My goldsmithing friend just breaks down the earrings/rings from the bc. D: I think thats a better reward then just npcing some of them.
My goldsmithing friend just breaks down the earrings/rings from the bc. D: I think thats a better reward then just npcing some of them.
Can we get a Orichalcum Ingot desynth please?!
lol, not bad at all.
nice 2/62 although i dont know what the loss is on dusk on your server. im 0/42 right after mog bonanza last year when loss was only 100k but now loss is 250-300 as hides have climbed alot.
I suppose all the crafts have been besiged by new r/e gear from all over the place. too bad SE couldnt be a little creative and keep the ah going, pay farmers, greate gear for lvling,
well for me I actually came out a little ahead getting leather up to 100. But thf75 and th4 helps a ton, along with having a mule to run out. A full night of farming could easily net me 150+ skins (more than enough for the current stage I was on) sell the stacks of meat for profit to pay for the other mats needed and it was pretty nice. I bet i farmed 75% of the skins I used. It amazes me how people talk about leather being so dead. I think they just don't try very hard. Amemet skins are pretty easy to get (I kill this thing at least once a day on days I play) add to that what I make with fishing and the little nm group i formed and we're all upgrading relics via sponsoring and not hurting for gil at all. <_< But maybe i'm just crazy.
Amemet's are steady and with a nice hq rate. throw in the occasional dusk+1, cerb+1 try and I almost always come out ahead (even with nq's and breaks). But I take it nice and slow and i'm not blowing 10 mil to spam spam spam for dusk +1 / cerb+1.
My biggest thing is as little buying mats off the AH as I can. If it takes me a week or 2 to get 15-20 amemet skins i'm not worried.
Amemet Mantle varies between being break-even and about a 10k/synth profit. Dusk Gloves are a loss synth on pretty much every server, though feet and legs are usually better than Amemet Mantles.
You're funding a relic through your NM camping and fishing, not through leathercraft.
yea the 1.6 mil i made off mantles last week means leather didn't contribute at all <_< They're all factors
I think a big trick to crafting is farming your own mats, people can make decent to awesome profit selling raw mats on ah, and crafters can make some to awesome profit synthing those to gear and etc.
For example, buying ink and wood off ah as a WW you make really low profit on shihei.
As a level 70+ fisher, with some alchemy, and level 70 woodworking, I sit in nashmau for an hour and catch 2 stacks worth of black ink in ahtapots. (While skilling fishing up, hosnap)
Then I will buy the water and etc and synth them into black inks myself, that costs 2-3K. Then I take the ink back to sandy, generally by swapping to lv 1 job and death warping back, and grab my wood from the guild, thats another 2-3K.
Then I synth 4-5 stacks of shihei, HQing 30% of the time, for a net 7-8 stacks.
Double this, and in 2 hours i've synthed a whole stack of shihei toolbags for like 6-7K, profit of 40K or so on my server ^_^
Don't underestimate the potential of profit by cutting out the middle man, huge gils can be made by combine smithing alchemy clothcraft and woodworking to make your own bolts/arrows.
Urat, I dont completely agree with your assessment. Crafting is about increasing profits, not cutting costs. If you farm what you craft, you arent increasing the profit on your craftables (maybe slightly due to fewer AH fees and quicker turnaround due to more compact gil/product), you are merely not paying someone else for something that you could have sold yourself for the same price.
Remember always that the money you make from farming you would have made whether you crafted it or not. Also, I think fishing Gigant Squid is better for making Black Ink due to less fish required (need 61 Alch, iirc), and the difficulty of getting imperial tea leaves (or can you use windurstian?). I personally would turn Ahtapots into Black Ink, but the leaves are hard to find as you cant buy from npc.
This is the truth. Outside of gouging tards on Angelstones/Deathstones when WoTG first came out and occasionally making a quick buck when Reraise earring market isn't out of control, GS is rather worthless if you want to make big money.
Now a days you will either spend forever trying to get out of gold hell or you will never recover from the loss you suffered due to it.
"S-E fucking us over," is far from the only reason GS is dead though.
Hmmm, very true, I suppose it's open to personal interpretation at this point.
My personal definition of crafting profit is total money made - money cost, so by cutting my cost I have increased profit.
But if you just mean increasing money made in general off set ah price, then I agree, it's very hard nowadays. So many items that once made heaping piles of cash are dead. With random idiots who buy 1-2 million gil of rmt and power craft to 90~100 and destroy the price of every mat they buy and every item the craft along the way, the ah quickly turns into a dump...
But there are way's to make money off your craft, you just gotta learn to scan the market for what it needs.
For example, I had to wait for almost 4 months before seeing a single thunder ring on ah... Do you know how much I'd be willing to pay someone to make me one?
What always bothered me is how nowadays price of an item is pretty much it's cost to make or lower... People don't take in account the skill of the synther required to make it.
A level 1 lumber should by rights cost the same as its log cause everyone can make it. but a much higher lumber, like divine, ancient, etc, should cost a decent amount more than the log because it required a high skill to make...
/rant off