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Thread: The Silence of the Devs     submit to reddit submit to twitter

  1. #141
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    Amentis it's pretty hard for you to notice everything is PERFECTLY O.K. when you're outside my window, knocking on it, mouthing the words "dota! DOTA!" over and over again all day long.

    On a more topical note, I think the only way there will be any change is if we can get it into S.E executives heads that the success of their future online cash cows are directly tied to how us suckers (and let's admit, we are all gullible fools for playing this game so long.) view the current one.

    I admit I think some of the things they've put into the game have been very good this last year. Sadly, most of the development is tied to a group of hooded figures in a vault somewhere under japan. I assume the only feedback they get is vibrations from trucks driving overhead, and they have no time to actually sit down and play FFXI since they must fortify their lair non-stop against the daywalkers. HISSSSSS

    The lack of interviews is the most troubling sign of how little they care. Even an interview where they complain about how dumb our requests are would give us some idea of the thought process that goes into quality, QUALITY products like WotG and ACP*.

    *I waited to see what you guys thought on it before buying. Thanks for saving me ten bucks BG!

  2. #142
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    Quote Originally Posted by Whaleporn View Post
    I waited to see what you guys thought on it before buying. Thanks for saving me ten bucks BG!
    Me too, I won't be buying it until it comes bundled with all the other flop add-ons for 3$.

  3. #143
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    Quote Originally Posted by amentis View Post
    Welp, looks like it's all fixed, guess we can go home now.

    "But what about all the other bull shit in this ga-"
    ALL BACK TO NORMAL NOW
    Too bad the shit is still broken.

  4. #144
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    Ugh, why have an update that ONLY fixes Delkfutt's tower, and not the other known issues they listed?
    Does that mean QuickestDraw still works?

  5. #145
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    I definitely agree, whether it was intended or not, they should've spoken. If they forgot to include it in the first notes, I don't understand why they failed to do so until today. The bug was discovered maybe 3 days at most after the update, and sure enough it must have been reported that soon, and we're now almost 2 weeks after the update and until today there was no word at all.
    When something this big happens, SE usually notifies users quickly...


    Quote Originally Posted by Questionable View Post
    Not to mean any offense to Japanese but, I must say the way their culture works from what I've read is a very closed hush hush type of method. That explains how they do what they want without consultation or anything, and if they did make mistakes, it is very shameful for their culture to admit faults so they do it behind our backs. If this was a North American or Europe company, it would be much different.
    It's true that in Japan we have a "culture of shame" but I don't think it means things are done behind the back, on the contrary, you would be shamed if you do not properly apologize to the people you caused trouble to, in general.
    But surely holding back so much information may be something you wouldn't have with an American company.

    Quote Originally Posted by Questionable View Post
    Regardless of how advanced most of Asia is (China, Japan, Korea, Taiwan) and where most cool new gadgets come from, they are obviously holding too much to old fashioned customs and out of touch with what most of the world does.
    Possibly, although the cultures and customs are very different in these countries.

  6. #146
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    While people are arguing about how there is no feedback, anyone noticed this update today?

    [Current Known Issues]
    - The elemental resistance of some monsters may not be working as normal.

    ------
    Looks like they have acknowledged the issue to me just that they have not fixed it yet.

  7. #147
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    Quote Originally Posted by tymora View Post
    While people are arguing about how there is no feedback, anyone noticed this update today?

    [Current Known Issues]
    - The elemental resistance of some monsters may not be working as normal.

    ------
    Looks like they have acknowledged the issue to me just that they have not fixed it yet.
    Yes, everyone did. SE knows about it, great! When will it get fixed?

  8. #148
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    Quote Originally Posted by amentis View Post
    Ugh, why have an update that ONLY fixes Delkfutt's tower, and not the other known issues they listed?
    Does that mean QuickestDraw still works?
    Quote Originally Posted by Jak View Post
    Yes, it's still borked. Came home from work just to try it out. Poor goblins in altepa didn't stand a chance. And it was super easy to figure out how to do.. now to hope I don't get perma'd! :D

    I guess so.

  9. #149
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    Quote Originally Posted by ronin sparthos View Post
    RDMs get parties.
    SCHs get parties.
    BLMs get told to fuck themselves past 37.....if your lucky.

    Now im sure some people like soloing to 75 but as a game catered to party play the least SE could do is you know... fix the obvious imbalance during party play.

    BLM has lots of use at 75 but who cares if the new blood cant get to it? You can easily take RDM and SCH to 75 without any hassle whatsoever but you suit up BLM and suddenly its Solo Fantasy XI.

    I pretty much believe this nerf was done to play up the enspell II line but to say BLM has no problems because they have endgame use is like saying DNC has no problems even though it has very few practical endgame applications while being good in EXP.

    Both jobs have strengths and both have some very obvious problems.
    I'm going to go with this one. All the Devs used to do is talk about how they wanted RDM to be more melee oriented. Well the players won't play them like that cause their use is Refresh, Haste, and Enfeeble with minor sleeps here or there. Well if they nerf Enfeeble and up Enspell II, you're less inclined to want to use Enfeebles if they're not going to do jack shit. Composure keeps Haste and Refresh (at least on yourself) going for a while so you've got more time on your hands to... oh I dunno... Melee? It's like they want to pigeon hole the job as a shitty DD.

    As for the ES nerf, I feel for the BLMs but your job is still infinitely more useful than some others so I don't see the need for so much hate. How do you think jobs like DNCs and PUPs feel? We sure get a lot of play time for most things besides campaign and solo don't we? :/

    As someone said, fill out your polite message to SE about how things aren't working the right way and ask for an answer. That's the best you're going to get.

  10. #150
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    Quote Originally Posted by Tsutsumiko View Post
    I'm going to go with this one. All the Devs used to do is talk about how they wanted RDM to be more melee oriented. Well the players won't play them like that cause their use is Refresh, Haste, and Enfeeble with minor sleeps here or there. Well if they nerf Enfeeble and up Enspell II, you're less inclined to want to use Enfeebles if they're not going to do jack shit. Composure keeps Haste and Refresh (at least on yourself) going for a while so you've got more time on your hands to... oh I dunno... Melee? It's like they want to pigeon hole the job as a shitty DD.
    LOL, yeah, screwing up the status quo to help mages melee is real epic fail. Why not just give mages 1Acc per DEX, and 1Att per STR. That is like +35Acc/Att there and more than enough ability to melee at that point.

    I'm kind of curious if they expect an alliance slot to be used by RDM/NIN using ceremonial daggers and running through the different en-spells as they are needed just to get acceptable accuracy rates. That is just stupid and unnecessary. SE just needs to hand off the management and development to some other company that pays attention to what theyre doing.

    btw, your avatar is the hottest Tifa cosplay I have ever seen. Got anymore of that?

  11. #151
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    Late to post but I'm seriously hoping this will make some sense to people.

    EVERY JOB hates something about EVERY OTHER JOB. If you dont have them all leveled at 75 and properly geared you are bound to hold some hater-ade for the other jobs.

    I have blm and thf leveled. Just so people know where I'm coming from and I've currently got bard to 67.

    I will say this. To all of you people who are bitching about BLM being overpowered and complaining about it being able to solo enm's. To quote the gm's this is working as intended. BLM is a BITCH to level. You have to put in hours and effort and solo your ass from 20-75 in most cases. No one wants a blm in party and dont try to humor yourself and say otherwise. Hell I built parties on bard and ignored requests from my friends on blm to come. I am just as guilty as the next. With all the difficulty blm is to level I'm quite glad to see we can solo shit and do things efficiently endgame. Theres a return on investment there. People also fail to mention though that black mages got eaten enough as it was with full sleep effects on mobs half resists made the blm party wipe a hell of alot more often. So that exp'ing once a month just wasnt the case it used to be.

    Now lets just do some finger pointing in the other direction. As a thief and a blm I dont get merit party invites for shit. Thats why I'm leveling bard. But this being said, all the we'll call them chosen dd jobs, people love to point out how broken blm is and how it can solo things and that this change is nothing to cry about because nothing stated sleep should last this long. Here's something I'm sure blms and any job thats not sam, mnk, war, drk, nin, brd, whm, sch, rdm, or bard hate. Merit parties...

    Seriously 20 jobs in the game grand total of 10 of them can join in a merit party and if they play their jobs properly can make upwards of 20k exp an hour (not to mention half of the jobs up there arent even really prefered). What would you all do if tomorrow SE ninja nerfed the fact that you can have more than 2 songs on you and told you that the game was working as intended. You'd be on here complaining your exp went to shit and that it was unfair while the rest of us are laughing telling you to suck the 10-15k exp an hour we get up. Nothings ever stated having more than one bard in party should give you more than 2 songs at least nothing in the game is written that that should happen. I've heard it mentioned in passing when cor came out at fanfest but never saw it written anywhere in game.

    People hate rdm because it can solo most everything as well. Hell we even hate them more because it takes forever for them to do it.

    People hate sch because it can decently keep up with both healers and nukers for damage on normal mobs.

    People hate drks for being able to kclub zerg things and say it takes the challenge out of the game.

    Hell no one even bitched or moaned when square enix took a big one and shoved it up theives rear end's when they nerfed the npc price of items most of us farmed to make gil. Ya'll just told us to suck it up because it got rid of rmt. Well funny story rmt are still there and now have less competition than ever.

    What about the pup nerf. I dont even have pup level'd and I QQ'd when SE took away an ability that made them actually wanted for endgame.

    If you opened up a forum for people to bitch about the brokeness of other jobs you would have 20 different threads miles and miles deep. We're jealous creatures by nature and we hate seeing other people hate have an easier time at something than we do. We also fail to see how easy we have some things most time.

    We will always see the grass as greener on the other side of the fence. You need to look at the effort people put into things and realize that there should be benefits to having each job leveled. And there will be some stupid broken things each job can do at 75. There's a poem about the holocaust I can't remember all of it but basically if we stay quiet and think each job deserves what happens to them theres going to be no one left when they come for your job.

    SE needs to be held accountable. They want things hard so we have to play longer but theres a difference between bearable difficulty and just stupidity. AV should be beatable. We shouldn't play this game for 7+ years and keep chasing an imaginary carrot. SE needs to make things with reasonable returns on investments. I dont want the game to be broken or as easy as wow. I'd quit playing at that point. But if SE wants us to play longer they need to add more content. They're trying to get the most return on their investments. If they make existing stuff more difficult people will be stuck doing that and never even get to the new stuff for years. Then there's less of a demand for SE to put out more stuff. Why the hell do you think the mini-expansion was so easy. They were like well what can we do for the least amount of effort and get the most amount of return and make them want to do it. We all paid 10 dollars for an expansion just for the body armor face it.

  12. #152
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    Do you need a tissue?

  13. #153
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    Quote Originally Posted by Kohan View Post
    Do you need a tissue?
    Translation

  14. #154
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    Translation: I'm a douchebag who knocks other people's opinion with empty sarcastic rhetoric which has no constructive or otherwise usefull input.

    I tend to agree with Staren at how SE disbalances their own game when it comes to job tweaks and adjustments. It's like playing whack-a-mole with them. If you think about it, it's been like that with every aspect of this game.

  15. #155
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    Quote Originally Posted by Lampoon View Post
    More like...

    Translation: I'm a douchebag who knocks other people's opinion with empty sarcastic rhetoric which has no constructive or otherwise usefull input.
    I'd read the entirety of the post. It doesn't contribute any beneficial criticism whatsoever. If you'd like something a bit more "constructive," here's it in summary:

    Everyone must hate other jobs, because I leveled jobs that I had a hard time with, and I still don't get a break, and everyone else must be just like me. Listen to me "tell it like it is." I speak for everyone! I am special!

    The end.

    Oh, and by the way, do you also want a tissue? I have more.

  16. #156
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    @Kohan,

    I can get lost in my own wordiness sometimes and should probably written it better to sum it up. I wasnt complaining or trying to tell people woe is me. The real point was that alot of people prior to my post were saying that blm deserved the nerf and that the job was too overpowered end game.

    I was trying to point out all jobs had areas that people felt were overpowered and that if we sat back and let SE nerf each one because someone felt they were overpowered in the end it'd only hurt the community as a whole.

    Not trying to be emo or start an argument but to bring up that point. The whole bit on SE was stating the obvious we all know what they're doing and why. Got carried away in the writing of it all. I am far from special and I am far from important. I'm not a Kaeko or Avesta. I am just a normal FFXI player and was voicing my opinion. I expected someone would flame it and that's fine.

    You're right everyone doesn't share my opinions. I could be completely wrong. People could love every job in the game and feel they are all fair and balanced. But from the posts on this forum I think there's enough evidence that proves to the contrary. I brought up personal examples as points to an argument. This may not be the case for everyone everywhere. That's why I used the word people and not everyone. (edited: Yes I started with a statement that said every. This was hyperbolic and may need correcting but was used to exaggerate a point). I was trying to come across neutral and point out something in a non-confrontational method.

    I'm not trying to complain or whine. If I see something a job can do that I feel is broken or that I want to do I level the job end of story.

    @Lampoon

    Thanks for trying to explain what I was trying to say and understanding where I was coming from.

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