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  1. #1
    Bagel
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    Spell Interruption Rate questions

    Hello, I tried this in the Randomer Question Thread a couple of times but no replies.

    A) What is the cap on Spell Interruption Rate % down?

    B) Are there separate caps that get added together (similar to Haste)? For example, maybe a cap on what you can get from gear, and then Aquaveil and merits get added on top of that? Or is it just a grand total cap?

    Thanks!

  2. #2
    Lv.99 Mjollnir
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    I have played around with chigoes using -100% and casting Utsusemi: Ichi as WHM/NIN.

    (2x25%wands, Nashyhat, Willtorque, Druidbelt, AF+1boots)

    I had three of them on me hitting super-fast like they do, and fired every spell, every time. And for Utsu, my skill is like 20 or something awful like that. So being hit like ~15 times while casting Utsusemi ... and NOT getting interrupted ... and repeating multiple times ... convinced me that either the cap is really high, or there is no cap!

    I coulda sworn I took pictures, but I can't find them.

    Is there anything else I could test for you, that you've wondered about?

    No promises on how quickly I would get to it, but I'm definitely willing!

  3. #3
    Chram
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    Quote Originally Posted by RyaWHM View Post
    I have played around with chigoes using -100% and casting Utsusemi: Ichi as WHM/NIN.

    (2x25%wands, Nashyhat, Willtorque, Druidbelt, AF+1boots)

    I had three of them on me hitting super-fast like they do, and fired every spell, every time. And for Utsu, my skill is like 20 or something awful like that. So being hit like ~15 times while casting Utsusemi ... and NOT getting interrupted ... and repeating multiple times ... convinced me that either the cap is really high, or there is no cap!

    I coulda sworn I took pictures, but I can't find them.

    Is there anything else I could test for you, that you've wondered about?

    No promises on how quickly I would get to it, but I'm definitely willing!
    What did the chigoes /check to you?

  4. #4
    Lv.99 Mjollnir
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    Preeeeetty sure EP. Might have been DC, but not likely. They were the three in the tunnel kinda northwest-ish of that main Mire Meripo lake area.

    So whatever that would be, high 50's or low 60's, they did interrupt very easily after just taking off a piece or two, out of that set.

  5. #5
    Bagel
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    Interesting.
    Always been curious to know if Aquaveil has a static spell interrupt-% or if it varies according skill and this method looks like a solid way to test it.

    Either way, this should make often overlooked gear pieces much more attractive when blink-tanking, knowing that there apparently is no cap to spell interrupt rate-.

  6. #6
    Fishing Guru
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    Interesting, I always imagined it capped at 50% like physical dmg down

  7. #7
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    If you get 12%(8%?) spell interupt merit, does it add up to the base ~5% for a total of 17%? Less interupt on ichi could save my ass pretty often, and I'm not even including all those time sleep got interupted on mage job.

  8. #8
    Black Belt
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    does this mean you can run and cast with 100%? +_+

  9. #9
    Chram
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    Quote Originally Posted by Arthars View Post
    does this mean you can run and cast with 100%? +_+
    Would be so broken v_v

  10. #10
    Black Belt
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    well mobs can do that!

  11. #11
    Lv.99 Mjollnir
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    I was gonna mention that I actually tried, but I was embarrassed that I thought there was a chance in the first place.

    (so no, it didn't work...)

  12. #12
    Bagel
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    Hey Rya, thanks for the information. This is quite a surprise!

    Even if there is no low cap at 50% or anything like that, I would definitely expect a hard cap at 95%. Everything from melee accuracy to crafting success seems to have a final unbreakable cap at 95%.

    Would you be able to test on a higher level mob? The monsters level and/or the damage taken per hit are believed to play a role in spell interruption rate.

  13. #13
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    Quote Originally Posted by Gergall View Post
    Hey Rya, thanks for the information. This is quite a surprise!

    Even if there is no low cap at 50% or anything like that, I would definitely expect a hard cap at 95%. Everything from melee accuracy to crafting success seems to have a final unbreakable cap at 95%.

    Would you be able to test on a higher level mob? The monsters level and/or the damage taken per hit are believed to play a role in spell interruption rate.
    Yeah. Getting hit by critical (or high dmg) seem to increase the chance of getting interupted. It's possible it bring you back to a level under 100% spell interupt when you fight stronger monsters.


    I agree 95-96% chance is probably the cap considering there is the 5% minimum cap.

  14. #14
    Yoshi P
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    ~_~ lol tanking builds for 100% ino rate and no longer haste!?

  15. #15
    Old Merits
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    Iron Will gives Spell Interruption Rate -95% with maximum merits. I think that would probably be the cap.

  16. #16
    Bagel
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    If a RDM/NIN can tank something, could a WHM/NIN with lots of -spell interrupt tank it better?

    Someone please remind me what the RDM can do that the WHM can't.

  17. #17
    Old Merits
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    Hold hate.

  18. #18
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV
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    Quote Originally Posted by RyaWHM View Post
    I was gonna mention that I actually tried, but I was embarrassed that I thought there was a chance in the first place.

    (so no, it didn't work...)
    I had hoped this would work a while back, and I too found that, unfortunately, Spell Interrupt -% doesn't affect the running interruption.

  19. #19
    Yoshi P
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    Quote Originally Posted by Gergall View Post
    If a RDM/NIN can tank something, could a WHM/NIN with lots of -spell interrupt tank it better?

    Someone please remind me what the RDM can do that the WHM can't.
    whm dont have as many *hate* moves. however with the new mytic it seems a whm/nin tank with that can tank better then anything else(or as good)

  20. #20
    Old Merits
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    A level 1 Black Mage with Manafont could've told you that.

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