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  1. #3301
    Hydra
    Join Date
    Aug 2011
    Posts
    128
    BG Level
    3
    FFXIV Character
    Alethea Khethys
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck

    Thanks for the timestamps. Will make it easier for me to obsessive-compulsively make sure all my stuff is up-to-date. >_>

    As for bindings, mine are fairly similar to those at the moment. The main problem I was running into was when I tried to fit too much in there (such as job-specific triggers or the MDT elements) or when something was different between the triggers in different XMLs. I suppose it's probably best if I just fit those into macros or perhaps set up some scripts I could execute (maybe autoexecute?) on job change to swap the specific spell bindings but keep the function the same. I seem to remember someone mentioning they did something similar several pages back, but I believe they executed those scripts manually instead of through some autoexec fuction.

  2. #3302
    New Merits
    Join Date
    Apr 2009
    Posts
    242
    BG Level
    4
    FFXI Server
    Leviathan

    So been busy for a few months and havent played, suddenly I come back and am running around on sch (hardly played much before so its been a while) and spellcast is working fine other than it doesn't equip anything in my nuking set. It equips my staff and ugg. pendant when applicable but no other gear. But it does however equip stuff for cures/enfeebles/enh/etc. Any suggestions?

    http://pastebin.com/Bxn81PAV

  3. #3303
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Motenten: How do you autoupdate on pastebin?

  4. #3304
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Autoupdate? I'm not sure what you mean..

    If you mean the timestamp, I do that manually with my text editor. I can press a single key to insert a timestamp value, so when I want to upload a new version I just select the old timestamp text and hit F7 and it's ready to go. I could probably build a macro that would auto-execute each time I save the file...

    Ok, motivated enough to write something to allow me to be lazier. Ctrl-Shift-S automatically updates the "last modified" timestamp and saves the file for me (a simple script in UltraEdit, should you happen to use that editor). Still have to manually upload to pastebin, though.

  5. #3305
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Any way to do that on Notepad++?

    Edit: Nvm, macro?

  6. #3306
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    N++ itself has recordable macros, so can sort of do what you want, but doesn't seem to have an automatic timestamp generator, so probably won't be able to handle it entirely from there. There are plugins such as NppJavaScript or NppScripting that seem like they would allow you to write what you need, and can be assigned to various shortcut keys. You'd have to mess around with it to see if it's workable.

    For reference, here's the script I wrote up for it:

    Spoiler: show
    Code:
    function validSpellcast()
    {
      var validPath = /spellcast/i;
      return (validPath.test(UltraEdit.activeDocument.path) && UltraEdit.activeDocument.isExt("xml"));
    }
    
    if (validSpellcast())
    {
        UltraEdit.activeDocument.gotoLine(1, 1);
        UltraEdit.activeDocument.findReplace.mode = 0;
        UltraEdit.activeDocument.findReplace.regExp = true;
        UltraEdit.activeDocument.findReplace.find("<!-- Last modified: .* -->");
        
        if (UltraEdit.activeDocument.isFound()) {
            UltraEdit.activeDocument.write("<!-- Last modified: ");
            UltraEdit.activeDocument.timeDate();
            UltraEdit.activeDocument.write(" -->");
            UltraEdit.save();
        } else {
            UltraEdit.activeDocument.gotoLine(3,1);
            UltraEdit.activeDocument.write("    <!-- Last modified: ");
            UltraEdit.activeDocument.timeDate();
            UltraEdit.activeDocument.write(" -->\n\n");
            UltraEdit.save();
        }
    }

  7. #3307
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Ya, idk how to use real programs, so I'll just stick to the old fashion method I guess.

  8. #3308
    Insert witty title here
    Join Date
    Jun 2007
    Posts
    1,191
    BG Level
    6
    FFXI Server
    Phoenix

    Bindings: For all of my jobs, I use alt-f9 through alt-f12 for idle/engaged/pdt/mdt sets. On BLU, I use alt-f1 through alt-f5 for various trigger spells for swapping variables, etc (tp in refresh/haste gear, idle legs, etc).

  9. #3309
    Relic Weapons
    Join Date
    Jun 2011
    Posts
    311
    BG Level
    4

    I got frutrating problem with RNG barrage

    here's my snippet code:
    Code:
     <!-- RULES FOR RNG -->
          <action type="equip" set="Idle $WType" when="idle|aftercast"/>
    
          <!-- General ranged attack rule -->
          <if spell="ranged">
            <midcastdelay delay="0.1" />
            <aftercastdelay delay="4.2"/>
            <action type="equip" when="precast" set="Idle $WType"/>
            <if buffactive="Barrage">
              <command>input /echo Shooting Barrage with $WType</command>
              <action type="equip" when="midcast" set="Barrage $WType" />
            </if>
            <else>
              <command>input /echo normal shot for $WType</command>
              <action type="equip" when="midcast" set="Normal Shooting $WType" />
            </else>
          </if>
    $WType is weapon type, it can be Bow, XBow, or Gun

    And my relevant set:
    Code:
    <set name="Idle">
            <head>Sylvan Gapette +2</head>
            <neck>Sylvan Scarf</neck>
            <lear>Volley Earring</lear>
            <rear>Clearview Earring</rear>
            <body>Sylvan Caban +2</body>
            <hands>Alruna's Gloves</hands>
            <lring>Rajas Ring</lring>
            <rring>Jalzahn's Ring</rring>
            <back>Amemet Mantle +1</back>
            <waist>Impulse belt</waist>
            <legs>Entois trousers</legs>
            <feet>Sylvan Bottln. +2</feet>
    </set>
    <set name="Idle Bow" baseset="Idle">
            <ammo>Scorpion Arrow</ammo>
    </set>
    ...
    <set name="Normal Shooting Bow" baseset="Idle">
            <hands>Syl. Glvltte. +1</hands>
            <waist>Crudelis Belt</waist>
            <legs>Sylvan Bragues +2</legs>
    </set>
          ...
    <set name="Barrage" baseset="Normal Shooting $WType">
            <hands>Htr. Bracers +1</hands>
            <legs>Mirador Trousers</legs>
            <back>Libeccio Mantle</back>
            <feet>Sylvan Bottln. +2</feet>
    </set>
    <set name="Barrage Bow" baseset="Barrage">
            <ammo>Antlion Arrow</ammo>
    </set>
    Normal shots fire no problem, but when it comes to firing barrage, I got "You do not have an appropriate ranged weapon equipped" error.
    But I'm 100% sure the barrage aftercast fires after that

    The log displayed something like this:
    xx:34:01 Shooting Barrage with Bow
    xx:34:01 Equipment changed.
    xx:34:05 You do not have an appropriate ranged weapon equipped.
    xx:34:07 Equipment changed.

  10. #3310
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    Does anyone have a nice WHM spellcast laying around they wouldn't mind sharing?

  11. #3311
    Hydra
    Join Date
    Aug 2011
    Posts
    128
    BG Level
    3
    FFXIV Character
    Alethea Khethys
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck

    Quote Originally Posted by Haborym View Post
    Does anyone have a nice WHM spellcast laying around they wouldn't mind sharing?
    Motenten's is quite nice: http://pastebin.com/9KRJrvpZ

    Don't have white mage leveled myself, but I recommended it for a friend and he is loving it.

    EDIT: Make sure you get the include as well: http://pastebin.com/3zkvMkpH

  12. #3312
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,731
    BG Level
    8
    FFXI Server
    Carbuncle

    I swear for the life of me I just saw someone post a cor xml like a day or two ago, but I can't find it at all. Does anyone have any?

    I'm starting to try and fix up my xmls, they're old and outdated as shit, guess I'll probably just fix my old one myself.

  13. #3313
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Updated BLU XML: http://pastebin.com/u/Yugl

    Grab Yugl-Include and Yugl-BLUv3. I haven't done a full check since I haven't leveled the new spells, but this should work since most of it is magic changes or stuff from my XML template. I'll rewrite the guide to the XML in a few seconds. The most notable changes are:

    - Shining Fantasia used to lock breath sets
    - Dire Set added (Diaga V)
    - Movement on and off/during battle or during idle (Raptor Mazurka)
    - Magic sets revamped
    ** Sleeps now use Magic Accuracy with the potential for Dire Sets to overlay
    ** Magical sets now changed to the following label: Magical-PrimaryMOD-WSC1:WSC2 (Exception: Leafstorm, cause fuck making a single set for that) [EX: CW => Magical-INT-DEX]
    ** Labeled the rules for easy viewing
    ** Benthic Changed from Physical-AGI to Physical-AGI:ACC
    ** Added Physical-STR:ACC for Heavy Strike
    ** Previously, some magic sets were specifically named (Charged Whisker, EG, and Thermal); they have now been changed to their respective magic sets
    ** Added Utsusemi midcast sets to avoid bypassing main weapon locks
    ** Using ranged attacks will automatically equip the weapon designated by R-Weapon (See variable section) so that you do not have to equip the weapon manually
    ** BLU-Recast set added for Self-Buffs without modifiers; This is to appease the tension between those that want to maximize recast reduction and those that don't care to change gear when casting unmodified self-buffs (If you do not want to use recast reduction gear, leave this set blank and do not baseset Haste)
    ** Headbutt now uses the set "Stun-Haste/MagicACC" and shares this set with Sudden Lunge

  14. #3314
    Cerberus
    Join Date
    Jun 2010
    Posts
    461
    BG Level
    4

    Between these two syntax is there a functionality difference or just personal writing preference of the coder?

    Code:
    <if advanced='(int)$Utsusemi == 1'></if>
    Code:
    <if advanced='"$Utsusemi" == "1"'></if>
    Thanks for any insight.

  15. #3315
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    A poster brought to attention numerous errors in the latest version of BLU XML. I fixed those and reuploaded the XML. Errors include problems with Variables/Sets, so anyone who downloaded the earlier version definitely needs to reDL again (Sad, I know). The set names have changed, so do not expect a Copy > Pasta work in grand; however, you can paste individual sets under the new set names (For example, Physical-STR has now converted to Physical-STR-N, so all you need to do is copy+paste the gear you had for Physical-STR to Physical-STR-N).

    @Nikia:
    Apostrophe is used to open/close advanced rules, so all advanced rules will use them. Quotes are used to read variables and the like as words. For example, if doing $Variable=CAR, you NEED to use quotes. If doing $Variable=AnyNumberLessThan100, you do not need to use quotes.

  16. #3316
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Does anyone have a good RNG xml they would be willing to share before I try to make my own?

  17. #3317
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by nikia View Post
    Between these two syntax is there a functionality difference or just personal writing preference of the coder?

    Code:
    <if advanced='(int)$Utsusemi == 1'></if>
    Code:
    <if advanced='"$Utsusemi" == "1"'></if>
    Thanks for any insight.
    The first does an integer comparison. If $Utsusemi was 1, 01, 0001, 1.0, etc, any of those would be valid and return true.

    The second does a string comparison. It's only valid if $Utsusemi is equal to the string "1". "01", "0001", "1.0", etc, would all return false.

    The value that's actually placed in $Utsusemi depends on how it's assigned. In general, use the one that best represents the comparison you're trying to do. I would use the first if I was setting numeric values (such as my physical accuracy levels variable), and the second if I was using a toggle, using "Yes" or "No" as values (or perhaps "On" or "Off", depending on variable reading). I would not use the numbers 0 and 1 as a toggle variable value.

  18. #3318

    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2006
    Posts
    4,415
    BG Level
    7

    <3 yugl

  19. #3319
    Melee Summoner
    Join Date
    Mar 2010
    Posts
    25
    BG Level
    1
    FFXI Server
    Caitsith

    Why is this coming up false in abyssea?

    Code:
    <if advanced='"%zone"=="Abyssea*"'>
         do stuff
    </if>

  20. #3320
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Use %Area.

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