If you can even pull Algalon an hour seems plenty. It only sucks because you aren't guaranteed loot the first time you see him.
If you can even pull Algalon an hour seems plenty. It only sucks because you aren't guaranteed loot the first time you see him.
So would you guys say 25 man or 10 man is easier?
For my guild 10 man is infinitely easier because we can leave the uh, less "good" members of the guild behind and only bring in the top players. We split 10 man into even groups last week with a mixture of the good and the not quite so good, but this week we're just doing 10 man with our best members so we can blow thru as much of the zone as possible.
10man is definitely easier, just like they intended it to be. The only boss on 10man I would say is actually harder is probably General Vezax.
Yeah fuck them! Even thought they are the highest population of players and keep the game alive!
Honestly though no matter how many times I say I don't miss raiding sunwell 5-7days a week I sure as hell can't fucking STAND some of the players I roll with in 10man's now casually even though half of them are RL friends. This isn't fucking hard why is it hard for them. Kinda want to go back to that 25man shit but I'd need a horde char to do that lol. ANYONE WANNA SWAP HORDE/ALLY CHARS WITH ME???
You make it sound so enticing lol, shame I'm on Eu servers
/sarcasm.
Quick question about those who have done 10man Iron council. I have been trying to find info to see if we need 3 tanks or if two can handle it. Any ideas?
Did Assembly of Iron in 10 with 2: one on steelbreaker, one on the other 2.
In 25, the Vrykul hits quite hard so we went with 3.
Did Flame Leviathan +2 and Iron Council Medium mode (Runemaster last) last night.
Hopefully can clear a good portion up tonight too. Will probably be trying Freya with Elders up.
Probably not, Steelbreaker doesn't hit very hard and if you're a Pally it's cake because you can cleanse the dot off yourself.
Depending on what class you are though things can change, as I mentioned pally's are definitely better off on Steelbreaker while Warriors and DK's are good for the interrupts on the other two.
Has anyone noticed XT being even more annoying? on our few trys we went, he kept using light bomb 2 seconds before a tantrum, but to be fair the adjustment on tantrums didnt really help that much. he managed to get maybe 2 off on our killshot.
On the contrary, XT was laughably easy last night. HP is massively down from last week and the Enrage timer has been extended. We played horribly, let four Scrapbots through, had a quarter of the raid dead, our MT died and we still killed her on our first pull.
Trash was seriously harder than he was but at least we figured out why it links and how to avoid it.
Didn't get to the Keepers/Descent for 10 man tonight (Friday!) but for the Siege and Antechamber all the bosses tonight came off as a fucking joke. The only difficulty we had the entire night was just figuring out the pull on Auriaya since we hadn't attempted her before, but as soon as we just decided to have me Bubble Pull we blew thru it.
Have to echo this, went back in to 10 man tonight and 1 shot everything in the first 2 areas (already downed them once before) easily, and without taking much time. Had some weird troubles with Hodir (2 shot last time but took 4? this time), 1 shot Freya the first time seeing her. Gave Thorim a few tries but never got the ideal balance for it, does not seem like a difficult fight though.
Can't wait for the last 3 bosses at this point.