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  1. #2681
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,043
    BG Level
    7
    FFXI Server
    Sylph

    Also does anyone have a nice puppetmaster update .xml? I haven't played the job in 3 years, but I did enjoy it when cap was still 75.

  2. #2682
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I'm in the process of updating this XML to v2, but if you look at the abilities section, you'll see the code you're looking for (Minus High Jump since I don't necessarily want that when tanking):http://pastebin.com/zfNvfLfH

  3. #2683
    Fake Numbers
    Join Date
    Feb 2009
    Posts
    86
    BG Level
    2
    FFXIV Character
    Akairyu Gestalter
    FFXIV Server
    Ultros

    Not technically a Spellcast question, but I figure I'm more likely to get an answer here (Also lazy, don't want to make a Windower forum account etc.)

    A few job abilities don't fire when aliased to the G keys. I first noticed it with Assault, and now both Innin and Yonin. I thought I remembered fixing it in the past, but I don't remember how. Anyone know anything about this or can point me more specifically where I can find an answer? Search is failing me.

  4. #2684
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    That seems odd, but try "input //innin" instead of just "innin" - or input /ja "Innin" <me>

  5. #2685
    Fake Numbers
    Join Date
    Feb 2009
    Posts
    86
    BG Level
    2
    FFXIV Character
    Akairyu Gestalter
    FFXIV Server
    Ultros

    Tried both, still nothing :/

  6. #2686
    Fake Numbers
    Join Date
    Feb 2009
    Posts
    86
    BG Level
    2
    FFXIV Character
    Akairyu Gestalter
    FFXIV Server
    Ultros

    Never mind, this might be the XI-Util G510Binder plugin getting borked by the update today. Tried loading a couple other job's keybind/alias scripts and nothing seems to be working. I'll see if I can get that running properly again before futzing around with this too much

    EDIT: My bad with the double post

  7. #2687
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Need a war spellcast that has restraint up/down sets, also abyssea in/out sets would be nice, but I can add that if it doesn't have them.

    Anyone mind hookin' me up?

  8. #2688
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    BLU XML (2.0) Complete!

    Disclaimer: This is a DIFFERENT Include XML and will probably break your MNK XML (Maybe DRG). DRG and MNK will become upgraded in the future to adapt to these new changes. The major change is to some set names and triggers.

    Where to get: Click my name and on the profile page look for:

    Includev2
    Blue Mage
    Triggers (Just a list of the new triggers and the BLU section should list the Class-specific triggers)

    This version should work without AutoExec!

    Full Notes to come later.

  9. #2689
    Smells like Onions
    Join Date
    May 2011
    Posts
    9
    BG Level
    0
    FFXI Server
    Phoenix

    I have a question. (Somewhat of a request)

    On occasion I go to Castle Zvahl Baileys (S) on the Zvahl Fortalice and AFK skill up and normally I'll /WAR for Defender and Aggressor.

    Is it possible to have a script that would:
    1. Make defender/aggressor recast every 3min/5min
    2. engage/attack Zvahl Fortalice when it pops up (Says 30-60 mins on wiki) Idk if it can just cycle for Zvahl Fortalice.


    Idk much about .xml so I have no idea where to start with this...

  10. #2690
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by Darkzeru View Post
    On occasion I go to Castle Zvahl Baileys (S) on the Zvahl Fortalice and AFK skill up and normally I'll /WAR for Defender and Aggressor.

    Is it possible to have a script that would:
    1. Make defender/aggressor recast every 3min/5min
    2. engage/attack Zvahl Fortalice when it pops up (Says 30-60 mins on wiki) Idk if it can just cycle for Zvahl Fortalice.


    Idk much about .xml so I have no idea where to start with this...
    Spellcast will crash if you try to loop too many commands (defender every 3 min, etc), and it can't auto-attack things when they repop.

  11. #2691
    BG Content
    Join Date
    Jul 2007
    Posts
    22,346
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Could a script be written to do what he asks? Something like /targetnpc, /fight?

  12. #2692
    Smells like Onions
    Join Date
    May 2011
    Posts
    9
    BG Level
    0
    FFXI Server
    Phoenix

    Quote Originally Posted by Byrthnoth View Post
    Could a script be written to do what he asks? Something like /targetnpc, /fight?
    Sup Byrth lol

  13. #2693
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,599
    BG Level
    6
    FFXI Server
    Odin

    Idk the looping part, but if you can make a script loop (I'm sure its posted somewhere as I've seen skillup scripts)

    input /targetnpc;pause 1;/ma "Meteor" <t>

    Then have spellcast look for Meteor, inside that look for target, if matches execute commands.

    Code:
    <if mode="and" Spell="Meteor" SpellTargetName="Zvahl Fortalice">
    	<action type=“Command”>input /attack &lt;t&gt;</action>
    </if>

  14. #2694
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Darkzeru View Post
    On occasion I go to Castle Zvahl Baileys (S) on the Zvahl Fortalice and AFK skill up and normally I'll /WAR for Defender and Aggressor.

    Is it possible to have a script that would:
    1. Make defender/aggressor recast every 3min/5min
    2. engage/attack Zvahl Fortalice when it pops up (Says 30-60 mins on wiki) Idk if it can just cycle for Zvahl Fortalice.


    Idk much about .xml so I have no idea where to start with this...
    Yeah this all can be done in spellcast and autoexec its pretty simple actually if you understand how its works with using a trigger spell to perform commands and then cancel the spell. Its the basis of all the good spellcast based skill up scripts. see this example for skilling up http://wiki.windower.net/plugins/spe..._rdm_enhancing the old windower macros had the problem crashing I haven't had a issue with spellcast....

  15. #2695
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    BLU XML fix (2.1)

    I had several errors due to last minute changes I made last night (6AM goodies!), which I noticed during the fight. These included a missing Head Butt variable and incorrect set names (I changed names with spaces to single words; for example, Magic Accuracy is now MagicAccuracy). Make sure to update! Notes still to come when I unlazy.

  16. #2696
    Banned.

    Join Date
    Jul 2008
    Posts
    53
    BG Level
    2
    FFXI Server
    Caitsith

    Quote Originally Posted by eotfofyl View Post
    http://pastebin.com/T5b2BzXb include

    http://pastebin.com/vadaxWwm rdm

    Staves wont swap ;; ideas anyone?
    Shameless bump. Would really like to get it working. Looks like it should work but nothin.

  17. #2697
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Updated SC?

  18. #2698
    Banned.

    Join Date
    Jan 2010
    Posts
    1,205
    BG Level
    6

    Quote Originally Posted by Yugl View Post



    SpellTargetHPPLT (Spell Target's HP is less than)
    SpellTargetHPPGT (Spell Target's HP is greater than)
    This doesn't really help me, what's the full script?

  19. #2699
    E. Body
    Join Date
    Nov 2008
    Posts
    2,048
    BG Level
    7
    FFXI Server
    Bismarck

    having issues with my ichi cast/ni cancel section. not canceling out shadows when casting ichi. any ideas?

    Code:
    <if type="Ninjutsu|*Magic">
    			<if spell="Utsusemi: Ichi">
    				<defaulttarget target="&lt;me&gt;" />
    				<castdelay delay=".2" />
    				<equip when="precast" set="Utsusemi" />
    				<!-- The next 4 lines are used to cancel shadows incase you have Ni active -->
    				<!-- 66 is for 1 shadow, 446 is for 2 shadows, 445 is if you  have 3 shadows active -->
    				<!-- No way to program Spellcast to discern if Ichi or Ni is active, deal with it -->
    				<midcastdelay delay="2.5" />
    				<command when="midcast">cancel 66</command>
    				<command when="midcast">cancel 445</command>
    				<command when="midcast">cancel 446</command>
    				<equip when="aftercast" set="%status" />
    			</if>
    			<elseif spell="Utsusemi: Ni">
    				<defaulttarget target="&lt;me&gt;" />
    				<castdelay delay=".2" />
    				<equip when="precast" set="Utsusemi" />
    				<equip when="aftercast" set="%status" />

  20. #2700
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Shiyo View Post
    This doesn't really help me, what's the full script?
    <if spell="Cure*">
    <equip set="Cure" />
    <if SpellTargetHPPGT="80">
    <equip when="midcast">
    <body lock="true">WHM AF3+2</body>
    </equip>
    </if>
    <else>
    <equip when="midcast">
    <body lock="true">WHM JSE</body>
    </equip>
    </else>
    </if>

    Not sure what's the issue with Utsu stuff, but here's the code I use:

    Code:
    <elseif spell="Utsusemi: Ichi" buffactive="Copy Image*" notbuffactive="Silence|Mute|Omerta|Obliviscence">
                <if notbuffactive="Copy Image (3)|Copy Image (4)">
                    <midcastdelay delay="2.5" />
                    <cmd when="midcast">cancel 66</cmd>
                    <cmd when="midcast">cancel 446</cmd>
                </if>
                <else>
                    <cancelspell />
    				<return />
                </else>
            </elseif>

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