What spellcast version? The <equip> syntax won't work unless you're using beta 2.30.
Your spellcast XML is riddled with errors, most likely due to copy/pasting from multiple sources without really understanding how any of it works. Because you have HideErrors set to true you are not being notified of anything that is wrong. First, you cannot define default sets in the <config> tag. Second, you seem to miss the point of inheritance (base sets) in your set definitions and are redundantly defining equipment in sets. Third, your rules section uses improper and inconsistent formatting leading to unreachable conditions.
Here is your XML, corrected. I took the liberty of renaming some sets to add some clarity. Main >> Idle, Fight >> Engaged, King's Justice >> King's Justice Aggressor, KJ >> King's Justice, Raging Rush >> Raging Rush Aggressor, RR > Raging Rush.
Note that you won't actually change any gear when using Utsusemi since your Haste set is identical to your Engaged set.Code:<?xml version="1.0" ?> <spellcast> <config RequireVersion="2.30" Debug="False" ShowGearSwaps="False" ShowSpellInfo="False" /> <sets> <group Name="WAR" Default="Yes"> <set Name="Idle"> <ammo>Fire Bomblet</ammo> <head>Walahra Turban</head> <neck>Orochi Nodowa</neck> <lear>Ethereal Earring</lear> <rear>Brutal Earring</rear> <body>Ares's Cuirass</body> <hands>Askar Manopolas</hands> <lring>Rajas Ring</lring> <rring>Toreadors Ring</rring> <back>Cuchulain's Mantle</back> <waist>Swift Belt</waist> <legs>Byakko's Haidate</legs> <feet>Hermes' Sandals</feet> </set> <set Name="Engaged" BaseSet="Idle"> <neck>Fortitude Torque</neck> <body>Askar Korazin</body> <hands>Dusk Gloves</hands> <feet>Aurum Sabatons</feet> </set> <set Name="Raging Rush" BaseSet="Engaged"> <head>Hecatomb Cap</head> <neck>Soil Gorget</neck> <lear>Merman's Earring</lear> <body>Ares's Cuirass</body> <hands>Hecatomb Mittens</hands> <rring>Toreador's Ring</rring> <waist>Warwolf Belt</waist> <feet>Hecatomb Leggings</feet> </set> <set Name="Raging Rush Aggressor" BaseSet="Raging Rush"> <rring>Triumph Ring</rring> </set> <set Name="Steel Cyclone" BaseSet="Engaged"> <head>Hecatomb Cap</head> <neck>Snow Gorget</neck> <lear>Merman's Earring</lear> <body>Ares's Cuirass</body> <hands>Alkyoneus's Bracelets</hands> <rring>Triumph Ring</rring> <back>Amemet Mantle +1</back> <waist>Warwolf Belt</waist> <legs>Warrior's Cuisses</legs> <feet>Hecatomb Leggings</feet> </set> <set Name="King's Justice" BaseSet="Engaged"> <head>Hecatomb Cap</head> <neck>Soil Gorget</neck> <lear>Merman's Earring</lear> <body>Ares's Cuirass</body> <hands>Hecatomb Mittens</hands> <rring>Ulthalam's Ring</rring> <waist>Warrior's Stone</waist> <legs>Warrior's Cuisses</legs> <feet>Hecatomb Leggings</feet> </set> <set Name="Kings Justice Aggressor" BaseSet="King's Justice"> <rring>Triumph Ring</rring> <back>Amemet Mantle +1</back> </set> <set Name="Haste" BaseSet="Engaged" /> </group> </sets> <rules> <equip When="Idle" Set="Idle" /> <equip When="Engaged" Set="Engaged" /> <!-- AfterCast Set based on engaged status --> <if Status="Engaged"> <equip When="AfterCast" Set="Engaged" /> </if> <else> <equip When="AfterCast" Set="Idle" /> </else> <!-- Weapon Skills --> <if Spell="Raging Rush"> <if BuffActive="Aggressor"> <equip When="PreCast" Set="Raging Rush Aggressor" /> </if> <else> <equip When="PreCast" Set="Raging Rush" /> </else> </if> <elseif Spell="Steel Cyclone"> <equip When="PreCast" Set="Steel Cyclone" /> </elseif> <elseif Spell="King's Justice"> <if BuffActive="Aggressor"> <equip When="PreCast" Set="Kings Justice Aggressor" /> </if> <else> <equip When="PreCast" Set="King's Justice" /> </else> </elseif> <!-- Spells --> <elseif Spell="Utsusemi*"> <equip When="MidCast" Set="Haste" /> </elseif> </rules> </spellcast>
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