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  1. #4861
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Added Motenten's new XMLs (Idr which were new, but I think SAM, NIN, and DNC weren't up before). He also said his XMLs have all been updated/fixed, so I recommend redownloading them if you've been using them.

  2. #4862
    ccl
    ccl is offline
    Old Merits
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    Sep 2008
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    FFXI Server
    Asura

    ok thanks both of you, I'll just ask brd that does march/min or min/min to double march in pug now, need a few more days to work on it then I'll try to post it if I manage to make it work.

  3. #4863
    Cerberus
    Join Date
    Aug 2010
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    446
    BG Level
    4
    FFXIV Character
    Alistrianna Galanodel
    FFXIV Server
    Hyperion

    Working on a DRK XML atm and ran into an issue with a rule for Aftermath configuration.

    This is my Aftermath rule to set TP set to Aftermath.

    <if buffactive="Aftermath">
    <var cmd="set Use-OffenseMode Aftermath" />
    </if>

    The variable is getting set, however its not equipping my Aftermath set until I do a manual update or another action taht would cause an update afterwards. Do I need to add another rule elsewhere to trigger an update after Catastrophe to get spellcast to equip the proper gear on Aftercast?

  4. #4864
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Depends on your XML. Some XMLs automatically update after each action. Others require you to manually do an action.

  5. #4865
    Cerberus
    Join Date
    Aug 2010
    Posts
    446
    BG Level
    4
    FFXIV Character
    Alistrianna Galanodel
    FFXIV Server
    Hyperion

    the XML does update after each action, I'm guessing the aftermath buff isn't up in time to be checked before aftercast.

  6. #4866
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Could use AutoExec for that if the issue is Spellcast not catching the buff quickly.

  7. #4867
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    It sounds like you want it to be set immediately after the weaponskill, but the rule check is for the buff itself, which won't appear until the after the action has completed. In the case I'd just make the small tweak of:

    Code:
    <if Buffactive="Aftermath" Spell="Catastrophe">
        <var cmd="set Use-OffenseMode Aftermath" />
    </if>
    <else>
        <var cmd="set Use-OffenseMode None" />
    </else>
    and put it in the 'First' rules section (it looks like you're using a derivative of one of my xmls).

  8. #4868
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Alistrianna View Post
    Working on a DRK XML atm and ran into an issue with a rule for Aftermath configuration.

    This is my Aftermath rule to set TP set to Aftermath.

    <if buffactive="Aftermath">
    <var cmd="set Use-OffenseMode Aftermath" />
    </if>

    The variable is getting set, however its not equipping my Aftermath set until I do a manual update or another action taht would cause an update afterwards. Do I need to add another rule elsewhere to trigger an update after Catastrophe to get spellcast to equip the proper gear on Aftercast?
    The best way to do this is with Autoexec spellcast requires an action to be performed and won't do anything until and action is performed. Autoexec can be set up that upon gain buff aftermath to perform a sc command, as well as when you lose the buff. Or you can just force the variable on aftercast of your weapon skill. Autoexec imho is the best way to do it.

    Something like:
    <register event=gainbuff_aftermath>sc var set Use-OffenseMode Aftermath; sc set Use-OffenseMode</register>

  9. #4869
    Cerberus
    Join Date
    Aug 2010
    Posts
    446
    BG Level
    4
    FFXIV Character
    Alistrianna Galanodel
    FFXIV Server
    Hyperion

    Quote Originally Posted by Motenten View Post
    It sounds like you want it to be set immediately after the weaponskill, but the rule check is for the buff itself, which won't appear until the after the action has completed. In the case I'd just make the small tweak of:

    Code:
    <if Buffactive="Aftermath" Spell="Catastrophe">
        <var cmd="set Use-OffenseMode Aftermath" />
    </if>
    <else>
        <var cmd="set Use-OffenseMode None" />
    </else>
    and put it in the 'First' rules section (it looks like you're using a derivative of one of my xmls).
    Yeah, i realized I had it in the wrong section. Thank you.

  10. #4870
    Cerberus
    Join Date
    Aug 2010
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    FFXIV Character
    Alistrianna Galanodel
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    Hyperion

    Montenten, I moved it to the First section, and used the rule you provided. Now, the Use-OffenseMode variable doesn't change at all.

  11. #4871
    Chram
    Join Date
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    Fenrir

    Ehh.... Can you post a pastebin of it? Kinda hard to guess what's wrong.

  12. #4872
    Cerberus
    Join Date
    Aug 2010
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    FFXIV Character
    Alistrianna Galanodel
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  13. #4873
    Salvage Bans
    Join Date
    Oct 2007
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    <if Buffactive="Aftermath" Spell="Catastrophe">
    <var cmd="set Use-OffenseMode Aftermath" />
    </if>
    <else>
    <var cmd="set Use-OffenseMode None" />
    </else>

    This code will only set aftermath on if both aftermath is up and catastrophe is being used otherwise its always setting to none. Unless it defaults to and or condition and I just confused myself lol.

  14. #4874
    Chram
    Join Date
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    Fenrir

    Woops. Right. <if Buffactive="Aftermath" Spell="Catastrophe"> should be <if mode="OR" Buffactive="Aftermath" Spell="Catastrophe">

  15. #4875
    Chram
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    Fenrir

    Also, you have a copy/paste error. Your scythe TP sets (particularly, the Aftermath set) are based on your great axe TP set (which doesn't exist) instead of the base scythe set.

    Edit: Also also, your equip rule in the weaponskill section, <equip when="Precast" set="$WSSet|$Mekira-oto" />, should go after the rules to define the $Mekira-oto variable.

  16. #4876
    Cerberus
    Join Date
    Aug 2010
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    FFXIV Character
    Alistrianna Galanodel
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    Hyperion

    Quote Originally Posted by Motenten View Post
    Also, you have a copy/paste error. Your scythe TP sets (particularly, the Aftermath set) are based on your great axe TP set (which doesn't exist) instead of the base scythe set.

    Edit: Also also, your equip rule in the weaponskill section, <equip when="Precast" set="$WSSet|$Mekira-oto" />, should go after the rules to define the $Mekira-oto variable.
    That explains why my gear didn't properly swap.

  17. #4877
    Cerberus
    Join Date
    Aug 2010
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    FFXIV Character
    Alistrianna Galanodel
    FFXIV Server
    Hyperion

    Everything works now, just one more question. If I don't have enough TP to do Catastrophe, but attempt the WS anyways it swaps to the Aftermath set anyway. Is there a solution for that or something I'll just have to deal with?

  18. #4878
    Salvage Bans
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    <if type="Weaponskill">
    <if mode="OR" TPLT="100" advanced='%SpellTargetDistance>4' notstatus="engaged">
    <addtochat color="121">Too far away from target, not enough TP or not engaged. Cancelling WS</addtochat>
    <cancelspell/>
    <return />
    </if>
    </if>

  19. #4879
    Chram
    Join Date
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    Fenrir

    You can add another confirmation that your TP is over 100, but that's not entirely reliable since it's possible to issue the weaponskill command before you can actually see your TP hit 100, and it will still fire properly (this is actually something that's part of the ReturnRules include, but usually deactivated because of said unreliability). At worst, hit the manual update command (F12 if you use my suggested alias settings) to force it to realize that Aftermath isn't present, and revert back to the base set.

  20. #4880
    Cerberus
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    Aug 2010
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    FFXIV Character
    Alistrianna Galanodel
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    Hyperion

    f12 it is! Thanks again for the help Motenten and Kenshyn.

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