Stronger than the Mother? I was trying to get the 10,000 unarmed damage achievement so i thought, "hey i'll go whack Deathclaws cause they got alotta HP" I see this giant one, run up and start hitting it, it then proceeds to kill me with 3 hits.
Stronger than the Mother? I was trying to get the 10,000 unarmed damage achievement so i thought, "hey i'll go whack Deathclaws cause they got alotta HP" I see this giant one, run up and start hitting it, it then proceeds to kill me with 3 hits.
The Legendary has 1 shot me every time he has seen me. I've had to come up with some Turbo/sneak attack plan to kill him before he kills me.
so I take it deathclaws are actually hard in this game? because in fallout 3 everyone was like "amigad don't go near old olney you'll get ate" and then I strolled in on hard and wrecked their shit with a plasma pistol.
Pretty much more of the same, just the Legendary Deathclaw is special in that it has roughly 3.5x the HP (850 versus a normal Deathclaw's 250) and can ignore Damage Threshold. However, if it was a cave entirely full of Legendary-status Deathclaws, then that might be a tiny bit of a challenge.
Then again, the Anti-Material Rifle wrecks just about anything in the game in one-to-two shots.
they have massive amounts of HP and insanely high DT, meaning even with the most powerful gun/energy weapons on very easy it takes 10+ shots to kill them unless you get lucky with several criticals
Young Deathclaws have a DT of 10, all others (to my knowledge) have a DT of 30, including the Legendary.
Well, I just had sweet hot lesbian sex with Red Lucy XD
So... apparently I can't finish the quest Oh My Papa because I started For the Republic II since when I talk to Moore about an alliance with the NCR no options come up. Frustrating.
I forgot to take off my NCR uniform the first time I went in there.
Also, Oscar (the guy at Bitter Springs) had shot at me before I talked him down. So, after I came back without the uniform, everyone was cool with me. Then out of nowhere Boone just dropped Oscar. The best part was none of the Khans gave a shit.
... really?
So somehow in the past 2 dungeons both of my companions got stuck on something and now neither one are following me around (on 360). Switching areas doesn't work, restarting my system doesn't work, now I have to reload a much earlier save or just forget about beating this game with a companion. I don't really care about ED-E but not having Boone is a dealkiller.
Here's an idea, if you're going to put in a follower system and talk about how great the new follower system is, you should make sure it actually works maybe
Yeah, I had that follower shit happen in the beer shack place... I ended up just going in and out of the door they were stuck behind over and over and running to the farthest spot in the shack I could back and forth til they finally came out. Very frustrating.
I went back to where i thought I lost ED-E and I still can't find it, so I guess I just need to give up. They should have let you just auto-replace your follower when you recruited someone else, so I could at least get Rex back, but god forbid they actually do something that makes sense and works well
Yep, after I did what I mentioned above... I ended up losing ED-E for good when fast traveling to that beer shack for a 2nd go to see if I grabbed the big book of science. I think I mentioned that in here before. ED-E seems more prone to being lost than the others for some reason.
Pretty sure its ED-E's quest dialogue activation stuff thats making him lost. Because when I used the code to move myself to ED-E he wasn't there. But then I did the code to fix his quest and then moved to him he found me and instantly activated the next dialogue.
Nah, I already have his defense upgrade from the brotherhood
Have you tried doing a few 24 hour waits? I lost ED-E and Raul a couple of times and just did a few waits. They appeared back after a few. I think they get stuck on land clipping and when you run down mountains and shit.