View Post
    Any tips for 10man Mimiron? We get P1+P2 down easily, but boombots were killing us in phase 3.
    Better ranged dps? I can't offer much advice, we're stuck on him too, but not even getting much into p3 because the only healers on non-raid nights (which we only have 3 raid nights) are healers that aren't good enough to be in our 25-man raids...

    I think you can CC most of the adds too with snares/stuns.

  8. #48
    Chram
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    Our group is melee heavy, only me(hunter) and a lock. During the last 2-3 attempts one of the tanks switched to holy and our resto shaman went ele though. They run fast, didn't get to test if frost trap works on them or not.

  9. #49
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    Quote Originally Posted by Noobta View Post
    Any tips for 10man Mimiron? We get P1+P2 down easily, but boombots were killing us in phase 3.
    We 'tank' P3 with a real tank (warrior usually...dk can). Spell reflect is enough to hold the aerial thing. The tank that is tanking the aerial thing moves off to one side, then whenever a bomb-bot drops, that tank just taunts it and lets it blow up on them (and as a warrior, uses spell reflect at the same time so they don't take spike from explosion + plasma ball). Makes healing the phase a lot easier and more predictable with the tank, and not having to DPS bomb bots frees up DPS for elsewhere.

    Quote Originally Posted by Gulkeeva View Post
    If ya can down razorscale in 1 landing, think its possible to Mimiron and hodir 'dps requirements" ? (10man)
    Hodir has no dps requirement really...we 8manned it, so I'd say yes?
    [Edit: Mimiron isn't a DPS race at all really. It's about keeping control and not losing people to random dumb shit.]

  10. #50
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    Finally downed XT-002 Deconstructor after a bunch of attempts and trying without good AoE DPS (it's very difficult). Finally did it with a mage and a great Boomkin as our two main AoE dps and did amazingly well. The boomkin also has like the best gear possible and was pushing 4k or so DPS so it really helped balance out the mage who was barely doing 2.5k. I d/ced at like 800k when it was obvious we'd win and when I logged back in I had the achievement so that was good. Tried ignis a few times but had to call it because people were tired and we wiped a few times. Overall spent like 300 gold on repairs lol.... but it feels good to have gotten down a majority of the wing (except for Ignis)

  11. #51
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    For our P3 Mimiron I (DK) death gripped/taunted all the bombs to me and let them blow up just to make sure no one else got hit. It worked really well.

    As for 25 man, got a few Hodir tries in but didn't down it by the time we called the raid.

  12. #52
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    For P3 we ended up having shaman root them as they spawned, and lock sent pet in to blow them up. It worked perfectly.

  13. #53
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    So wow, just did Yogg 10man...maybe I'm just crazy from the 25man, but the 10man version is a huge joke compared to the 10man. On 10man, Yogg seems significantly easier than Mimiron.

    I'm sure it'll be fun and challenging for people that haven't done it on 25man, but I think any 10man raid that makes it past Mimiron can easily handle Yogg once they learn the fight.

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    Quote Originally Posted by FailureMidgard View Post
    So wow, just did Yogg 10man...maybe I'm just crazy from the 25man, but the 10man version is a huge joke compared to the 10man. On 10man, Yogg seems significantly easier than Mimiron.

    I'm sure it'll be fun and challenging for people that haven't done it on 25man, but I think any 10man raid that makes it past Mimiron can easily handle Yogg once they learn the fight.
    Good to know. My guild was stuck on General (only got in like 7ish attempts though) tonight for 10-man, I want to get to Yogg and kill him tomorrow before reset. I'd love the stam trinket.

  15. #55
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    Freaking irks the hell out of me that all of our DPS are pulling 3500+ with most at 4500+, and we still can't beat the enrage on XT-002 in 25's.


    Meanwhile, our 10's is knocking at Yogg-Saron's door. With some luck tonight on Mimiron we might get to see him!

  16. #56
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    Your DPS can probably push a lot more than that. We pop hero on the first heart, get it down to 35%ish, by that time deconstructor is at like 52%, take care of adds, push him down again, repeat, etc. There were three attempts where I was the #1 spot as a combat rogue doing 6k, 6.2k and 7.2k (but that was on a semi-early wipe). Every other time was at least 5.1k.

  17. #57
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    We did Lust on first heart, then CD's on second heart. Both times we had to stop DPS 5-10 seconds early so it didn't die by accident.

  18. #58
    Mithra Ero-Sensei
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    10man got up to the uhh.. "crazy cat lady" man pulling her's a bitch almost haha

    She seemed buggy too... not sure what was causing it but. You know the 2 cats she has with her at the start, for some reason they would at times respawn/pounce rape the raid, or just 1 spawn... at random (like 1 time, soon as 1 died, and we started killing the other, the one we killed respawned, and before that both respawned with the "adds" white cat)

    Seemed easy just to ignore the thing and heal through it all. Very very easy, although i think the tank lost his sanity trying to taunt it off people. I was trying to get him to drag it around the stairs or something so it stops jumping around.. that didn't work to well ;/

    With how slow some the raid people are... I'm almost scared to do this boss in 25man

  19. #59
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    The pull in 25man was harder than the boss lol

  20. #60
    Mithra Ero-Sensei
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    Quote Originally Posted by Noobta View Post
    The pull in 25man was harder than the boss lol
    yeah no kidding, I'm going to be like naked for the first few pulls knowing were going to fail hard...

    Really didn't expect the fucking cats to insta-gib... basically a 40K bear tank in 10man thats ridiculous imo it was like...
    10K X2 with 5K bleed... + 5K melee hits X2... I think he shat a brick he lived like 1-2 seconds

    We did the pally bubble method, seemed to workout well, although its probably a bit risky...
    I think a MD trap -> let mobs come around corner is a much safer method ;/ But hey.. whatever works! Amirite

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