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  1. #201
    Relic Shield
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    Jan 2009
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    Bismarck

    I'm too tired to even go into detail about how completely worthless and unfounded that statement is. I'm sure someone else will do the honors.

  2. #202
    Bagel
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    Cerberus

    Lol...
    If you say SAM is hard to get good damage form, with basic standard gear, you fail

  3. #203
    Yoshi P
    Join Date
    Nov 2006
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    Quetzalcoatl
    WoW Realm
    Proudmoore

    Quote Originally Posted by Knyghtmayre View Post
    I'm too tired to even go into detail about how completely worthless and unfounded that statement is. I'm sure someone else will do the honors.
    Post us a decent SAM Y/G/K build.

    ...and then, do the same for DRK Guillotine/Insurgency. I am not saying there is a huge difference between AH DRK / End Game DRK vs. AH SAM / End Game SAM, but "normal" DRKs requires more effort/gil than SAMs to reach a point.

  4. #204
    Bagel
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    Cerberus

    Quote Originally Posted by Mayareira View Post
    Post us a decent SAM Y/G/K build.

    ...and then, do the same for DRK Guillotine/Insurgency. I am not saying there is a huge difference between AH DRK / End Game DRK vs. AH SAM / End Game SAM, but "normal" DRKs requires more effort/gil than SAMs to reach a point.
    This.

  5. #205
    Hydra
    Join Date
    Apr 2009
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    145
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    3
    FFXI Server
    Lakshmi

    I think he just wants to make SAM seem less like a noobie job.

    SAM's ridiculously easy to gear up. My friend on Lakshmi is main SAM, and we got him BH/alky's/hagun and suddenly he's tearing shit apart. He's 99% an AH SAM, no usukane or anything, and outparses many people with much better gear who play on other jobs (DRK, WAR, 1h DDs, etc) because those jobs are a LOT harder to gear up.

    Take out usukane gear and then try and say how hard it is to gear up a SAM. You'd nearly have everything off the AH.

    Also, wasn't it you Knyghtmare who made some comment about making a char in december and now outparsing everyone in your merit parties? And you are a SAM, right? Coincidence?

    Also, Ace's is overrated. Wear acc elsewhere and put on a walahra, 1% haste is gonna do much more for you than the ATK you get from JTorque.

  6. #206
    Banned.

    Join Date
    May 2006
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    4,533
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    7

    Quote Originally Posted by Chantal View Post
    1% haste is gonna do much more for you than the ATK you get from JTorque.
    do not derail with this

  7. #207
    Tagus
    Guest

    Quote Originally Posted by Chantal View Post
    I think he just wants to make SAM seem less like a noobie job.

    SAM's ridiculously easy to gear up. My friend on Lakshmi is main SAM, and we got him BH/alky's/hagun and suddenly he's tearing shit apart. He's 99% an AH SAM, no usukane or anything, and outparses many people with much better gear who play on other jobs (DRK, WAR, 1h DDs, etc) because those jobs are a LOT harder to gear up.

    Take out usukane gear and then try and say how hard it is to gear up a SAM. You'd nearly have everything off the AH.
    I don't know if these comparisons about gearing drk are true or not, being a Sam onry. But after toiling away in Sky for 8 months for Byakko's it sure didn't feel like an easy task. Maybe my sky shell sucked at the start or something. Anyway... It took me over a year and a half to get a fully geared Sam to 75 from scratch with a Hagun, Alkys, Byakko's, and the rest of the non-usukane gear you're talking about except for PCC. 0/1 on Argus after a freaking week of camping his ass. I still get outparsed by a couple of good drk's I know that are geared extremely well (minus apoc) and play aggressively... Just a frame of reference. I would say that it is an easy job to gear if you've got alot of the shit already and 5 mil to burn.

  8. #208
    Burninate all the things.
    Join Date
    Apr 2008
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    3,356
    BG Level
    7

    Mnk needs to be defended?

    *A+ Skill weapon, check
    *Ability to hit 25% Gear haste in AH/average gear, check
    *Ability to ignore 66%~ of Weapon Damage in Weapon Rank Calculation, check
    *Ability to negate large amounts of damage /War with Counterstance, check
    *Stacked Double-Attack-esque traits in the form of Kicks+DA, check
    *An 8-hit WS, as well as a 2-hit 50% Str mod WS that can crit, check
    *Ability to /Thf and pull out e-peen WS numbers on DI/HNM, check
    *Able to heal up to 550~ damage every 5 minutes, plus 80-400 HP self-regen, check
    *Ability to release non-elemental non-physical damage "nuke" every 3 minutes, check
    *Ability to ignore monster weapon resistances every 10 minutes, check
    *Access to 2 different damage types (Blunt/Piercing) within their A+ Skill Weapon, check
    *Ability to instantly cap total Haste during zerg situations via 2hr, check

    All we need now are h2h grips and a 2-fist Dex:Acc bonus <_<

  9. #209
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    I'd defend nin but it's been months since it managed to get a merit pt over my sam, war, or drg, so i technically have no clue where it currently stands from a DD standpoint.
    I'd say something about thf too but the only data there is a colibri parse where I only did 38% of the damage in a 3 DD pt. It sucks trying to get a merit on thf.
    Strangely enough out of the jobs I have gotten some decent data on my sam is the weakest. However if I got some overwhelm merits on it It would be closer to my war/sam when I use perdu(not farmed stones for fort in a while) in terms of overall damage

  10. #210
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    Quote Originally Posted by Greatguardian View Post
    *Able to heal up to 550~ damage every 5 minutes, plus 80-400 HP self-regen, check
    EFF galka -.-
    Only 478 in my build(which can only be improved in 1 slot atm, well 2 if u count getting a pair of augmented manoples and tp'ing in those) ; ;

  11. #211
    Tottenham 'til I die
    Join Date
    Jan 2008
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    BG Level
    7

    Quote Originally Posted by Greatguardian View Post
    Mnk needs to be defended?

    *A+ Skill weapon, check
    *Ability to hit 25% Gear haste in AH/average gear, check
    *Ability to ignore 66%~ of Weapon Damage in Weapon Rank Calculation, check
    *Ability to negate large amounts of damage /War with Counterstance, check
    *Stacked Double-Attack-esque traits in the form of Kicks+DA, check
    *An 8-hit WS, as well as a 2-hit 50% Str mod WS that can crit, check
    *Ability to /Thf and pull out e-peen WS numbers on DI/HNM, check
    *Able to heal up to 550~ damage every 5 minutes, plus 80-400 HP self-regen, check
    *Ability to release non-elemental non-physical damage "nuke" every 3 minutes, check
    *Ability to ignore monster weapon resistances every 10 minutes, check
    *Access to 2 different damage types (Blunt/Piercing) within their A+ Skill Weapon, check
    *Ability to instantly cap total Haste during zerg situations via 2hr, check

    All we need now are h2h grips and a 2-fist Dex:Acc bonus <_<
    Ability to get laughed at and told to change to SAM when you try to bring said MNK to said HNMs: Check

    (I still sneak him into DI)

  12. #212
    Burninate all the things.
    Join Date
    Apr 2008
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    3,356
    BG Level
    7

    Nah Veg, Hume, but Shadow Mantle on Darksday = Hax. My own build is about 450, just saying it's possible for Mnk to do.

  13. #213
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Quote Originally Posted by Greatguardian View Post
    Mnk needs to be defended?

    *A+ Skill weapon, check
    *Ability to hit 25% Gear haste in AH/average gear, check
    *Ability to ignore 66%~ of Weapon Damage in Weapon Rank Calculation, check
    *Ability to negate large amounts of damage /War with Counterstance, check
    *Stacked Double-Attack-esque traits in the form of Kicks+DA, check
    *An 8-hit WS, as well as a 2-hit 50% Str mod WS that can crit, check
    *Ability to /Thf and pull out e-peen WS numbers on DI/HNM, check
    *Able to heal up to 550~ damage every 5 minutes, plus 80-400 HP self-regen, check
    *Ability to release non-elemental non-physical damage "nuke" every 3 minutes, check
    *Ability to ignore monster weapon resistances every 10 minutes, check
    *Access to 2 different damage types (Blunt/Piercing) within their A+ Skill Weapon, check
    *Ability to instantly cap total Haste during zerg situations via 2hr, check

    All we need now are h2h grips and a 2-fist Dex:Acc bonus <_<
    I wouldn't say capping haste on monk is an easy task, but yeah it's hard to do shit damage on MNK. And once you get the top endgame gear you have no competition, wether pure DD or tanking.
    edit : inafter fafnir lmao !

  14. #214
    Tottenham 'til I die
    Join Date
    Jan 2008
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    2,152
    BG Level
    7

    Quote Originally Posted by pchan View Post
    I wouldn't say capping haste on monk is an easy task, but yeah it's hard to do shit damage on MNK. And once you get the top endgame gear you have no competition, wether pure DD or tanking.
    edit : inafter fafnir lmao !
    Saying that MNK has no competition is naive at best. Unless I'm being wooshed,

  15. #215
    D. Ring
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    Oct 2006
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    7
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    Lakshmi

    i think if a mnk could sub war and wear full usu like i did, they would bring out the fear on the table. i would voke on purpose for counter dmg and cheat the hell out of it lol. i think the last serious pty i had, i was in a pty with a samurai and a war/sam at jade with me eating a pizza+1. all 3 were very VERY well geared and WS'd the second we all had TP. and i came in 2nd, but i also HP'd like 2x lol. i set my HP right in WG so i can come back asap. i always had capped buffer so i rather not wait for weakness to wear and make them lose a chain on a rdm raising lol. mnk/war is ridiculous, but only with full usu i think. near cap haste (1% off) with all that acc and the crits from destroyers will put your DoT up there with one of the best.

  16. #216
    Chram
    Join Date
    Aug 2005
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    FFXIV Character
    Adrianne Lehmen
    FFXIV Server
    Balmung
    FFXI Server
    Lakshmi

    Quote Originally Posted by Chantal View Post
    Also, Ace's is overrated.
    wat

    Also oldoldman, ignore Pchan. It'll save you the headache.

  17. #217
    Tottenham 'til I die
    Join Date
    Jan 2008
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    2,152
    BG Level
    7

    Quote Originally Posted by Mayareira View Post
    Being "gimp" has nothing to do with accesss to certain gear pieces. RDM casting debuffs in Dalmatica(there are fuckton of them)? Gimp. A Full Morrigan BLM without any HQ Staves? Gimp. Defending Ring/Aegis PLD sporting in Durandal? Gimp.

    "A more normal AH SAM" would be;

    Hagun/Onimaru
    Sting
    Walmart Turban
    PCC
    Bushi
    Brutal
    Haub/Haub +1
    Dusk
    Acc Rings/Rajas
    Amemet +1
    Swift
    Byakko
    Dusk

    ...and proper x-hit build pieces I suppose.
    How did this gem get missed?

  18. #218
    Bagel
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    Jul 2007
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    Cerberus

    yea MNK/WAR if allowed with best possible gear WILL CRUSH any other damage source, unless we talk basic HNM battles, but for Salvage Limbus Einharjer Dynamis etc etc etc

  19. #219
    New Spam Forum
    Join Date
    May 2008
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    185
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    3
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    Ragnarok
    WoW Realm
    Norgannon

    Quote Originally Posted by richardd View Post
    i think if a mnk could sub war and wear full usu...
    ^qft+1 etc

    this a million fucking times on sunday

    MNK > all



    bring it trolls

  20. #220
    Chram
    Join Date
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    Titan

    Quote Originally Posted by richardd View Post
    mnk/war is ridiculous, but only with full usu i think. near cap haste (1% off) with all that acc and the crits from destroyers will put your DoT up there with one of the best.

    Quote Originally Posted by Burnsy View Post
    MNK > all

    bring it trolls
    Basically already said. Shit's clearly situational. Top 3? Good possibility. But just declaring Mnk over everything else is pretty short-sighted

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