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  1. #2261
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Nope, sure doesn't. Just logged her in to check to make sure it wasn't broke and I didn't know it. Is it possible when you were swapping her gear to yours you deleted a starting/closing tag and didn't realize it? I'll delete and repost to pastebin just to make sure I didn't mess something up.

    Reposted it here: http://pastebin.com/1iyDM8vU but I'm fairly certain it wasn't broke before.

  2. #2262
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Anybody have a working cor xml they can send me? Going insane trying to do this shit myself. Trying to get one with preshot/midshot rules and rules for art medal, I saw some stuff was posted in this thread about it but no xml posted.

  3. #2263
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    I'm currently working on one, but it's giving me a weird error at the moment. I can post it up if you want if you know how to work on the kinks on that sort of things. Could probably Frankenstein it if nothing else if you have the urge.

    Doh didnt' realize it was posted just last page, but I had deleted the one at that link anyway. http://pastebin.com/N3kVWeN6

  4. #2264
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Yeah I tried to dl the previous one but saw the link was empty haha, thanks!

  5. #2265
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Never really had to write a Preshot rule before, so I'm not sure if this is right or not.

    Code:
    <!-- Ranged Attack --> 
    <if Spell="Ranged"> 
    <equip when="Precast" set="Preshot" />
    <aftercastdelay delay=".5" /
    <equip when="Midcast" set="RATT" />
    </if>
    <!--End-->

  6. #2266
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Missing a > after the delay.

  7. #2267
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Other than that, is it right?

  8. #2268
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    No idea since I don't deal with RNG. I can tell you what they will do though.

    Before ranged attack, equip Preshot set
    ~0.8s after that equip RATT set
    Delay aftercast effects (Such as idle/TP) by 0.5s

  9. #2269
    Cerberus
    Join Date
    May 2009
    Posts
    423
    BG Level
    4
    FFXI Server
    Siren

    New to scripting and attempting to mix in a tp/ws set on rdm. I'm having trouble getting main/sub locked. It's probably something silly I'm missing. This xml is a copy/paste and I still need to fit in a lot. thanks for any help.

    Spoiler: show
    <?xml version="1.0" ?>
    <spellcast>
    <config
    RequireVersion="2.18"
    ShowGearSwaps="false"
    Debug="true"
    ShowSpellInfo="false"
    />

    <sets>
    <group default="yes" name="Rdm">
    <set name="Standard">
    <main>Terra's Staff</main>
    <sub>Raptor Leather Strap +1</sub>
    <ammo></ammo>
    <head>Warlock's Chapeau</head>
    <neck>Twilight Torque</neck>
    <lear>Insomnia Earring</lear>
    <rear>Antivenom Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Crimson Fng. Gnt.</hands>
    <lring>Jelly Ring</lring>
    <rring>Bitfrost Ring</rring>
    <back>Twilight Cape</back>
    <waist>Penitent's Rope</waist>
    <legs>Warlock's Tights</legs>
    <feet>Mahatma Pigaches</feet>
    </set>
    <set name="Magicbase" BaseSet="Standard">
    <main>$%SpellElementStaff</main>
    </set>
    <set name="Resting" BaseSet="Standard">
    <main>Pluto's Staff</main>
    <sub></sub>
    <ammo>Clarus Stone</ammo>
    <head>Volunteer's Khud</head>
    <neck>Eidolon Pendant</neck>
    <lear>Boroka Earring</lear>
    <rear>Antivenom Earring </rear>
    <body>Errant Houppelande</body>
    <hands></hands>
    <lring>Bifrost Ring</lring>
    <rring>Ether Ring</rring>
    <back>Felicitas Cape</back>
    <waist>Austerity Belt</waist>
    <legs>Nisse Slacks</legs>
    <feet>Lore Sabots</feet>
    </set>


    <set name="Enhancing" BaseSet="Standard">
    <ammo></ammo>
    <head>Warlock's Chapeau</head>
    <neck>Noetic Torque</neck>
    <lear>Insomnia Earring</lear>
    <rear>Antivenom Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Teal Cuffs</hands>
    <lring>Bifrost Ring</lring>
    <rring>Ether Ring</rring>
    <back>Estoqueur's Cape</back>
    <waist>Penitent's Rope</waist>
    <legs>Warlock's Tights</legs>
    <feet>Mahatma Pigaches</feet>
    </set>

    <set name="Stoneskin" BaseSet="Standard">
    <main>Apollo's Staff</main>
    <head>Teal Chapeau</head>
    <neck>NOetic Torque</neck>
    <lear></lear>
    <rear>Antivenom Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Teal Cuffs</hands>
    <lring>Bifrost Ring</lring>
    <rring>Ether Ring</rring>
    <back>Estoqueur's Cape</back>
    <waist>Penitent's Rope</waist>
    <legs>Mahatma Slops</legs>
    <feet>Mahatma Pigaches</feet>
    </set>
    <set name="Curing" BaseSet="Standard">
    <main>Apollo's Staff</main>
    <head>Teal Chapeau</head>
    <neck>Noetic Torque</neck>
    <lear></lear>
    <rear>Antivenom Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Teal Cuffs</hands>
    <lring>Bifrost Ring</lring>
    <rring>Sirona's Ring</rring>
    <back>Estoqueur's Cape</back>
    <waist>Penitent's Rope</waist>
    <legs>Warlock's Tights</legs>
    <feet>Mahatma Pigaches</feet>
    </set>
    <set name="EnfeeblingMagic" BaseSet="Magicbase">
    <ammo></ammo>
    <head>Teal Chapeau</head>
    <neck></neck>
    <lear></lear>
    <rear></rear>
    <body>Warlock's Tabard</body>
    <hands>Teal Cuffs</hands>
    <lring></lring>
    <rring></rring>
    <back></back>
    <waist>Penitent's Rope</waist>
    <legs>Mahatma Slops</legs>
    <feet></feet>
    </set>
    <set name="EleDoT" BaseSet="Magicbase">
    <ammo></ammo>
    <head></head>
    <neck>Elemental Torque</neck>
    <lear>Loquacious Earring</lear>
    <rear>Morion Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Wizard's Gloves</hands>
    <lring>Diamond Ring</lring>
    <rring>Omega Ring</rring>
    <back>Goetia Mantle</back>
    <waist>Desert Rope</waist>
    <legs>Mahatma Slops</legs>
    <feet></feet>
    </set>
    <set name="DarkMagic" BaseSet="Magicbase">
    <ammo></ammo>
    <head>Teal Chapeau</head>
    <neck></neck>
    <lear>Boroka Earring</lear>
    <rear>Morion Earring</rear>
    <body>Auger's Jaseran</body>
    <hands>Crimson Fng. Gnt.</hands>
    <lring>Diamond Ring</lring>
    <rring></rring>
    <back></back>
    <waist>Swift Belt</waist>
    <legs>Warlock's Tights</legs>
    <feet>Nebula Pigaches</feet>
    </set>
    <set name="Nuke" BaseSet="Magicbase">
    <ammo></ammo>
    <neck>Elemental Torque</neck>
    <lear>Moldavite Earring</lear>
    <rear></rear>
    <head>Warlock's Chapeau</head>
    <body>Teal Saio</body>
    <hands>Eradico Mitts</hands>
    <lring>Diamond Ring</lring>
    <rring>Bitfrost Ring</rring>
    <back>Potentia Cape</back>
    <waist>Penitent's Rope</waist>
    <legs>Teal Slops</legs>
    <feet>Nebula Pigaches</feet>
    </set>
    <Set name="Haste" BaseSet="Standard">
    <ammo></ammo>
    <head>Walahra Turban</head>
    <neck></neck>
    <lear>Insomnia Earring</lear>
    <rear>Antivenom Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Dusk Gloves</hands>
    <lring>Bifrost Ring</lring>
    <rring>Ether Ring</rring>
    <back></back>
    <waist>Swift Belt</waist>
    <legs></legs>
    <feet>Mahatma Pigaches</feet>
    </Set>
    <Set name="TP" BaseSet="Standard">
    <main lock="yes">Misericorde</main>
    <sub lock="yes">Genbu's Shield</sub>
    <ammo></ammo>
    <head>Walahra Turban</head>
    <neck>Twilight Torque</neck>
    <lear>Brutal Earring</lear>
    <rear>Antivenom Earring</rear>
    <body>Scorpion Harness</body>
    <hands>Dusk Gloves</hands>
    <lring>Jelly Ring</lring>
    <rring>Heed Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Swift Belt</waist>
    <legs>Warlock's Tights</legs>
    <feet>Nebula Pigaches</feet>
    </Set>
    <Set name="WS" BaseSet="Standard">
    <main lock="yes">Misericorde</main>
    <sub lock="yes">Genbu's Shield</sub>
    <ammo></ammo>
    <head>Warlock's Chapeau</head>
    <neck>Twilight Torque</neck>
    <lear>Brutal Earring</lear>
    <rear>Moldavite Earring</rear>
    <body>Augur's Jaseran</body>
    <hands>Eradico Mitts</hands>
    <lring>Rajas Ring</lring>
    <rring>Diamond Ring</rring>
    <back>Atheling Mantle</back>
    <waist>Penitent's Rope</waist>
    <legs>Teal Slops</legs>
    <feet>Nebula Pigaches</feet>
    </Set>
    </group>
    </sets>
    <variables clear="true">
    <!-- Var: Elemental Staves -->
    <var name="IceStaff">Aquilo's Staff</var>
    <var name="WindStaff">Auster's Staff</var>
    <var name="EarthStaff">Terra's Staff</var>
    <var name="ThunderStaff">Jupiter's Staff</var>
    <var name="WaterStaff">Water Staff</var>
    <var name="FireStaff">Vulcan's Staff</var>
    <var name="DarkStaff">Pluto's Staff</var>
    <var name="LightStaff">Apollo's Staff</var>
    <!-- Var: Elemental Obis -->
    <var name="IceObi">Hyorin Obi</var>
    <var name="WindObi">Furin Obi</var>
    <var name="EarthObi">Dorin Obi</var>
    <var name="ThunderObi">Rairin Obi</var>
    <var name="WaterObi">Suirin Obi</var>
    <var name="FireObi">Karin Obi</var>
    <var name="DarkObi">Anrin Obi</var>
    <var name="LightObi">Korin Obi</var>
    </variables>

    <rules>


    <!-- Behaviour -->
    <command when="Idle">wait 1; sc set Standard</command>
    <command when="Resting">wait 1; sc set Resting</command>
    <command when="Engaged">sc set TP</command>

    <!-- Spells -->
    <if spell="Fir*|Bliz*|Aer*|Thund*|Water*|Flare*|Freeze *|Tornado*|Quake*|Burst*|Flood*|Stone|Stone II|Stone III|Stone IV|Stone V|Stonega|Stonega II|Stonega III|Stoneja">
    <action type="equip" when="Precast" set="Nuke" />
    </if>
    <if spell="Gravity|Poison*|Blind*|Break|Bind|Sleep*|Di spel">
    <action type="equip" when="Precast" set="EnfeeblingMagic" />
    </if>
    <if spell="Drain*|Aspir*|Bio*|Stun*">
    <action type="equip" when="Precast" set="DarkMagic" />
    </if>
    <if spell="Burn|Frost|Choke|Rasp|Shock|Drown">
    <action type="equip" when="Precast" set="EleDoT" />
    </if>
    <if spell="Stoneskin">
    <action type="equip" when="Precast" set="Stoneskin" />
    </if>
    <if spell="Cur*">
    <action type="equip" when="Precast" set="Curing" />
    </if>
    <if spell="Aeolian Edge">
    <action type="equip" when="precast" set="WS" />
    <action type="equip" when="aftercast" set="TP" />
    </if>

    <!-- Rule: Elemental Nukes -->
    <elseif spell="Fir*|Bliz*|Aer*|Thund*|Water*|Flare*|Freeze *|Tornado*|Quake*|Burst*|Flood*|Stone|Stone II|Stone III|Stone IV|Stone V|Stonega|Stonega II|Stonega III|Stoneja">
    <action type="equip" set="Nuke">
    <main>$%SpellElementStaff</main>
    </action>
    <action type="Addtochat">--| %group Nuke Set |--</action>
    <if MPPAftercastLT="50">
    <action type="equip">
    <neck>Uggalepih Pendant</neck>
    </action>
    </if>
    <if advanced='("%SpellElement"=="%DayElement")'>
    <action type="equip">
    <waist>$%SpellElementObi</waist>
    <legs></legs>
    <back>Twilight Cape</back>
    </action>
    </if>
    <elseif advanced='("%SpellElement"=="%WeatherElement")'>
    <action type="equip">
    <waist>$%SpellElementObi</waist>
    </action>
    </elseif>
    </elseif>

    <!-- Rule: Dark & Enfeebling Magic - Skill + Macc + Element Staff -->
    <if skill="DarkMagic|EnfeeblingMagic">
    <action type="equip" set="%skill">
    <main>$%SpellElementStaff</main>
    </action>
    <action type="Addtochat">--| %skill Set |--</action>
    <if advanced='("%SpellElement"=="%DayElement")||("%Spe llElement"=="%WeatherElement")'>
    <action type="equip">
    <waist>$%SpellElementObi</waist>
    </action>
    </if>
    <if spell="Sleep*">
    <action type="equip">
    <feet></feet>
    </action>
    </if>
    </if>


    <if spell="haste|pha*|bar*|en*|refresh*|pro*|shell*|aq uaveil|blink">
    <action type="equip" when="precast" set="Enhancing" />
    </if>

    <!-- Sleep timers -->
    <if Spell="Sleep">
    <action type="command" when="aftercast">spellcast var inc sleepid;wait 30;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 30s</action>
    <action type="command" when="aftercast">wait 45;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 15s</action>
    <action type="command" when="aftercast">wait 55;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
    </if>
    <if Spell="Sleepga">
    <action type="command" when="aftercast">spellcast var inc sleepid;wait 30;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 30s</action>
    <action type="command" when="aftercast">wait 45;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 15s</action>
    <action type="command" when="aftercast">wait 55;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
    </if>
    <if Spell="Sleep II">
    <action type="command" when="aftercast">spellcast var inc sleepid;wait 60;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 30s</action>
    <action type="command" when="aftercast">wait 75;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 15s</action>
    <action type="command" when="aftercast">wait 85;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
    </if>
    <if Spell="Sleepga II">
    <action type="command" when="aftercast">spellcast var inc sleepid;wait 60;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 30s</action>
    <action type="command" when="aftercast">wait 75;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 15s</action>
    <action type="command" when="aftercast">wait 85;input /echo [$sleepid:%spell] &lt;%Target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
    </if>
    <!-- Overwrite Stoneskin -->
    <if Spell="Stoneskin" BuffActive="Stoneskin">
    <action type="command" when="midcast">cancel 37</action>
    <action type="midcastdelay" delay="4" />
    </if>
    <!-- Overwrite Sneak -->
    <if Spell="Sneak" BuffActive="Sneak">
    <action type="command" when="midcast">cancel 71</action>
    <action type="midcastdelay" delay="1" />
    </if>
    <!-- Swap back aftercast -->
    <else>
    <equip when="AfterCast" set="Standard" />
    </else>
    </rules>
    </spellcast>

  10. #2270
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,693
    BG Level
    6
    FFXIV Character
    Zimt Zucker
    FFXIV Server
    Sargatanas

    If you put [ code ] and [ /code ] inside the spoiler, it'll keep the formatting.

  11. #2271
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    <if EquipMain="Name of weapon here|Name of another potential weapon here">
    <equip when="all">
    <main lock="yes">%EquipMain</main>
    <sub lock="yes">%EquipSub</sub>
    </equip>
    </if>

  12. #2272
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    My friend uses this on his WHM; works perfect. Use Reprisal for melee toggle.
    Code:
    <!--Toggles-->
    		<if spell="Reprisal">
    			<if advanced='"$Melee" = "0"'>
    				<var cmd="set Melee 1" />
    				<addtochat color="57">Gear Toggle - Melee On</addtochat>
    			</if>
    			<else>
    				<var cmd="set Melee 0" />
    				<addtochat color="57">Gear Toggle - Melee Off</addtochat>
    			</else>
    		</if>
    		<if advanced='"$Melee" = "1"'>
    			<equip when="idle|engaged|resting|precast|midcast|aftercast">
    				<main lock="t" />
    				<sub lock="t" />
    				<range lock="t" />
    			</equip>
    		</if>
    <!--End-->

  13. #2273
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    22
    BG Level
    1
    FFXI Server
    Valefor

    ok all my nin xml is jacked >< I cant post links yet but its on pastebin.com/eQUpdAkP

    it wont fire in windower and xml notepad keeps giving me error: '<',hexadecimal value 0x3c, is an invalid attribute charachter. line 303, position 21.

    Im kinda new to this xml stuff but im editing this script mad crazy

    Any ideas? lol

    Scott

  14. #2274
    Old Merits
    Join Date
    Mar 2008
    Posts
    1,003
    BG Level
    6
    FFXI Server
    Ragnarok

    Slight syntax problems; use '&gt;= 1' not '>=1' and a mix up with quote marks and apostrophe. Rest looks ok.

    Fixed ver: http://pastebin.com/ptQLzsa1

    Future hint: if you use notepad++ and the XML option in the 'Language' tab, errors like that are easier to spot with the colour-coding.

    Edit: and for the above reprisal post you obviously need to define the Melee variable

    Code:
    <var name="Melee">0</var>
    0 to default not locking weapon
    1 to default locking weapon

  15. #2275
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    22
    BG Level
    1
    FFXI Server
    Valefor

    thanks for the help cleared the errors up im giving up on xml though. I tried to make create one but for some reason this one wont swap the gear, spellcast says it loads fine, no errors in xml notepad but when loaded script does nothing. I conceed defeat lol

  16. #2276
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    22
    BG Level
    1
    FFXI Server
    Valefor

    for some odd reason my mage xml's work fine but i cant for the life of me get a melee one to even change gear i have tried and tried, i reloaded 2.43 think that could be a issue?

  17. #2277
    Cerberus
    Join Date
    Jan 2006
    Posts
    427
    BG Level
    4

    Does anyone know how to have after cast delay set automatically based on my current spell casting time rather than the default cast time? I don't want to have to set it up for every spell myself =/

  18. #2278
    Sea Torques
    Join Date
    Jul 2009
    Posts
    679
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by arioch View Post
    Does anyone know how to have after cast delay set automatically based on my current spell casting time rather than the default cast time? I don't want to have to set it up for every spell myself =/
    SpellCast doesn't know how fast your spells will actually cast. You'd have to do math based on the %CastTime, taking into account the amount of Fast Cast you have, Light/Dark Arts, etc. and using <cmd>wait $NewCastTime; /sc set Idle</cmd>

  19. #2279
    New Merits
    Join Date
    Jan 2009
    Posts
    204
    BG Level
    4
    FFXI Server
    Ragnarok

    I have a spellcast var that changes by a keyboard shortcut, I also have a text box tied to that same button combination. My text box changes when I hit the buttons but fails to change the var.

    Code:
    Ctrl+Alt 1 - 3 changes my gear set and displays the sets name via the text plugin.
    Code:
    [init.txt]
    //Spellcast Macro 
    bind ^!1 spellcast var set GearSet DD
    bind ^!1 text set Macro text "DD"
    bind ^!2 spellcast var set GearSet Evasion
    bind ^!2 text set Macro text "Evasion"
    bind ^!3 spellcast var set GearSet Tank
    bind ^!3 text set Macro text "Tank"
    It seems to me windower will only do the last command listed for the button combination, so is there a way to tie 2 commands to one binding, or another way to do what I am trying to do?

  20. #2280
    Sea Torques
    Join Date
    Jul 2009
    Posts
    679
    BG Level
    5
    FFXI Server
    Leviathan

    Code:
    bind ^!1 spellcast var set GearSet DD; text set Macro text "DD"
    bind ^!2 spellcast var set GearSet Evasion; text set Macro text "Evasion"
    bind ^!3 spellcast var set GearSet Tank; text set Macro text "Tank"

Page 114 of 328 FirstFirst ... 64 104 112 113 114 115 116 124 164 ... LastLast

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    By freewind in forum FFXI: Everything
    Replies: 6
    Last Post: 2005-09-06, 16:42