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  1. #3861
    Puppetmaster
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    Nov 2008
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    Bahamut

    Is there anyway to check what items are in my inventory? Either with spellcast or autoexec or a mixture of both?

    I am trying to use echo drops when I am silenced, but would rather use a temp item if I'm in VW or abyssea and there is one available, if not still need to use the echo's.

  2. #3862
    RIDE ARMOR
    Join Date
    Apr 2010
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    22
    BG Level
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    FFXI Server
    Valefor

    Thanks a ton Kayu i like the rolls in chat for lucky numbers. Sorry the kudo's are late been sick for a while.

  3. #3863
    Cerberus
    Join Date
    Nov 2006
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    443
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    4
    FFXI Server
    Titan

    Quote Originally Posted by Slore View Post
    Thanks a ton Kayu i like the rolls in chat for lucky numbers. Sorry the kudo's are late been sick for a while.
    i recomend using the one thats posted on the complete spellcast topic its less confusing(none of those spellcasts are mine i just edited them to my use) also i would recomend to add some code if you are using omphalus bullet so you dont lose it(just to make sure it forces the change just incase something would go wrong)

  4. #3864
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    A return rule is safer than gear change since having a window open will invalidate the gear change but will allow for the shot to continue.

  5. #3865
    Cerberus
    Join Date
    Nov 2006
    Posts
    443
    BG Level
    4
    FFXI Server
    Titan

    Quote Originally Posted by Yugl View Post
    A return rule is safer than gear change since having a window open will invalidate the gear change but will allow for the shot to continue.
    so would be like
    if ammo omphalos equiped
    *if not quickdraw
    *cancel
    *equip steel bullet
    *return

    ?

  6. #3866
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I would be more specific about the Ammo=Omphalos because you don't want to cancel for *every* command its not QD (EX: If you're sub WAR for Berserk or Warcry).

  7. #3867
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    287
    BG Level
    4

    Quote Originally Posted by BahamutRicker View Post
    Is there anyway to check what items are in my inventory? Either with spellcast or autoexec or a mixture of both?

    I am trying to use echo drops when I am silenced, but would rather use a temp item if I'm in VW or abyssea and there is one available, if not still need to use the echo's.
    find plugin might help
    http://forums.windower.net/topic/201...-plugins-find/

  8. #3868
    Puppetmaster
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    Nov 2008
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    Bahamut

    Quote Originally Posted by Rasantath View Post
    I do have the find plugin, and find it very useful.

    I don't think this can help me though. What I am trying to do in my spellcast is this.

    If I am casting a spell and I am silenced.

    Use temp item if available to unsilence me, if none available use echo drops.

    Now, I know that find will tell me if I have a Vicar's Drink for example, but how can I use the result of the find plugin to tell spellcast which item to use to unsilence me?

    I don't think it is possible, but thought I would ask here to see if anyone had done this already or had any ideas.

    I was thinking of setting variables when I gain vistiant buff with autoexec, but this wont account for the times I have the temp item and then use it.

  9. #3869
    Aja
    Aja is offline
    Relic Weapons
    Join Date
    Jul 2008
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    384
    BG Level
    4
    FFXI Server
    Asura

    Code:
    <if Type = "WeaponSkill">
                <if spell="Ukko's Fury">
    				<if buffactive="Voidwatcher">
    					<equip when="precast" set="vwUkko" />
    				</if>
                    <if area="Abyssea*">
    				<if buffactive="Berserk">
                        <equip when="precast" set="BerserkUkko" />
                    </if>
    				<else>
    					<equip when="precast" set="Ukko" />
    				</else>
    				</if>
                    <else>
    				<if buffactive="Berserk">
    					<equip when="precast" set="Berserkoutside" />
    				</if>
    				<else>
                        <equip when="precast" set="outside" />
                    </else>
    				</else>
                </if>
                <if spell="Fell Cleave|King's Justice">
                    <equip when="precast" set="ws" />
                </if>
            </if>
    Does this look correct? Not sure where to put the <if buffactive="Voidwatcher"> part.

  10. #3870
    An exploitable mess of a card game
    Join Date
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    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    That looks correct.

    The Echo drops issue only seems possible if you use a bot to manually change a <var name="Catholon">1</var> variable. Otherwise, I doubt that is possible.

  11. #3871
    Aja
    Aja is offline
    Relic Weapons
    Join Date
    Jul 2008
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    384
    BG Level
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    FFXI Server
    Asura

    Code:
    <if Type = "WeaponSkill">
                <if spell="Ukko's Fury">
    				<if buffactive="Voidwatcher">
    					<equip when="precast" set="vwUkko" />
    				</if>
                    <elseif area="Abyssea*">
    				<if buffactive="Berserk">
                        <equip when="precast" set="BerserkUkko" />
                    </if>
    				<else>
    					<equip when="precast" set="Ukko" />
    				</else>
    				</elseif>
                    <elseif>
    				<if buffactive="Berserk">
    					<equip when="precast" set="Berserkoutside" />
    				</if>
    				<else>
                        <equip when="precast" set="outside" />
                    </else>
    				</elseif>
                </if>
                <if spell="Fell Cleave|King's Justice">
                    <equip when="precast" set="ws" />
                </if>
            </if>
    It says something about poor practice on xml. some rule or if or elseif defined without any criteria.

  12. #3872
    Radsourceful

    Join Date
    Jul 2007
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    Bismarck

    L14 of that snip is <elseif>, no condition for the "if" part. Looks like should probably just be an else.

  13. #3873
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Received questions on the upcoming XML. I tried to work through the holidays (And I did), but allergies distracted me most of the time. For those interesting in looking at a preview of the upcoming XML so you can get a start at understanding the new system, I've uploaded a portion of the code: http://pastebin.com/GE3NyzKS

    That excludes some parts like the mega-Fast Cast rule (Up to 250 lines on that), so don't expect that to be the final version. The line-up is skewed for now because I'm not done writing the code, so I cannot use the 2.3 format to clean up the looks.

    I would like to follow up with my PM and propose a different trigger other than Barbed Crescent. That shits annoying to distinguish between JA and magic.

  14. #3874
    Insert witty title here
    Join Date
    Jun 2007
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    Phoenix

    Quote Originally Posted by Kayu View Post
    so would be like
    if ammo omphalos equiped
    *if not quickdraw
    *cancel
    *equip steel bullet
    *return

    ?
    I have the following code at the top of my <if commandprefix="/range"> and "/weaponskill" sections of my COR spellcast. Replace the Oberon's with Omphalos Bullet. Haven't used my COR since 95, but the rules should work.

    Code:
    <if equipammo="Oberon's Bullet">
    	<cancelspell />
    	<equip when="precast"><ammo>remove</ammo></equip>
    	<addtochat>Trying to shoot Oberon's Bullet. Action cancelled.</addtochat>
    	<return />
    </if>

  15. #3875
    Requiescat in pace.
    Join Date
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    Lakshmi

    Quote Originally Posted by Radec View Post
    Bolded the change you'll need to make there, otherwise that'll work.

    You still need a <equip when="engaged" set="engaged"/> though, to swap to TP set as you engage.
    What I ended up doing was <equip when="aftercast|Idle|Resting|Engaged" set="%status" />

    This seems to be working so far.

    Another question though, does autoset have a precast/midcast/aftercast?

  16. #3876
    Cerberus
    Join Date
    Jun 2010
    Posts
    461
    BG Level
    4

    wanted to ask again about "boost" rule? Was thinking a counter to keep track of how many and would reset once buff wears. Kinda have an idea what I might want but wanted to see if anyone already has established code they would want to share. thank you.

  17. #3877
    Yoshi P
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    Dec 2006
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    Arthas

    Is there anyway to have spellcast handle swaps based on pet actions? IE: macro pet: stat stuff into automaton spells.

  18. #3878
    An exploitable mess of a card game
    Join Date
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    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
    FFXI Server
    Diabolos

    Code:
            <elseif type="PetCommand">
                <!-- Restoring and Smiting Breath Rules -->
                <if spell="Restoring Breath|Smiting Breath">
                    <equip when="precast" set="%Spell" />
                    <aftercastdelay delay="2.1" />
                </if>
                <!-- Cancel Dismiss if Pet has less than 100% HP -->
                <elseif spell="Dismiss">
                    <if advanced='%pethpp!=100'>
                        <addtochat color="135">Dismiss Canceled! Wyvern HP: %pethpp%</addtochat>
                        <cancelspell />
                        <return />
                    </if>
                </elseif>
                <elseif spell="Steady Wing">
                    <castdelay delay="$Delay-JA" />
                    <equip when="precast" set="%Spell" />
                </elseif>
    Like that?

  19. #3879
    Yoshi P
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    Arthas

    Those are in response to pet commands thou. The automaton acts based on maneuvers and a spell priority system, you can't tell it specifically what to do. I was wondering more if spellcast could respond to a pet casting a spell on its own, but I would imagine that it can't.

  20. #3880
    An exploitable mess of a card game
    Join Date
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    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Nope and either would AE. You need a bot to do that.

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