
Originally Posted by
Acturus
This topic was to discuss whether or not a grip effect should be allowed on H2H weapons. I'm loving the side discussion, but it's sorta off on a pretty big tangent.
MNK doesn't -need- a damn thing. The bad thing about being one of the closest things to perfection in FFXI is that you get ignored a lot. MNK is useful in a significant majority of events, and if we lack SAM-esque spike damage on HNMs, then that's really just one piece of a very big pie (mmmm, pie).
MNKs -want- stuff, like any other job class, and there is certainly stuff out there that would benefit MNK, but we don't -need- anything.
Putting grips on H2H will help 2 jobs, and I'd like to hear more PUPs comment.