Thought i'd post here i am using Emrii's RDM.XML but i have a problem it somehow loads enhancing gear when i nuke.. anyone can fix this for me pls?
here it is
Code:
<?xml version="1.0"?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.44"
showGearSwaps="false"
Debug="false"
ShowSpellInfo="false"
AutoLoadXMLOnJobChange="true"
/>
<guildwork
character="Nekoshounen"
server="Shiva"
description="Many features!"
job="Red Mage"
/>
<variables>
<var name="ToAURing">Balrahn's Ring</var>
<var name="LockTP">1</var>
<var name="Melee">1</var>
<var name="TwilightCape">0</var>
<var name="UseElementObi">1</var>
<var name="Light">Light Staff</var>
<var name="Dark">Pluto's Staff</var>
<var name="Earth">Terra's Staff</var>
<var name="Water">Neptune's Staff</var>
<var name="Wind">Auster's Staff</var>
<var name="Fire">Fire Staff</var>
<var name="Ice">Aquilo's Staff</var>
<var name="Thunder">Jupiter's Staff</var>
<var name="EnIce">Enblizzard II</var>
<var name="EnFire">Enfire II</var>
<var name="EnWind">Enaero II</var>
<var name="EnEarth">Enstone II</var>
<var name="EnThunder">Enthunder II</var>
<var name="EnWater">Enwater II</var>
<var name="Main" nooverwrite="true">Chimeric Fleuret</var>
<var name="Sub" nooverwrite="true">Genbu's Shield</var>
<var name="AutoComposure">1</var>
</variables>
<sets>
<group Name="RDM" load="yes">
<set name="MiscCollectionGear" load="yes">
<main>Light Staff</main>
<main>Pluto's Staff</main>
<main>Terra's Staff</main>
<main>Neptune's Staff</main>
<main>Auster's Staff</main>
<main>Fire Staff</main>
<main>Aquilo's Staff</main>
<main>Jupiter's Staff</main>
<sub>Fulcio Grip</sub>
</set>
<set name="Standard">
<sub>Pax Grip</sub>
<head>Duelist's Chapeau</head>
<neck>Enhancing Torque</neck>
<lear>Loquac. Earring</lear>
<rear>Antivenom Earring</rear>
<body>Duelist's Tabard</body>
<hands>Serpentes Cuffs</hands>
<rring>Miseria Ring</rring>
<lring>Solemn Ring</lring>
<back>Estoqueur's Cape</back>
<waist>Penitent's Rope</waist>
<legs>Crimson Cuisses</legs>
<feet>Estq. Houseaux +1</feet>
<ammo>Clarus Stone</ammo>
</set>
<set name="StaffStandard" BaseSet="Standard">
<main>$Earth</main>
</set>
<set name="Resting" BaseSet="Standard">
<lear>Antivenom Earring</lear>
<neck>Grandiose Chain</neck>
<rear>Boroka earring</rear>
<waist>Austerity Belt</waist>
<main>Pluto's Staff</main>
</set>
<set name="FastCast|Haste|Precast" BaseSet="Standard">
<head>Warlock's Chapeau</head>
<body>Duelist's Tabard</body>
<feet>Nashira Crackows</feet>
</set>
<set name="Cure" BaseSet="FastCast">
<main>$Light</main>
<sub>Pax Grip</sub>
<head>Cenobite's Coiffe</head>
<body>Augur's Jaseran</body>
<hands>Estq. Ganthrt. +2</hands>
<waist>Penitent's Rope</waist>
<legs>Warlock's Tights</legs>
<feet>Estq. Houseaux +1</feet>
<ammo>Clarus Stone</ammo>
</set>
<set name="Cure4" BaseSet="FastCast">
<main>$Light</main>
<sub>Pax Grip</sub>
<head>Cenobite's Coiffe</head>
<body>Augur's Jaseran</body>
<hands>Estq. Ganthrt. +2</hands>
<waist>Penitent's Rope</waist>
<legs>Warlock's Tights</legs>
<feet>Estq. Houseaux +1</feet>
<ammo>Clarus Stone</ammo>
</set>
<set name="INT-Enfeeble|Enfeeble-FullSkill" BaseSet="Standard">
<head>Estq. Chappel +1</head>
<neck>Enfeebling Torque</neck>
<lear>Moldavite Earring</lear>
<rear>Boroka Earring</rear>
<body>Wlk. Tabard +1</body>
<hands>Estq Ganthrt. +2</hands>
<rring>Miseria Ring</rring>
<lring>Snow Ring</lring>
<back>Rainbow Cape</back>
<waist>Penitent's Rope</waist>
<legs>Estqr. Fuseau +1</legs>
<feet>Morrigan's Pgch.</feet>
<ammo>Clarus Stone</ammo>
</set>
<set name="MND-Enfeeble-Acc" BaseSet="Enfeeble-FullSkill">
<neck>Enfeebling Torque</neck>
<rring>Miseria Ring</rring>
<lring>Solemn Ring</lring>
</set>
<set name="MND-Enfeeble-Potency" BaseSet="Enfeeble-FullSkill">
<head>Estq. Chappel +1</head>
<neck>Enfeebling Torque</neck>
<lear>Moldavite Earring</lear>
<rear>Boroka Earring</rear>
<body>Augur's Jaseran</body>
<hands>Estq Ganthrt. +2</hands>
<rring>Miseria Ring</rring>
<lring>Snow Ring</lring>
<back>Rainbow Cape</back>
<waist>Penitent's Rope</waist>
<legs>Jet Seraweels</legs>
<feet>Estq. Houseaux +1</feet>
<ammo>Clarus Stone</ammo>
</set>
<set name="Nuke-Potency" BaseSet="Standard">
<sub>Elementa Grip</sub>
<head>Estq. Chappel +1</head>
<lear>Moldavite Earring</lear>
<rear>Boroka Earring</rear>
<body>Augur's Jaseran</body>
<rring>Miseria Ring</rring>
<lring>Snow Ring</lring>
<back>Rainbow Cape</back>
<legs>Estqr. Fuseau +1</legs>
<feet>Theurgia Clogs</feet>
<ammo>Witchstone</ammo>
<waist>Penitent's Rope</waist>
</set>
<set name="Nuke-Acc" BaseSet="Standard">
<sub>Elementa Grip</sub>
<head>Wlk's Chapeau +1</head>
<lear>Moldavite Earring</lear>
<rear>Boroka Earring</rear>
<body>Augur's Jaseran</body>
<rring>Miseria Ring</rring>
<lring>Snow Ring</lring>
<back>Rainbow Cape</back>
<legs>Estqr. Fuseau +1</legs>
<feet>Nashira Crackows</feet>
<ammo>Witchstone</ammo>
<waist>Penitent's Rope</waist>
</set>
<set name="Enhancing" BaseSet="Standard">
<sub>Fulcio Grip</sub>
<head>Cenoibite's Coiffe</head>
<body>Augur's Jaseran</body>
<neck>Enhancing Torque</neck>
<hands>Duelist's Gloves</hands>
<legs>Warlock's tights</legs>
<feet>Estq. Hoseaux +1</feet>
<ammo>Clarus Stone</ammo>
</set>
<set name="Dark" BaseSet="Standard">
<neck>Dark Torque</neck>
<hands>Crimson Fng. Gnt.</hands>
</set>
<set name="Stoneskin" BaseSet="Standard">
<sub>Fulcio Grip</sub>
<head>Cenoibite's Coiffe</head>
<body>Augur's Jaseran</body>
<neck>Enhancing Torque</neck>
<hands>Duelist's Gloves</hands>
<legs>Warlock's tights</legs>
<feet>Estq. Hoseaux +1</feet>
<ammo>Clarus Stone</ammo>
<main lock="t">$Water</main>
</set>
<set name="Engaged" BaseSet="Standard">
<main lock="t" />
<sub lock="t" />
<range lock="t" />
</set>
<set name="Convert" BaseSet="Standard">
<head>Wlk. Chapeau +1</head>
<ammo>Clarus Stone</ammo>
<lear>Antivenom Earring</lear>
<rear>Loquac. Earring</rear>
<body>Wlk. Tabard</body>
<back>Lamia Mantle +1</back>
<hands>Duelist's Gloves</hands>
<feet>Morrigan's Pgch.</feet>
</set>
</group>
<group name="Melee"
inherit="RDM">
<set name="Standard" load="no">
<main>$Main</main>
<sub>$Sub</sub>
<head>Walhara Turban</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<body>Scorpion Harness</body>
<lear>Estq. Earring</lear>
<hands>Wise Gloves</hands>
<lring>Rajas Ring</lring>
<rring>Sniper's Ring</rring>
<back>Cerberus Mantle</back>
<waist>Swift Belt</waist>
<legs>Duelist's Tights</legs>
<feet>Duelist's Boots</feet>
</set>
<set
name="Engaged"
BaseSet="Standard"
load="no">
<head>Duelist's Chapeau</head>
<hands>Dusk Gloves</hands>
</set>
</group>
<group name = "Assault"
inherit = "RDM">
<set name = "Standard" load = "no">
<main>$Main</main>
<sub>$Sub</sub>
<lring>Balrahn's Ring</lring>
</set>
</group>
</sets>
<rules>
<!--BEGIN DEFAULTS-->
<if Spell="Escape|Warp*|Retrace|Teleport-*">
<return />
</if>
<equip when="AfterCast" set="Standard" />
<equip when="resting" set="resting" />
<equip when="idle" set="Standard" />
<if status = "Dead">
<action Type = "cancelspell"/>
<action Type = "return"/>
</if>
<if status="Engaged">
<equip when="aftercast" set="engaged" />
</if>
<if notStatus="Engaged">
<equip when="aftercast" set="StaffStandard" />
</if>
<if skill="*Magic|Ninjutsu">
<action type="CastDelay" delay=".3" />
<action type="equip" when="precast" set="FastCast" />
</if>
<if spell="Sneak">
<action type="equip" when="Precast" />
<if TargetType = "self">
<action type = "Command" when = "Precast">cancel 71</action>
</if>
</if>
<if Spell="Stoneskin">
<equip when="midcast" set="Stoneskin" />
<if BuffActive="Stoneskin">
<command when="midcast">cancel 37</command>
</if>
</if>
<if mode="and" skill="*Magic|Ninjutsu|Singing" buffactive="Silence">
<cancelspell />
<command>input /item "Echo Drops" <me></command>
</if>
<if Advanced='"Melee" != "1"'>
<equip when="precast">
<main>$%spellelement</main>
<sub>$%SpellElementGrip</sub>
</equip>
</if>
<if Advanced='"Melee" == "1"'>
<if advanced='"LockTP" == "1"'>
<action type="Disable" slot="main|sub|range" />
</if>
</if>
<if area="*Remnants|Nyzul*">
<action type="equip" when="precast|midcast|aftercast|idle|resting|engaged">
<lring lock="t">Balrahn's Ring</lring>
</action>
</if>
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement")'>
<if advanced='"$TwilightCape" == "1"'>
<equip when="midcast"><back lock="yes">Twilight Cape</back></equip>
</if>
</if>
<if Skill="*Magic" NotSpell="*na">
<action type="equip" when="precast">
<main>$%SpellElement</main>
</action>
</if>
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement")'>
<if advanced='"$UseElementObi" == "1"'>
<if Element="Dark"><equip when="midcast"><waist lock="yes">Anrin Obi</waist></equip></if>
<elseif Element="Light"><equip when="midcast"><waist lock="yes">Korin Obi</waist></equip></elseif>
<elseif Element="Thunder"><equip when="midcast"><waist lock="yes">Rairin Obi</waist></equip></elseif>
<elseif Element="Ice"><equip when="midcast"><waist lock="yes">Hyorin Obi</waist></equip></elseif>
<elseif Element="Fire"><equip when="midcast"><waist lock="yes">Karin Obi</waist></equip></elseif>
<elseif Element="Wind"><equip when="midcast"><waist lock="yes">Furin Obi</waist></equip></elseif>
<elseif Element="Water"><equip when="midcast"><waist lock="yes">Suirin Obi</waist></equip></elseif>
<elseif Element="Earth"><equip when="midcast"><waist lock="yes">Dorin Obi</waist></equip></elseif>
</if>
</if>
<if Skill="Healing*">
<if spell="Cure|Cure II|Cure III">
<equip when="midcast" set="Cure"></equip>
</if>
<if spell="Cure IV">
<equip when="midcast" set="Cure4" />
</if>
</if>
<!--END DEFAULTS-->
<if Skill="Enfeeb*">
<if spell="Paralyze">
<equip when="precast" set="MND-Enfeeble-Potency" />
</if>
<if spell="Slow|Silence">
<if target="Tiamat|Genbu|Suzaku|Seiryu|Byakko|Kirin|Jormungand|Vrtra|Cerberus|Khimaira|Tyger|Jailer of Love|Sarameya">
<equip when="precast" set="MND-Enfeeble-Acc" />
</if>
<else>
<equip when="precast" set="MND-Enfeeble-Potency" />
</else>
</if>
<else>
<equip when="precast" set="Enfeeble-FullSkill" />
</else>
</if>
<if Skill="Enhanc*">
<if spell="Stoneskin">
<equip when="midcast" set="Stoneskin" />
</if>
<if spell="Phalanx*|Bar*">
<equip when="precast" set="Enhancing" />
</if>
</if>
<if Skill="Elemental*">
<if spell="Stone*|Water*|Aero*|Fire*|Bliz*|Thunder*">
<if target="Tiamat|Genbu|Suzaku|Seiryu|Byakko|Kirin|Jormungand|Vrtra|Cerberus|Khimaira|Tyger|Jailer of Love|Sarameya">
<equip when="precast" set="Nuke-Acc" />
</if>
<else>
<equip when="precast" set="Nuke-Potency" />
</else>
</if>
<else>
<equip when="precast" set="Nuke-Acc" />
</else>
</if>
<if Skill="Dark*">
<equip when="precast" set="Dark" />
</if>
<if abil="Convert">
<action type="castdelay" delay="0.5" />
<equip when="precast" set="Convert" />
<action type="aftercastdelay" delay="3" />
</if>
<if skill="EnhancingMagic|EnfeeblingMagic" NotSpell="Teleport*|*na|Cure*" SpellTargetName="Nekoshounen" advanced='"$AutoComposure" == "1"'>
<if
NotBuffActive="Composure"
Skill="EnhancingMagic|EnfeeblingMagic"
SpellTargetName="Nekoshounen" />
<action type = "CastDelay" delay = "2"/>
<action type = "Command" when = "Precast">input /raw /ja Composure <me></action>
</if>
<if spell = "Phalanx II" SpellTargetName = "Maymae">
<action type = "ChangeSpell" Spell = "Phalanx"/>
</if>
<if Spell="Utsusemi*">
<action
type = "equip"
when = "Precast"
Set = "Fastcast"/>
<if Spell = "Utsusemi: Ni" SLvlLT = "37">
<action type = "ChangeSpell" Spell = "Utsusemi: Ichi"/>
</if>
</if>
<if spell = "Enthunder|Enaero|Enfire|Enblizzard|Enwater|Enstone" Advanced = '"$AutoEn"="1"'>
<if Weather = "*2" NotWeather = "None|Light*|Dark*">
<action type = "ChangeSpell" Spell = "$En%WeatherElement"/>
</if>
<elseif NotDay = "Light*|Dark*">
<action type = "ChangeSpell" Spell = "$En%DayElement"/>
</elseif>
</if>
<if spell = "Enthunder II|Enaero II|Enfire II|Enblizzard II|Enwater II|Enstone II" Advanced = '"$AutoEn"="1"'>
<if Weather = "*2" NotWeather = "None|Light*|Dark*">
<action type = "ChangeSpell" Spell = "$En%WeatherElement II"/>
</if>
<elseif NotDay = "Light*|Dark*">
<action type = "ChangeSpell" Spell = "$En%DayElement II"/>
</elseif>
</if>
</rules>
</spellcast>
Oh also TP lock doesn't work either but that's not such an issue atm