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Thread: Mythic Scythe - Liberator     submit to reddit submit to twitter

  1. #81
    TSwiftie
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    Yea I paniced a little. I thought Hydra would just vanish after 5-10%. So I started WSing him. Lost about ~500 HP on him. Used Hi-Pots to gain it back.

    Panic'd a little on Balrahn when I didn't win after 300TP WS. He was hitting slow and Seigan/Third Eye was doing well though. I didn't see a message for 100 TP WS so I was kinda figuring it didn't register. Took him below 50% HP before I managed the AM1. Didn't use any meds for Balrahn at all (had Vile Elixir+1 and Vile Elixir in inventory, so I wasn't worried about dying.) I think I finished with 1100/1500 HP or so.

    It's an easy fight. Would have been even easier if I knew exactly what to expect.

  2. #82
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    Sad to see that Balrahn is a puss consider he owns all those weapons....

  3. #83
    Ridill
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    Quote Originally Posted by Maxxthepenguin View Post
    I just thought of something relevant for the already completed Glanzfaust:
    With the +45% Double Attack, would it not be likely that a WS that isn't Asuran Fists would be best? Asuran doesn't take advantage of DA at all, but a third hit on Dragon Kick, with its 50% STR and 50% VIT mods, could be a huge bonus.
    I do believe the answer to your question is Howling Fist.


    edit: Actually just AF again

  4. #84
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    Grats on the Liberator! This is how mythic testing should look like, props to you for doing thorough testing Kirschy.

  5. #85
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    Quote Originally Posted by Nameless View Post
    Sad to see that Balrahn is a puss consider he owns all those weapons....
    http://i3.photobucket.com/albums/y66...of_babylon.jpg

    Yes, let the king of heroes use his arsenal to rape your face so you can go farm all those T4 ZNM trigger all over again, it's like 100% drop right?

  6. #86
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    Grats and nice of you to share the details of the Balrahn fight..

    its good to know you can rest up between Zahak and Balrahn. This made me curious tho.. I wonder how the BLM and BRD cleared it.. with WS as well? that would be a bit of an uphill battle for them i suppose... but probably still easy seeing as those weapons have been done already.

  7. #87
    TSwiftie
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    Did a quick test on Abs-TP~

    -BLU used some spells on Coli
    -BST charmed Coli
    -Coli has 99 TP
    -BST uncharmed Coli
    -I Abs-TP'd it, I gained 44 TP
    -BST charmed Coli
    -Coli has 55 TP

    It's only 1 test, but there's no obvious changes to abs-tp. Still drains about 50% tp, and TP gained = TP lost.

    I plan to run a series of similar tests. There's no real abs-tp tests out there, so I'll prolly have to run some baseline tests to have a comparision ;

  8. #88
    jponry
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    Did you take any screenshots during the BC fight?

  9. #89
    Wincest Princess
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    Quote Originally Posted by Kirschy View Post
    I ran a bunch of initial tests, and I plan to run a lot more. I'll keep the thread updated~

    Aftermath Effect Lv1:
    Increases Accuracy. Accuracy gain is proportional to TP, and is linear.
    100 tp = +10 acc
    150 tp = +15 acc
    160 tp = +16 acc
    190 tp = +19 acc
    199 tp = +19 acc
    *10tp= +1 acc

    Aftermath Effect Lv2:
    Increases Attack. Attack gain is proprtional to TP, and is linear.
    200 tp = +20 attack
    210 tp = +24 attack
    250 tp = +40 attack
    260 tp = +44 attack
    295 tp = +58 attack
    299 tp = +59 attack
    *2.5tp = +1 attack

    Aftermath Effect Lv3:
    ( Speculation: ) +45% DA Rate

    To test Lv3 Aftermath I used Insurgency at 300TP and then recorded on paper each attack round being a single hit or DA. Mobs used were crabs/Lizards/fire elemental in Kuftal Tunnel. I was DRK/DRG with no DA+ gear on. I did not count the final hit on the mob (unless it was a DA.)

    132 DA, 284 total attack rounds. (~46.5%) I will increase my sample size later.

    I then repeated the test as /WAR using Brutal, Askar Body, Ares Legs, Pole Strap. (~21% DA+)

    I did not attack three times after 96 hits, so I assume it's not possible. But my DA rate was 62 DA in 96 attack rounds. (~65%.) The Lv3 Aftermath appears to stack with DA+. I will increase sample size later.

    It's already been reported, but I will repeat anyway:
    Lv1 Aftermath can overwrite Lv1 Aftermath, only.
    Lv2 Aftermath can overwrite Lv1 Aftermath, only.
    Lv3 Aftermath can overwrite Lv1 or Lv2 Aftermath, only.
    Lv1 Duration is 60 seconds.
    Lv2 Duration is 90 seconds.
    Lv3 Duration is 120 seconds.

    Note: If you try to WS while out of range on the mob (xxx is too far away.) You will NOT get the Mythic Aftermath.
    This is not the same as Relic WS. I tested /w Apoc, and Apoc will still gain relic aftermath when too far away.

    Note 2: If you change weapons while aftermath is active, the aftermath effect will wear off. This is the same as Relic Weapons.

    Note 3: Liberator is not Piercing Damage.


    Augments "Absorb" Spells:
    Appears to just add +3 to any stat absorbed. (Tested on Abs-Acc too, it's +21 accuracy Absorbed now.)
    Abs-TP will still absorb 0 TP when mob has no TP.
    No apparant change to Abs-TP.
    Equipping Dark Magic Skill+ items does not change Absorb potency.
    Duration does not change, decay does not appear to change.

    I'll have more time this weekend to try testing other aspects of Mythic, and parse it out during some events and merit situations. If you have any ideas you'd like tested, just reply to this thread~
    The magic accuracy +20 and the absorb enhancement seems to imply that SE wants you to actually use these spells. Honestly, If you can land them on HNMs, Jailers, Gods, whatever, I think they could potentially be beneficial to the group. STR-21 on a mob is pretty nice if you ask me.

    SE is trying to encourage you to use these spells but they still aren't impressing many people. Decay has to be much lower, Failrate has to be much lower and easier to land on the harder stuff in FFXI.

    One thing I'd be interested in is 300% TP + *A TON OF HASTE* + Blood Weapon. It's no Kraken Club, but from the sound of it perhaps it would outdamage Apoc during Blood Weapon?

  10. #90
    TSwiftie
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    What SE intends us to do, and what we actualli do, will often not coincide. Unfortunately as many DRK can attest, with a basic DRK Magic skill set, abs spells are fairly easy to land on most things, even endgame stuff. In the cases it's not going to land (like Khimaria), Mg Acc+20 isn't gonna make it land.

    I have many jobs, and I'll use the one thats most effective for each situation. (You won't see me trying to play DRK for a Baha v2 unless we're TP Burning it.) When I play my DRK it's due to the efficient high damage output. Spending the 5 seconds to cast an absorb can be useful of course... Abs-MND before a Slow/Para, Abs-VIT before a melee zerg, Abs-Acc when fighting high evasion mobs. But draining an additional 3 stat isn't going to make a noticable difference. As it looks now, the augment "absorb" spells is a joke.

    The Mg Acc+20 seems comperable to using a Pluto's Staff, which is nice and situationally helpful. But as I mentioned, my spells rarely resisted while I used Apoc, so I don't see it being a big help. If anyone is thinking about upgrading a Mythic Scythe it should be for the AM effects, and not the Absorbs/Mg Acc+20.

    As for zerging, in Nyzul it was very effective as a mini-zerg on Lv80 boss. And on Ultima tonite, it showed a lot of promise for dot and zerging. When fighting just one enemy it's easier to take full advantage of the AM3 effects.

    I do have a few pics from the fight, I though they were uninteresting, so I didn't include them~

    http://img530.imageshack.us/img530/2...0429235916.png
    http://img204.imageshack.us/img204/9...0430000454.png
    http://img53.imageshack.us/img53/660...0430000726.png

  11. #91
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    So. You're... a hume?

    Uhm.. hmm.... errr *brain fizzles* o,o


    Anyway. Grats on the weapon! damn shame about the Augments. I was really cheering for adding useful stuff to the stats.

    Ex: Absorb-STR adds atk.

  12. #92
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    balrahn is gimp

    he's wearing 4/5 askar........that means no HP boost!

  13. #93
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    Quote Originally Posted by Arthars View Post
    balrahn is gimp

    he's wearing 4/5 askar........that means no HP boost!
    And 5% Slow from his head piece!

  14. #94
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    What is this madness? I thought you were some an awesome Tarutaru Dark Knight Princess?! All I see now is waste of a quarter million gil of currency and alexandrite.

    Oh, and I noticed anticipates. You were /sam? You get to use sub job in fight?

  15. #95
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    Ok, well something I just noticed and havent heard anything about before... There appears to be a Fully Intact Astral Condescence in that part of Nyzul Isle.

    Story wise this is pretty significant isnt it?

  16. #96
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    Quote Originally Posted by Zilong View Post
    http://i3.photobucket.com/albums/y66...of_babylon.jpg

    Yes, let the king of heroes use his arsenal to rape your face so you can go farm all those T4 ZNM trigger all over again, it's like 100% drop right?
    Or just make it hard but make you don't lose trigger if you lose?

  17. #97
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    Quote Originally Posted by Gaea View Post
    What is this madness? I thought you were some an awesome Tarutaru Dark Knight Princess?! All I see now is waste of a quarter million gil of currency and alexandrite.

    Oh, and I noticed anticipates. You were /sam? You get to use sub job in fight?
    You Fail if you don't also see Meditate and Third Eye counters in the corner....

  18. #98
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    Quote Originally Posted by Nameless View Post
    Or just make it hard but make you don't lose trigger if you lose?
    That's a nice idea, you should spam SE's suggestion box with it and stop shitting on this thread.

    As it stands, this BC is just a preliminary "Aftermath and you: Starring Balrahn" that needs to be doable by a melee BRD

    Of course it's fucking easy

  19. #99
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    Quote Originally Posted by Seanr View Post
    You Fail if you don't also see Meditate and Third Eye counters in the corner....
    Yeah, I see all of that. That's why I was saying, I didn't know you could take Support Job into this fight. That's Nice. I'm gonna PUP/NIN mine, then, with the WHM frame.

  20. #100
    TSwiftie
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    Quote Originally Posted by Gaea View Post
    What is this madness? I thought you were some an awesome Tarutaru Dark Knight Princess?! All I see now is waste of a quarter million gil of currency and alexandrite.

    Oh, and I noticed anticipates. You were /sam? You get to use sub job in fight?
    Wow thanks for making me feel horrible about something I can't change!!

    But yea, SJ is allowed~

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