Why isn't Spellcast 2.3 on Windower.net? I guess a better question is when is it out of beta?
Why isn't Spellcast 2.3 on Windower.net? I guess a better question is when is it out of beta?
Just want to warn people, spellcast is currently broken with any new items and gear from the latest patch.
If you want to use your shiny new campaign and AN items you have to stop using spellcast. If you want to use spellcast you cannot use the new gear. This includes the new pixy weapons..
At least until it's updated. ;(
Edit: Never mind, I just forced windower to update and now it doesn't crash anymore. Ignore my retard post. >_>
Anyone know if this works with the new BLU spells? Spellcast 2.22 doesn't seem to load my gear for Sub-zero Smash. =\
After revising and testing my blm .xml with Spellcast 2.30 I am finding a problem. I swap to convert gear on precast then in midcast swap to my nuking gear. My idle gear has Sorcerer's Tonban on my legs but for conversion I swap to Zenith Slacks. Sometimes when nuking on the day of the week spellcast 2.30 will parse the rules for nuking so fast that it sees I am wearing Sorcerer's Tonban but switches to Zenith Slacks for conversion but wont swap back to Sorcerer's Tonban for nuking on the day because it saw me wearing it during idle phase. This doesn't happen all the time I would say it happens about 50% of the time on the day of the nuke.
Is there a way to force spellcast to send a gear change command even though it thinks the gear is equipped already?
My game's crashing the second I even load spellcast - updateresources isn't doing anything... taken me hours to remake RDM macros so I could go slaughter a moogle.
Check your command strings. A lot of times your probably just missing a closing " or </>. I do it all the time lol.
Spellcast made life as a mage very less stressful. I don't need 2-3 macros for an enfeeble and 43583083 for nukes.
Yeah it's still crashing out completely for me at the moment - have rewritten RDM macros to go back into windower scripts (needed to quit pratting around and re-do some gear sets anyway) but BLM without automated obi changes etc is pretty grrrr and /lazy.
Checking xml code brings up nowt... did all of nyzul and moogle last night with the "POL has encountered an error and needs to close" box shoved down the bottom of the screen in defiance :D
Seems to be fixed by swearing at it repeatedly, threatening to ram a screwdriver in the PC's innards and rebooting it a few times (my solutions to anything PC related). Still flakier than it usually is but meh - my comp's on its last legs.
http://i2.photobucket.com/albums/y23...725_233351.jpg
http://i2.photobucket.com/albums/y23...725_233359.jpg
Is what happens when I go to check my chatlog.
Yeah, the same thing was happening to my fiancee's game the other day after she started using spellcast. Not sure if there's anything in particular that was causing it, the only thing I thought was "not the norm" was that she was playing a job that she hadn't yet written SpellCast files for. I've been using it for a while new and haven't seen anything like that at all.
A chatlog-related bug that I do have though: if I'm 2-boxing, running two copies of the game on one computer, and I open the chatlog, sometimes that copy of the game will totally lock up. Seems to only happen if SpellCast is running.
In the past, I got that bug where expanding the chatlog clears it out. It seems to stop doing that if I zone, if I remember correctly.
This isn't Spellcast-related, it's been an issue with dual-boxing for a looong time. I talked to Aikar about it a while back and he didn't know a specific cause for it other than it being yet another fun issue as a result of FFXI not officially supporting multiple running instances (similar to chat log contamination).