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Thread: Infamous(Ps3)     submit to reddit submit to twitter

  1. #221
    Bagel
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    Question: Can I get all of the blast shards being good? because some missions let you get more if you do evil things.

  2. #222
    D. Ring
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    yes, the 350 environment ones are enough to do the achievements, story ones dont count towards achievements

  3. #223
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    Quote Originally Posted by izembo View Post
    sent out the last of my codes, you got one priran
    thanks

  4. #224
    Bagel
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    Quote Originally Posted by izembo View Post
    yes, the 350 environment ones are enough to do the achievements, story ones dont count towards achievements
    Awesome, thank you. ^^

  5. #225
    D. Ring
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    np, without doing any story missions that give shards, you need all 350 to max out your power cores

  6. #226
    Chram
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    Quote Originally Posted by izembo View Post
    np, without doing any story missions that give shards, you need all 350 to max out your power cores
    I'm pretty sure at around 290 they stop counting towards power cores, after I got 290 they stopped tallying how much i needed for a new core and just showed how many I had out of 350.

  7. #227
    Resident Moogle
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    Yeah, the point of the shard rewards from mission is to just give you a boost towards maxing your power cores out earlier. Once you max it out (24 power units including the big one that the small ones stem from), it'll show a counter on how many shards are left to find in total within the city itself.

  8. #228
    Bagel
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    Yeah, I've gotten to the counter portion of them. Got all the dead drops, working on all the stunts on the evil playthrough, but having a hell of a time on the shards.

  9. #229
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    Quote Originally Posted by Koyuki View Post
    I'm pretty sure at around 290 they stop counting towards power cores, after I got 290 they stopped tallying how much i needed for a new core and just showed how many I had out of 350.
    that means you got ~60 from doing the missions ;p

  10. #230
    okay guy I guess
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    thinking about doing an inFamous review for my lol blog. or should I wait til I beat prototype then do a comparison/contrast review? explaining which aspects of each are better or worse?

  11. #231
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    dont compare games to other games

  12. #232
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    ok wasn't sure cause a lot of people can only get one of them. ill do two separate reviews

  13. #233
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    well the obvious answer is you have a ps3 get infamous, if you have a 360, buy a ps3 and get infamous

  14. #234
    BG Staff
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    Watched some prototype torrent gameplay from a stream and that guy just seems OP but fun OP but for beating Infamous I wish they would patch it so you can do more because farming a ton of xp sucks.

  15. #235
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    yeah but OP can be fun too. dont get me wrong i played infamous 3 days straight, its amazing, but i love the OPness of crackdown so prototype appeals to me

  16. #236
    Ridill Ninja Lotter
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    Quote Originally Posted by izembo View Post
    well the obvious answer is you have a ps3 get infamous, if you have a 360, buy a ps3 and get infamous
    fucking this, I bought MGS4 and Killzone 2 and rented others, but Infamous was the first game that made me happy I had bought a PS3 (outside of bluray playback)

  17. #237
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    I'm not even thinking about prototype. Looks ok but fails to wow me.

  18. #238
    Bockage
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    Almost done with my 2nd play through and I got to the point where I get to choose to activate the ray-sphere. I was a hero my first time so I destroyed it, but now I'm playing as villain so I finally used it. That was the best decision I ever made. All my powers are stronger and look a lot cooler, plus I got a bunch of battery cores out of it. The only downside is you're stuck at inFamous rank forever if you care about that. It makes me wonder how much more bad ass I would have become if
    Spoiler: show
    John didn't rip it out of your hands before I finished using it.

  19. #239
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  20. #240
    Champion of the House of Weave
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    Sylph

    Thanks again for the code izembo. I put it in and fully unlocked it today. Does it only last on the next hit or is there a way to make it last longer without having to reactivate it?

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