Okie dokie. Was just wondering since there wasn't any explanation. I didn't know if it was to show MNK can outparse a WAR/SAM, or that a WAR/SAM can outparse a MNK and everything in between, lol.
Okie dokie. Was just wondering since there wasn't any explanation. I didn't know if it was to show MNK can outparse a WAR/SAM, or that a WAR/SAM can outparse a MNK and everything in between, lol.
Interesting how the single howling fist you did was higher than the average from asuran. Perhaps howling fist should be the default WS to use for trolls.
No, WAR main actually benefits beautifully from /SAM, and, of the two DDs, is the only job that can cap physical haste while keeping Berserk. It's true that the two jobs shine in different situations, take Einherjar for example; Warrior is a monster DD in T3, while SAM/THF rips Odin to shreds. Both are equally important, as most of the difficulty in farming Odin efficiently is getting there consistently. With regard to DD tanking, there is not an enormous difference between the two, and filling this role in Salvage, Limbus and Dynamis is mostly a wash. They both get seigan + TEye, as well as Defender, with the difference being Samurai wears Arhat's Gi and Head while a Warrior is going to stick with Koenig or god gear unless/until they obtain Valhalla wear. Your potential Bravura + Retaliation gives Warrior a slight edge, if anything, because of the aftermath.
I'm not sure why SAM's ability to meditate out of range and run in for WS is of much advantage to someone with BLM and COR, as well. With those two jobs, you can pretty much afford to roll out Samurai or Warrior only in situations where melee shine, anyhow.
Disregard the fact that I have BLM and COR to fall back on. Pretend that every LS in the game could only take one type melee DD to every single event. Which do you think would be the preferred option?
I'm going to say this in complete and total earnest:
If you can't think of a wide array of applications for Bravura in all aspects of FFXI up to and including HNMs and Wyrms then you probably should not be upgrading it.
Or it's possible he ended up at 200 tp due to having to afk for 1 mob or something random, and Howling scales with TP better?
But, he has conclusively proven that WAR/SAM is a better job than WAR/SAM imo!
And Sath, I got your point, I'm just quite irritated at a bunch of things being tossed around in this thread, like Sams not scaling with upgrades/etc.
NP BABAY
pfft! whatever mr super PL!
i wouldnt have died 2x from a fang rush if i had some spam cures from a red headed mithra rdm all the time! i wasnt even 1 shotted! i had HP merits boyeeee :D. id say my mnk took around the same dmg my war did most of the time. 90% of the dmg came from firespits. the counters from full usu was sex, thats why i voked like hell before i started slacking off with you and watching footballgood times!
haha, naw i agree though. even if i did only have 4 h2h at the time, with 8, i dont see mnk surpassing my war or even sam which was arguably my strongest job. if that even matters anymore. i lvl'd all those DD jobs based on what mood i was in and what i felt like playing. not because "one was stronger than the other" playing war or sam all day would become mundane and boring.my next job was gonna be drg lol.
What I'm saying is that if I was given the choice between a WAR or a SAM, I would pick the SAM. Assuming equal gear in all situations and equal skill, if I could only pick one for every event, I would pick SAM. If you gave both nothing but the absolute best-of-the-best- gear with Relic and HQs and fully merited BRDs with Marches and Minuets and Madrigals and COR's rolls on top of that, I would pick SAM. It just does more than WAR can in situations where melee damage is normally not the best solution, and it's comparable in every other aspect.
And I'm not-not getting Bravura because 'I think SAM is better', or because I can't think of a reason to use a Bravura WAR in almost any event. I'm not getting it because I don't think it will change the amount of fun I have on WAR for the few things I still use it on. What am I going to do, get epeen numbers in Nyzul? Oh wait, I know, I get all giddy and shout with glee when I get a double proc on a bee! Take that, nameless drone #6498! Yeah... no.
Whoa, whoa, whoa lol. Sorry if I wasn't articulate, but being an MP sink was NOT the reason I don't like MNK/WARs in my meripos. If anyone is the biggest MP sink, it's usually me unless a certain Bravura WAR on my server is meritting with me, so I play a RDM account (my brother's account, Bigfreakinlion) on a Laptop nearby to throw out a lot of extra heals - not App curebot btw, everyone seems to think it is! I think my record with cures in meripo is around 65000 HP to the RDM in party and 55000 to my RDM.
This generally allows, encourages even, fulltime Hasso from all DDs except on Skoffins. Anyone smart is gonna pop Seigan/TE if he knows he's about to pull hate on a Skoffin. A MNK/WAR is just gonna eat whatever comes with 20 defense, and if it's fang rush, there's a good chance that you're boned. I guess my only argument is that you're not parsing well when you're dead, and hell, you weren't even parsing that well to begin with on MNK/WAR. Exp/hr also takes a dive, though not by much since continuing with 2 DDs isn't a problem.
Lol, that may be true, but sometimes you just can't stop the un-countered Double Attack to Fang Rush/Rushing Slash/Rushing Stab/what have you, and it generally deals a lot more damage to you than to non-counterstanced melees, increasing the likelihood of death despite MNK's high HP levels.Originally Posted by Richardd
That was really the party that got me thinking about MNK/WAR. It was a fairly impressive display, but the deaths really turned me off of it. Every one I've partied with, which was only like 3 though on multiple occasions, has a death or two to show for it. Even with my PL, I'll prolly never bring my MNK/WAR to merits, though I'm tempted after recently completing my Usu set. It was all in good fun though. I won't refuse a good MNK/WAR in merits, but I'd prefer they come WAR or SAM if possible because I like to maximize efficiency, i.e. exp/hr.
Wow, seriously? Is that the general consensus server-wide? At the risk of sounding elitest, you are really missing out on some good exp at Jade camp. It's a consistent 32k/hr with a great party, and close to 37k with an optimal setup. Trolls are what everyone used to resort to when all the better camps were taken, lol.
the troll camp comment caught me off guard, really thought people only do trolls when all other camps are taken and they just want something with sanction still.
trolls can be pretty good. but i always prefered jade. its what we call the "big boy's camp". only thing thats annoying is you need a brd thats super motivated. they exist, but dont come out that often lol.
but i respect that they would rather do trolls. hey, exp is exp. ill take anything as long as i get to hit stuff. toward the end, i never merited because i needed to, i actually found it fun. probably why i never de-lvl lol.
am i weird?!
No, not really. I find meriting very exciting. Then again, not everyone is absolutely obsessed with squeezing out every possible point of damage with their setup. I'm never bored/not doing something. Always keeping track of timers, both the ability kind and my weapon delay, and then there's the mob's HP, and so on...
Merits and buffers are all capped but i went to pt today just because the guy said I could go mnk/war. Had a blast, lol
Motherfucker, my post got eaten.
It's a given that Sam has the advantage in HNM situations where you don't want to feed TP, so... Khimmy is out for most shells (but hell, I'd just go pull imps and TP on them > run back to Khim), but me, if I had a Bravura, I'd be trying to tank that big bitchy cat on War/Nin.
For basically the entire rest of the situations you find in the game, Sam and War are interchangeable. You will not win or lose because you had one and not the other, you'll perform virtually identically if you're a smart team player. Especially now that War has KJ for Light SC options.
Honestly though, for HNM level shit, if you gave me the choice between a decked War or Sam, or a decked Atonement spamming Pld... I wanna see a bunch of Paladins burn Faffles down with pink disco balls of doom.
Also, Trolls? Fuck that camp.
Jade is fun, but I like to camp right in the skoffin pile and just spin around murdering things that actually fight back.
How did that Just Dance song put it?
Russian Roulette is not the same without a gun
...and baby if it's love if it's not rough it isn't fun.
That's poker face. I can see how you'd get them confused since you can't read mine.
Oops, it is, I have just dance in my head cause it's so fucking catchy, but the "if it isn't rough it isn't fun" sums up how I like to merit.
I've never been killed by a Greater Colibri, never even felt in danger there...
I've been killed by a few skoffins and a couple mams, best was a 1000+ Penta to which I quip as I'm falling down "...loldrg indeed, he says".
It's usually when shit goes really bad, like people WS to kill the previous mob, we turn to a skoffin, I unload on it, it uses that para shit, it paralyzes a third eye just as everyone else is about to WS again, then drive/fang WSes me into the dirt.