I"ve been updating my bst xml
http://pastebin.com/9waYKfiP
However, since I've updated it, my swaps for ready moves don't proc.
Code:
<elseif spell="$Ready1|$Ready2|$Ready3|$Ready4|$Ready5|$Ready6|$Ready7">
<castdelay delay="$Delay-JA" />
<equip when="precast" set="PET-ACC|PET-ATT|PET-MACC|Sic" />
</elseif>
In my old version, it was originally working.
http://pastebin.com/hvAtijMy
I was listing out each move like below, but even if I do it this way in my new one it doesn't work.
Code:
<if spell="Backheel|Drainkiss|TP Drainkiss|Suction|Acid mist|Sic|Sheepsong|sheepcharge|lamb chop|Rage|Spiral spin|Noisome Powder|Sudden lunge|Blaster|Chaotic eye|Charged Whisker|Toxic spit|Cyclotail|Geist wall|Numbing noise|Scythe tail|Chomp Rush|Ripper fang|Cursed sphere|Venom|Tail blow|Blockhead|Brain crush|Secretion|Infrasonics|Fireball|Sorporific|Gloeosuccus|Palsy pollen|Frogkick|Queasyshroom|Silence Gas|Razor fang|Roar|Claw cyclone|Numbshroom|Spore|Dark spore|Shakeshroom|Foot kick|Whirl claws|Snow cloud|Wild carrot|Head butt|Wild oats|Leaf dagger|Scream">
<action type="Equip" when="precast" set="Sic"/>
</if>
I've tried this in the PetCommand Section, JobAbility Section, and outside any of those sections (as it is now). I've tried it w/ the Current variables, and with the list of Ready Moves.
Any ideas why it won't proc the abiltities?
I know it can work, because I used to have it working... I like my updated XML alot better except that the ready moves are broken.