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Thread: Pld/rdm     submit to reddit submit to twitter

  1. #41
    Melee Summoner
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    Quote Originally Posted by Hosom View Post
    /Rdm: Shines in JoL and Ouryu Cometh fights the most, incredibly good at keeping hate and reducing magic damage.

    Also commonly used for the final ACP mission.

    Blind: VE - 640 CE - 1
    Bind: VE - 640 CE - 1
    Dispel: VE - 320 CE - 320
    Sleep: VE - 320 CE - 320
    I also keep a couple bar-element spells in my macro bar when I'm doing the final ACP mission for a few reasons:

    + .5 second casting time means it's more likely to get off without being interrupted by draw in.
    + With a quick casting time, rotating through a few of them should keep you at cap for a higher percentage of the time than if you were just using dispel and blind
    + Having the corresponding barspell up for the nuke the crystal is casting might make you ever-so-slightly more likely to get a half-resist if your stunner misses.

    Note that this is only for bar-element spells (barstone, barwater, etc.) and not the bar-status spells, which take forever to cast. The main minus is that there's no CE on barspells, and the MP:VE ratio is worse than Blind as well as Poison:

    Blind: VE - 640 MP - 9 VE/MP - 71 Casting time - 2.00
    Poison: VE - 320 MP - 5 VE/MP - 64 Casting time - 1.00
    Barstone: VE - 300 MP - 6 VE/MP - 50 Casting time - 0.50

    This is really just a situational toy though, useful in this fight because of the short casting time. For anything else, either Dispel, Blind, Sleep or a Job Ability will always be up.

  2. #42
    Salvage Bans
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    Barspells are also good for building hate on a crowd of mobs. BLM sleepga, PLD cure BLM and then spam bars.

  3. #43
    CoP Dynamis
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    Barspells are a well proven way of building hate, you still might want to use other spells to cap CE though, Barspells only offer 1 per cast iirc.

  4. #44
    RIDE ARMOR
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    Spike your spells like bind is a very nice hate tool blind is also. Throw a bind then flash or a flash then blind. Works out nice for rdm/nin tanking.

  5. #45
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    how well does PLD/RDM or /DRK really work in dynamis, for everything but megabosses or dragons n'things the mobs tend to last such a small amount of time that VE would seem to have a greater pull in the current fight rather than smaller VE spikes with consistent CE growth

  6. #46
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    Quote Originally Posted by Stumps View Post
    how well does PLD/RDM or /DRK really work in dynamis, for everything but megabosses or dragons n'things the mobs tend to last such a small amount of time that VE would seem to have a greater pull in the current fight rather than smaller VE spikes with consistent CE growth
    To do what?

    If I go PLD/RDM or have a guy go PLD/DRK, we're just holding pulls until the callers grab them, or waiting for MNK mobs so we can Sentinel through their Hundred Fists. It works well for that, and I can't think of better subs to use.

  7. #47
    CoP Dynamis
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    I use pld/drk for dynamis, works quite well.

  8. #48
    Relic Shield
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    Quote Originally Posted by Furionstormrage View Post
    To do what?

    If I go PLD/RDM or have a guy go PLD/DRK, we're just holding pulls until the callers grab them, or waiting for MNK mobs so we can Sentinel through their Hundred Fists. It works well for that, and I can't think of better subs to use.
    This. Was full-time /RDM in Dynamis once I got it ready. Cure BLM, Barspells while mobs are asleep, rotate Dispel and Blind once there's only 1 or 2 left, and you're golden. You won't tank the first couple of mobs in each group but...it's dynamis, you shouldn't need to.

  9. #49
    assburgers
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    That's what I was doing, though the Blm's were in another Ally, and we had a nice meatgrinder of DD's so I was just rotating hate spells on the various slept mobs to make them gather at me.

    Should ask to get into the Blm party next time, or at least change filters so I can see what non-party/ally PC's do to mobs to watch for Sleepga.

  10. #50
    Banned.

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    The real question you should be asking is when should you NOT use /rdm.

    Pld/rdm is a god among men.

  11. #51
    New Odin
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    How 'bout /RDM for exping before 75? It sounds like fun, but I'm no paladin so I've got no clue if it'd work :D.

  12. #52
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    Hate wise
    -Dispel with its 10 sec recast (with gear, haste, and songs its almost recastable soon
    as its cast) is the real powerhouse + fast cast on flash/sleep/bind/blind
    -Hate loss reduction with MDB, SS, and PH (JoL/Ouryu)

    Its also good sub for mnk types where attack speed is to fast for shadows but base damage isn't to high (gurfurlur the menacing). I use it a lot for low man type things like ANNM and ENM

  13. #53
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    Quote Originally Posted by Hyan View Post
    How 'bout /RDM for exping before 75? It sounds like fun, but I'm no paladin so I've got no clue if it'd work :D.
    In my experience, this was tough to pull off:

    - My favorite part about /RDM is Phalanx, and you don't get that until 66. By that point, you should be gearing for DD anyway, and /WAR is going to give you better returns for dealing damage.
    - /RDM has higher MP requirements. I remember running low on MP just from spamming flash and curing, and using dispel instead of provoke would make this even harder.
    - Provoke doesn't work in long endgame fights, but is pretty perfect for the 1-2 minute fights you see in a typical exp party. Between it and Flash, you should always have something to grab the mob off the puller, or pull it back from the mages.
    - If you're in a pickup party and run into any problems, people are going to either ask you to change subs or start looking for reps.

    I imagine you can make it work, especially if you have a few ways to regain MP, but /WAR seemed a lot easier. I'm a huge fan of PLD/RDM in general, so if anyone had different experiences I'd be interested to hear about it.

  14. #54
    assburgers
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    /War gives more damage, exp is the one situation where I prefer it in most cases, if low support I'd go /Dnc, but /Rdm would take too much support for situations where it isn't ideal.

  15. #55
    Can you spare some gil?
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    I want to thank you all really for telling how powerful of a subjob this really is, I was offered an attempt to clear ACP 11 tonight and we did and i went as paladin / red mage and it was an epic fight. I felt stressed at first due to I was unsure if I could keep hate off of two insane rangers and a summoner who wouldn't show any mercy.

    But I didn't lose hate once and after the first 5 minutes it was a lot of fun. ^_^ thank you all again for your feedback, and your information displayed in the thread. Now for my next conquest .. Homam & Ares Cuirass lol

  16. #56
    Absolute Messenger of Promathia
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    Really Helpful Thread... I'm hate have to prove things to people but i'm glad im right about /RDM > /WAR for Ouryu Cometh

  17. #57
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    No way. Whoever is telling you that either A. Isn't a pld or B. Isn't a good pld. PLD/RDM for ouryu beats out /war in every way: you have more hate tools, you can buff yourself better, and the extra MDB during the only part where you're really taking dmg.

    Just to be fair lets compare what /war gives for this, provoke - next to useless...no really, warcry - decent if it hits majority of part, defender - you're not being hit so no help.

  18. #58
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    Quote Originally Posted by Pirian View Post
    No way. Whoever is telling you that either A. Isn't a pld or B. Isn't a good pld. PLD/RDM for ouryu beats out /war in every way: you have more hate tools, you can buff yourself better, and the extra MDB during the only part where you're really taking dmg.

    Just to be fair lets compare what /war gives for this, provoke - next to useless...no really, warcry - decent if it hits majority of part, defender - you're not being hit so no help.
    This is the kind of Thing i wanted to hear. its funny though, These people are usually pretty smart, and i trust their advice, but when they suggested PLD/WAR > PLD/RDM for Ouryu... i couldn't believe it ._.

    Thanks For Clearing that up for me, now if i have argue at least i know i'm right

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