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  1. #4001
    Salvage Bans
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    Leviathan

    Is there some sort of compiled list, or way to set the shorthands for spellcast? Like how you can //c4.

  2. #4002
    Faster than Walt Flanagan's Dog
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    Asura

    I've been using Nightfyre's nin.xml and been loving it but all of a sudden it partially stopped working on me. Not sure what happened as it worked fine yesterday and the only change I made today was in the variables changed rancor collar from 0 to 1. Basically today it stopped gear swapping when i would engage/disengage. It will still swap to ws gear or ninjutsu when i cast but it wont swap back after (it was perfectly fine yesterday). Really not sure whats going on here. I ran a debug but didn't really see anything glaring, but I'm also generally terrible when it comes to code If anyone has any ideas it would be hugely appreciated, up until now this has been the ideal sc I've found for my nin and would really hate to go back to my old one.

    The nin xml: http://pastebin.com/2nUDmXqx
    Debug I ran with a few engage/disengages: http://pastebin.com/zAtaKG09

    Also the only thing currently in my autoexec file is copy/pasted from the notes in the xml, if that matters.

  3. #4003
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Haborym View Post
    Is there some sort of compiled list, or way to set the shorthands for spellcast? Like how you can //c4.
    You can set an alias in your init.txt

    alias c4 input /ma "Cure IV"

    I know it's not really an answer to your question, sorry.

    I'd like to add my vote for some spellcast documentation.

  4. #4004
    CoP Dynamis
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    Lakshmi

    Quote Originally Posted by Motenten View Post
    I've been doing a ton of work on my thf XML over the last few days, and think I've finally fixed the various bugs that were cropping up. Uploaded several versions to pastebin during that, though, so you'll probably want to make sure you get the new current one. Only thing that I won't guarantee is working is swapping an Oynos Knife in and out for the haste buff.

    And yes, get the relevant include for it. It's "Mote-Include rev2" on my pastebin page, and should be saved as "Mote-Include.xml".
    Awesome, greatly appreciated mate

    You are missing the include file. Look in the same thread to get that (match the author's name with their include file).
    Yea, I grabbed the wrong file - lol. Thanks

  5. #4005
    Melee Summoner
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    Caitsith

    Native Spellcast Alias List

    Quote Originally Posted by Haborym View Post
    Is there some sort of compiled list, or way to set the shorthands for spellcast? Like how you can //c4.
    I've asked the same thing before and received no answer. Since there doesn't seem to be an actual list anywhere I've created a public GoogleDocs Spreadsheet where we can all add native aliases as we find them. Feel free to add any you come across.

    Native Spellcast Aliases: http://bit.ly/zPkx4C

  6. #4006
    Radsourceful

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    Bismarck

    Quote Originally Posted by Haborym View Post
    Is there some sort of compiled list, or way to set the shorthands for spellcast? Like how you can //c4.
    Quote Originally Posted by Ikonic View Post
    I've asked the same thing before and received no answer. Since there doesn't seem to be an actual list anywhere I've created a public GoogleDocs Spreadsheet where we can all add native aliases as we find them. Feel free to add any you come across.

    Native Spellcast Aliases: http://bit.ly/zPkx4C
    Windower/plugins/resources/spells.xml

    Way at the end of the line, there is:

    aliases=""

    If there is something between the ""'s, that's the alias, and you can add them yourself (but official resources updates will overwrite them again, so it's better to add "alias c4 cure4" style things to init.txt for your own customs)

    Edit: Full list

    Spoiler: show
    Code:
    	<s id="2" index="2" prefix="/magic" english="Cure II" german="Heilen II" french="Soin II" japanese="ケアルII" type="WhiteMagic" element="Light" targets="Self, Player, Party, Ally, NPC, Enemy" skill="HealingMagic" mpcost="24" casttime="2.25" recast="5.5" alias="c2" />
    	<s id="3" index="3" prefix="/magic" english="Cure III" german="Heilen III" french="Soin III" japanese="ケアルIII" type="WhiteMagic" element="Light" targets="Self, Player, Party, Ally, NPC, Enemy" skill="HealingMagic" mpcost="46" casttime="2.5" recast="6" alias="c3" />
    	<s id="4" index="4" prefix="/magic" english="Cure IV" german="Heilen IV" french="Soin IV" japanese="ケアルIV" type="WhiteMagic" element="Light" targets="Self, Player, Party, Ally, NPC, Enemy" skill="HealingMagic" mpcost="88" casttime="2.5" recast="8" alias="c4" />
    	<s id="5" index="5" prefix="/magic" english="Cure V" german="Heilen V" french="Soin V" japanese="ケアルV" type="WhiteMagic" element="Light" targets="Self, Player, Party, Ally, NPC, Enemy" skill="HealingMagic" mpcost="135" casttime="2.5" recast="10" alias="c5" />
    	<s id="12" index="12" prefix="/magic" english="Raise" german="Wiederbeleben" french="Vie" japanese="レイズ" type="WhiteMagic" element="Light" targets="Corpse" skill="HealingMagic" mpcost="150" casttime="15" recast="60" alias="r" />
    	<s id="13" index="13" prefix="/magic" english="Raise II" german="Wiederbeleben II" french="Vie II" japanese="レイズII" type="WhiteMagic" element="Light" targets="Corpse" skill="HealingMagic" mpcost="150" casttime="14" recast="60" alias="r2" />
    	<s id="38" index="38" prefix="/magic" english="Banishga" german="Verbannga" french="OmniBannissement" japanese="バニシュガ" type="WhiteMagic" element="Light" targets="Enemy" skill="DivineMagic" mpcost="41" casttime="2.75" recast="15" alias="bga" />
    	<s id="39" index="39" prefix="/magic" english="Banishga II" german="Verbannga II" french="OmniBanniss. II" japanese="バニシュガII" type="WhiteMagic" element="Light" targets="Enemy" skill="DivineMagic" mpcost="120" casttime="4.5" recast="30" alias="bga2" />
    	<s id="53" index="53" prefix="/magic" english="Blink" german="Spiegelschimmer" french="Faux-semblant" japanese="ブリンク" type="WhiteMagic" element="Wind" targets="Self" skill="EnhancingMagic" mpcost="20" casttime="6" recast="10" alias="bl" />
    	<s id="54" index="54" prefix="/magic" english="Stoneskin" german="Steinhaut" french="Cuirasse" japanese="ストンスキン" type="WhiteMagic" element="Earth" targets="Self" skill="EnhancingMagic" mpcost="29" casttime="7" recast="30" alias="ss" />
    	<s id="81" index="81" prefix="/magic" english="Recall-Jugner" german="Retroport-Jug" french="Rappel-Jugner" japanese="リコールジャグ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="125" casttime="20" recast="10" alias="jugner" />
    	<s id="82" index="82" prefix="/magic" english="Recall-Pashh" german="Retroport-Pash" french="Rappel-Pashh" japanese="リコールパシュ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="125" casttime="20" recast="10" alias="pash|pashh" />
    	<s id="83" index="83" prefix="/magic" english="Recall-Meriph" german="Retroport-Meri" french="Rappel-Mériph" japanese="リコールメリファ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="125" casttime="20" recast="10" alias="meri|meriph" />
    	<s id="107" index="108" prefix="/magic" english="Regen" german="Regenerieren" french="Récup" japanese="リジェネ" type="WhiteMagic" element="Light" targets="Self, Party" skill="EnhancingMagic" mpcost="15" casttime="4" recast="12" alias="re" />
    	<s id="109" index="110" prefix="/magic" english="Regen II" german="Regenerieren II" french="Récup II" japanese="リジェネII" type="WhiteMagic" element="Light" targets="Self, Party" skill="EnhancingMagic" mpcost="36" casttime="4.5" recast="16" alias="re2" />
    	<s id="110" index="111" prefix="/magic" english="Regen III" german="Regenerieren III" french="Récup III" japanese="リジェネIII" type="WhiteMagic" element="Light" targets="Self, Party" skill="EnhancingMagic" mpcost="64" casttime="5" recast="20" alias="re3" />
    	<s id="120" index="120" prefix="/magic" english="Teleport-Yhoat" german="Teleport-Yhoat" french="Téléport-Yhoat" japanese="テレポヨト" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="100" casttime="20" recast="10" alias="yhoat" />
    	<s id="121" index="121" prefix="/magic" english="Teleport-Altep" german="Teleport-Altep" french="Téléport-Altep" japanese="テレポルテ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="100" casttime="20" recast="10" alias="altep" />
    	<s id="122" index="122" prefix="/magic" english="Teleport-Holla" german="Teleport-Holla" french="Téléport-Holla" japanese="テレポホラ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="75" casttime="20" recast="10" alias="holla" />
    	<s id="123" index="123" prefix="/magic" english="Teleport-Dem" german="Teleport-Dem" french="Téléport-Dem" japanese="テレポデム" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="75" casttime="20" recast="10" alias="dem" />
    	<s id="124" index="124" prefix="/magic" english="Teleport-Mea" german="Teleport-Mea" french="Téléport-Mea" japanese="テレポメア" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="75" casttime="20" recast="10" alias="mea" />
    	<s id="125" index="125" prefix="/magic" english="Protectra" german="Schutzra" french="OmniBouclier" japanese="プロテア" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="9" casttime="3" recast="15" alias="pro" />
    	<s id="126" index="126" prefix="/magic" english="Protectra II" german="Schutzra II" french="OmniBouclier II" japanese="プロテアII" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="28" casttime="3.75" recast="16" alias="pro2" />
    	<s id="127" index="127" prefix="/magic" english="Protectra III" german="Schutzra III" french="OmniBouclier III" japanese="プロテアIII" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="46" casttime="4.5" recast="17" alias="pro3" />
    	<s id="128" index="128" prefix="/magic" english="Protectra IV" german="Schutzra IV" french="OmniBouclier IV" japanese="プロテアIV" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="65" casttime="5.25" recast="18" alias="pro4" />
    	<s id="129" index="129" prefix="/magic" english="Protectra V" german="Schutzra V" french="OmniBouclier V" japanese="プロテアV" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="84" casttime="6" recast="19" alias="pro5" />
    	<s id="130" index="130" prefix="/magic" english="Shellra" german="Schutzschirmra" french="OmniBarrière" japanese="シェルラ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="18" casttime="3" recast="15" alias="she" />
    	<s id="131" index="131" prefix="/magic" english="Shellra II" german="Schutzschirmra II" french="OmniBarrière II" japanese="シェルラII" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="37" casttime="3.75" recast="16" alias="she2" />
    	<s id="132" index="132" prefix="/magic" english="Shellra III" german="Schutzschirmra III" french="OmniBarrière III" japanese="シェルラIII" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="56" casttime="4.5" recast="17" alias="she3" />
    	<s id="133" index="133" prefix="/magic" english="Shellra IV" german="Schutzschirmra IV" french="OmniBarrière IV" japanese="シェルラIV" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="75" casttime="5.25" recast="18" alias="she4" />
    	<s id="134" index="134" prefix="/magic" english="Shellra V" german="Schutzschirmra V" french="OmniBarrière V" japanese="シェルラV" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="93" casttime="6" recast="19" alias="she5" />
    	<s id="139" index="139" prefix="/magic" english="Teleport-Vahzl" german="Teleport-Vahzl" french="Téléport-Vahzl" japanese="テレポヴァズ" type="WhiteMagic" element="Light" targets="Self" skill="EnhancingMagic" mpcost="100" casttime="20" recast="10" alias="vahzl" />
    	<s id="140" index="140" prefix="/magic" english="Raise III" german="Wiederbeleben III" french="Vie III" japanese="レイズIII" type="WhiteMagic" element="Light" targets="Corpse" skill="HealingMagic" mpcost="150" casttime="13" recast="60" alias="r3" />
    	<s id="338" index="338" prefix="/ninjutsu" english="Utsusemi: Ichi" german="Utsusemi: Ichi" french="Utsusemi : Ichi" japanese="空蝉の術:壱" type="Ninjutsu" element="Wind" targets="Self" skill="Ninjutsu" mpcost="0" casttime="4" recast="30" alias="ichi|utsu1" />
    	<s id="339" index="339" prefix="/ninjutsu" english="Utsusemi: Ni" german="Utsusemi: Ni" french="Utsusemi : Ni" japanese="空蝉の術:弐" type="Ninjutsu" element="Wind" targets="Self" skill="Ninjutsu" mpcost="0" casttime="1.5" recast="45" alias="ni|utsu2" />

  7. #4007
    Melee Summoner
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    Aug 2010
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    Lakshmi

    For handling cures with Spellcast, should I be doing something more elaborate than simply [if spell=cure, precast in CurePre set, midcast in CurePotency set], especially with high values of Fast Cast & -Cure Cast Time?

    Got my mule a Korin Obi yesterday, and went into Abyssea to test out cures. I started on Thundersday, just trying to get a baseline before testing the Obi & Twilight Cape on Lightsday, but was noticing alot of inconsistency (i.e. 315, 316, 318 Cure3 in normal set, and I think a 4th value for when Witful Belt proc'd and the cure went off in precast gear). I'm aware of the inconsistency with using identical rings in one swap (although I've broken it into Prolix/Aquasoul in precast, and the 2nd Aquasoul in midcast, which seems to work most of the time), but I seem to get more variance than would be explained by that alone.

    My conclusion was that certain equipment slots weren't reliably swapping in time. The only way I could get the same value over & over & over was to open the equipment screen with the desired set equipped (to prevent gear swaps entirely), and just type out the cures.

    Wondering if there are any tricks to get the timing right, so gear swaps happen consistently when they need to.

  8. #4008
    An exploitable mess of a card game
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    Sep 2008
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    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    You either need to cure in FC gear or limit the amount of FC you use. Up to a certain point, you won't be able to change gear in time.

  9. #4009
    BG Content
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    Lakshmi
    Blog Entries
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    Spellcast is broken for me, anyone else?

    Disregard, 99 Twashtar was messing me up.

  10. #4010
    Cerberus
    Join Date
    Jun 2010
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    4

    I know there are a couple of BLU xml up and I have looked over them, however they seem like more than I need. Wanted to ask if anyone else had any BLU xml they want to share. Wouldn't mind some new ideas for mine.

    Thank you for your time.

  11. #4011
    New Merits
    Join Date
    Apr 2010
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    228
    BG Level
    4

    Has anyone noticed since the Feb 13th update that Monomi: Ichi is broken within SC since the casting time was reduced on it? Now when using the cancel plugin, it is cancelling Monomi soon as your done casting it. I'd assume you just need to lower the delay to fix this but haven't tried it yet?
    Here's some of the code I've always used with no problems until last night.
    Code:
     <if spell="Monomi: Ichi">
    				<action type="midcastdelay" delay="2.4"/>
    				<action type="command" when="midcast">cancel 71</action>
    			</if>

  12. #4012
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
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    Diabolos

    By broken, you mean canceling early or some other issue?

  13. #4013
    D. Ring
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    Phoenix

    Canceling early, just fix the delay and you should be fine.

  14. #4014
    New Merits
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    4

    Quote Originally Posted by Yugl View Post
    By broken, you mean canceling early or some other issue?
    Quote Originally Posted by Darkmagi View Post
    Canceling early, just fix the delay and you should be fine.
    Yes, what Darkmagi said. I put the delay to 1 second and its working fine now.

  15. #4015
    Reg
    Reg is offline
    Hydra
    Join Date
    Mar 2010
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    100
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    3

    any idea how i can fix Rancorous Mantle not equipping? i'm not sure how to add an item myself to the item armor xml thing

  16. #4016
    Radsourceful

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    Bismarck

    I haven't much tried it myself yet, just finished the thing this morning, but you can try all-original radsources http://dl.dropbox.com/u/547381/items_armor.xml

    For now just armor, weapons/spells etc coming soon.

    Drop it the same place as normal windower resources.

  17. #4017
    Melee Summoner
    Join Date
    Dec 2010
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    Ragnarok

    <!-- Spell rules -->
    <if Skill="DarkMagic">
    <if spell="Stun">
    <equip set="Stun" when="precast" />
    <if BuffActive="Hasso">
    <command when="precast">cancel 353</command>
    <command when="aftercast">exec hasso.txt</command>
    </if>

    Hi guys, I have this in my drk spellcast and i keep getting error saying cant exec. Am i suppose to make an actual text file in my spellcast folder called "hasso.txt" and put something inside it? I appreciate and speedy responses thank you. And if so what exactly do I put in the file thx.

  18. #4018
    An exploitable mess of a card game
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    Diabolos

    Isn't it exec folder/file.txt?

  19. #4019
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Niberu View Post
    <!-- Spell rules -->
    <if Skill="DarkMagic">
    <if spell="Stun">
    <equip set="Stun" when="precast" />
    <if BuffActive="Hasso">
    <command when="precast">cancel 353</command>
    <command when="aftercast">exec hasso.txt</command>
    </if>

    Hi guys, I have this in my drk spellcast and i keep getting error saying cant exec. Am i suppose to make an actual text file in my spellcast folder called "hasso.txt" and put something inside it? I appreciate and speedy responses thank you. And if so what exactly do I put in the file thx.

    hasso.txt goes in your script folder, not your spellcast folder.

    input /ja Hasso <me>

  20. #4020
    Sea Torques
    Join Date
    Nov 2005
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    Alexander

    Quote Originally Posted by nikia View Post
    I know there are a couple of BLU xml up and I have looked over them, however they seem like more than I need. Wanted to ask if anyone else had any BLU xml they want to share. Wouldn't mind some new ideas for mine.

    Thank you for your time.
    I'd love this as well. The ones I've found on pastebin tend to be super-complex, rather outdated, or one I found that made me snarf mountain dew b/c his baseset was full pink.

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