Not directly, but you can set a variable to simulate it.
Written top of my head so not giving 100% it'll work like that, but that's the general idea. (If you wanted to do it for every spell, you could replace the static "wait 600" with "wait %recast", and manawallready with %spell_ready)Code:<var name="manawallready">1</var> . . . <if spell="Mana Wall"> <if advanced='"$manawallready"="0"'> <cancelspell/> </if> <command when="aftercast">sc v s manawallready 0; pause 600; sc v s manawallready 1</command> </if>
Failings: If you try to do manawall with recast ready but are stunned/pet/amnesia etc it'll start the timer. You can reset it manually (sc v s manawallready 1) but it'll reset to 1 again 10mins after initial activation. If you get restored/random deal, same issue, but likely a larger period where the timer will be wrong. If you're slowed/addled spell recasts will be off.
Personally I just watch recast rather than trying to do it automatically, but really depends on your usage.
If you check out the posts by IneptVagrant on the windower spellcast forum he might have found another solution.
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