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  1. #1
    Alyric
    Guest

    Dynamis San d'Oria - Not linking the gates!

    What's the best way to not link, and most specifically the west gate and get 600 orcs raining down raping your party.

    I mean I've had LSes power through the whole lot, but I have a 18~ man shell atm and we can't handle that much at once yet.

  2. #2
    Bagel
    Join Date
    Nov 2005
    Posts
    1,390
    BG Level
    6
    FFXIV Character
    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    Pull it when the one in the back turns around.

    Alternatively, it's possible to one-shot these stones with a single nuke, and it will cause no mobs to pop at all - if you'd like to give up killing a few for a bit easier run.

  3. #3
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    its less than 10 orc you can have a few people kite instead of sleep.

  4. #4
    Relic Horn
    Join Date
    Jul 2007
    Posts
    3,411
    BG Level
    7
    FFXI Server
    Asura

    Always pull when the statue in the grass area is just starting to walk towards the Ronfaure zone. The location of the outer stone (the one you pull) doesn't matter, because the mob pops linking the statue in the grass is what causes the gate link.

    Clear the side-alley before the first gate, and clear the chocobo stables before the second gate. If you link the gate, you can kite in a big circle at those spots if needed while your group picks mobs off you to kill. Always kill NM last.

  5. #5
    Alyric
    Guest

    Just wanted to say thanks, went nicely and got everyone win and did some decent farming.

    GG BG!

  6. #6
    Fake Numbers
    Join Date
    Jul 2008
    Posts
    74
    BG Level
    2
    FFXI Server
    Kujata

    My group is also 15~18 and we successfully time nuked the stats from the top level for the first gate to seperate the group(like 10 sec walk timer) and after the third stat we killed the MP stat up top for refill. on the second gate grab the first stat with the stat directly behind it and then proceed to time nuke the stats between the NM stat and the roaming stats in front. We also successfully are pulling the timer out of the SMN group(directly in front of boss) by tagging and hugging the wall without linking that group.

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