Talkin' Real At Ya'
Layne's Concept Art
Few screenies from DNF but realize that it isn't all DNR (you should be able to tell which ones; also, that "soulflayer" isn't from DNR)
Talkin' Real At Ya'
Layne's Concept Art
Few screenies from DNF but realize that it isn't all DNR (you should be able to tell which ones; also, that "soulflayer" isn't from DNR)
DNF never existed.
There is no spoon?
it ded.
Truth be told, I was never very excited about this game, but I guess thats because GoldenEye still had my undivided attention back when DNF was first announced.
It's time to kick ass and chew bubblegum....but I'm all outta funds.
Well played sir, well played.
That demo reel was amazing... so much potential wasted... It really captured Duke pretty well. The stadium portion brought back nostalgia XD
I don't understand what took them forever to do this or is this a masterfull troll on their part I don't know but this makes me want to play the old games again especially the one on the N64 that I still have.
Game looked surprisingly good. Obviously not finished, else they probably would have stuck with it...
This has probably already been mentioned but what I don't understand is, in all the time of development, they must have had to redesign atleast 4-5 times every time system specs, new consoles etc. pushed the boundaries of what could be handled. I mean, the graphics there looked fairly current gen (slightly dated, but that might be because a lot of ambience and final touches weren't there) but they couldn't have started developing at that level of graphcs all those years ago, using the systems that were around.
Seems to me the crux of the matter was they tried to make it too good, without the correct amount of people working on it. So every time they came anywhere near having something awesome, something else came out of the blue and looked better, forcing them to do redesigns?
from Duke4.net - Duke Nukem Forever: NewsI can confirm that there was far more completed than what this video implies.
The guy obviously stripped away details in some of the video to highlight the motion and animations.
I've played a good bit of the game, my bro worked there. That scene with the big alien in the football field? That's the first level, it's Duke playing an arcade version of Duke 3D inside his huge Duke mansion. This was last summer and I saw four different levels and environments that were fully playable (some just needed some polish).
They basically started making the game again from scratch (as they've done a few times) about a year and a half ago.
They had a hard cut-off date for development (11/2009) and a ship date (4/2010). They were stupid close to actually finishing this thing.
Was it going to be worth 12 years wait? Of course not. But it looked like a solid offering from a studio that had spent 2.5 years working on a title.
Twitter / Terry Nagy: New press release from Apo ...
always bet on duke
Fool me for 11 years, shame on...shame on you.
Fool me...can't get fooled again.
SaveDukeNukem.com - Coming Soon
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Duke will out live the human race. Alien warships will find a dry husk of a planet millenia from now and only a poster of Duke Nukem Forever will remain. And they will worship him as their new God.