"I'm a lowbie (quit when I was a level 50 paladin) who never even had to encounter a gilseller in my time playing (since I quit before the gilsellers started coming in).
I quit because this game was a waste of time.
You spend an hour looking for a party, and when you do get one they all disband because the WHM leaves. You fight the same old monsters hitting your same old macros ctrl1, ctrl2, ctrl3 every single fight, then you rest for five minutes. You have to put up with other parties moving in on your group, and then when's all said and done you have to farm your ass off just to get *required* items, not uber items- *required* items. What kind of twisted game makes you get some sort of incredibly rare and expensive luxury item just in order to get parties?
The game gives pathetic rewards for incredible amounts of time clocked into the game. I'm sorry, but if you really think that the fact that you actually managed to make it through the timesink as a reward in itself, then you are a moron. Rewards shouldn't be based on how much time you spent on it, rewards should be based on your own personal talents and skills. I would feel a lot better about myself after I aced an exam or painted a beautiful picture than spending nine hours camping leaping lizzy and finally getting the pop.
Games were meant for enjoyment, and if you find enjoyment from the relief after suffering, then you are by definition a sadomasochist. This game is equivalent to self-flagellation. Sure, it feels great to stop getting whipped, but you know what feels even better? Getting a blowjob.
I'm sorry if I offend you, but any attempts to justify this game is self-delusion based on attachment to your character: this game is a tedious stinking waste of memory. Monotony is not fun, the entirety of this game is nothing but. The same areas, the same mobs to kill (crabs, crawlers, crabs, mandras... oh and did I mention, crabs?) the same damned amounts of EXP, the exact same strategy to every single mob (set up for SATA, provoke, sentinel, cure III, provoke, shield bash), the exact same equipment everyone else is wearing, the exact same avatars, all this is not really worth standing in a three hour long queue for.
This game has absolutely no skill. In fact, being at the commonly accepted highest possible level of skill is considered the norm. Anyone who doesn't know how to SATA, or pull, or have incredibly tricked out macros, or whatever, is considered a noob. You have a set of abilities which never change across the board. At first, when I started playing this game, I went totally overboard trying to be the most knowledgable character on my job (Paladin). I would read forums, guides, ask higher level paladins whether I was doing a good job, get the best equipment for my level, check other paladins, etc. Then when I realized that a paladin who wore a leather ring, didn't have the RK/TK shield, and didn't even know that sentinel drew hate could get by just as well as I did... well, what's the point? I might as well just make a WHM named "flaminghomo" and piss off every character I can by spamming protectra and curing the blackmage and letting the tank die and refuse to raise him. I'm still going to get invites anyways.
This game may not be the most frustrating and timesinking, as I've heard everquest is. But it *is* the most tedious and boring. This game is a chore to play. If you want a chore, I suggest you go do something productive instead. Games were not made to require eight hours of play, thats what a job is for. It took me nearly nine months to realize that and as a result I am never touching another MMORPG ever again in my life. Maybe if they evolve the concept to the point where they're not actively robbing you of your money by psychologically mugging your soul until its too beaten down and psychotically obsessed with your character every month. Guild Wars seems like a step in this direction.
You might argue that your enjoyment is yours. I understand that, and if you want to continue spending eight hours a day for years just so you can see a little message on a screen saying "You have made level 75" when in the end it's nothing but digital information stored in a server and it represents nothing but the fact that you can now either be totally useless at killing a monster (or find it pathetically easy, as the case may be) after waiting twenty four hours just so you can attain a weapon that you'll never use... well be my guest. I'm not stopping you.
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retired because I think this game sucks."