I notice that you have this rule:
You could remove that since that does nothing as written.Code:<!-- Automatically change group --> <if notgroup="$Areat"> </if>
I also noticed that you removed the rule to change the restraint variable when the buff is active. Look for at to this part:
Replace that withCode:<!-- Automatically change variables when buffs wear off --> <if notBuffactive="Berserk" advanced='"$Berserk"!="N"'> <var cmd="set Berserk N" /> </if> <if notBuffactive="Restraint" advanced='"$Restraint"!="N"'> <var cmd="set Restraint N" /> </if> <if notbuffactive="Berserk" Day="$Ukko's_Fury-SC"> <var cmd="set WSHead Ravager's Mask +2" /> </if> <else> <var cmd="set WSHead Mekira-oto +1" /> </else>
Code:<!-- Automatically change variables when buffs wear off --> <if Buffactive="Berserk"> <var cmd="set Berserk Berserk" /> </if> <else> <var cmd="set Berserk N" /> </else> <if Buffactive="Restraint"> <var cmd="set Restraint Restraint" /> </if> <else> <var cmd="set Restraint" /> </else> <if Buffactive="Mighty Strikes"> <var cmd="set Mighty_Strikes Mighty_Strikes"> </if> <else> <var cmd="set Mighty_Strikes BlankSet"> </else> <if notbuffactive="Berserk" Day="$Ukko's_Fury-SC"> <var cmd="set WSHead Ravager's Mask +2" /> </if> <else> <var cmd="set WSHead Mekira-oto +1" /> </else>
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