Yeah this week was really easy now that we know everything. Got up to general tonight in about 3 1/2 hours or so in 10man.
Yeah this week was really easy now that we know everything. Got up to general tonight in about 3 1/2 hours or so in 10man.
We one-shot Razorscale last week in 10 and 25, and again this week in 10's...but wtf @ 25. He spent the entirety of last night chain-bombing people with fire patch -> fireball and oneshotting them for 25k+ HP in under a quarter second.
RNG can blow me.
Is the Iron Council someone's idea of a joke?
Did you guys do the hard-mode Russ? I think our 10 is starting this week (on IC) and then next week we're gonna try to push out whatever hard modes we can.
The entire raid moving is just really impractical though. The way we did it while mods weren't marking people with skull is that I just targetted Razorscale while waiting for sentinals to spawn and called who she targetted. She only targets them for a split second so you really have to be paying attention but it helped a great deal and kept me busy.
Does anyone have a good reference on how loot works for Ulduar?
It seemed that for easy modes, each boss drops 3 items on 25 / 2 items on 10.
What extra loot does each hardmode give? What about tiered hardmodes such as the towers at FL...does each one give an extra piece of loot, and what kind?
well something seems really wrong on 10 man razorscale...
1st attempt we got it down to 3%, all normal like usual
2nd, 3rd, 4th etc... suddenly the adds came 8-12 at once.... w/ sentinels too... we didnt even land razorscale at all because we get overwhelmed on 1st add wave....
it's probably similar to the OS2D where you get 1 piece of loot ouch of each tier'd mode higher. I can't imagine it would be different but it's also hard to imagine getting 4 extra pieces of loot on FL, but for other bosses it's probably just 1 extra piece out of the hard mode loot pool
Extra towers on FL don't give extra loot, you get an extra badge per tower left up, and higher iLvl loot for the hard mode, all 4 towers up.
Other hard modes give higher iLvl loot than the normal boss kill as well as normal loot.
Focus Razorscale, the ability that leaves the fire patch has a 1.5 second cast, a huge travel time, and a half second delay once you see the blue fireball about to hit you before it ever ticks. The targeted spot on the ground will be wherever you are when the 1.5 second cast completes. Don't blame the mechanic of it just because your raid is too lazy to use focus or something.
Has Ulduar been nigh-unplayable for any other realms this past week? Entire raid's ping jumps to 1000ms+ every time we pull a boss. Oddly enough it's fine between pulls... Even had most of the raid turn off all addons.