Alright, I just finished Anni so I went to build a spellcast for it. Some of the ones I found on pastebin had a lot of crap I was completely unfamiliar with, so I built a shell and made it usable so I can start my trials, but I've no idea how to do the following or if it can be done:
1. Preshot gear
1a. Shot gear dependant on subjob AND previous weaponskill (eg. use Coronach /SAM, specific shot/tp build vs using Last Stand /WAR)
2. Recognize weapon (Arma vs. Anni vs. bow)
2a. Same deal as 1a, TP gear dependent upon WS/SJ/Weapon used
Looking through other SC's, I have a feeling this section:
Will not work as with other jobs, but it's in there now so that the SC itself is usable. If anyone has any idea and can help out, much appreciated! If you give an example of how to do each, I can generally fix the rest from there and test it out.Code:<if status="idle"> <equip when="TP|idle|aftercast" set="idle" /> </if> <elseif status="engaged"> <equip when="engaged|aftercast" set="TP" /> </elseif>
Link to spellcast: http://pastebin.com/ujLpXk8E
XI Wiki



