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  1. #4961
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Code:
    <?xml version="1.0"?>
    <!DOCTYPE spellcast PUBLIC "spellcast" "spellcast.dtd">
     
    <Spellcast>
     
    	<config />
     
    <!-- Sets -->
     
    	<sets>
    		<group name="Modified" Default="yes">
    
    			<set Name="TP_1">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Suppanomimi</rear>
    				<body>Charis casaque +2</body>
    				<hands>Dusk Gloves</hands>
    				<lring>Rajas ring</lring>
    				<rring>Keen ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Charis Shoes +2</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set Name="TP_2">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Suppanomimi</rear>
    				<body>Charis casaque +2</body>
    				<hands>Dusk Gloves</hands>
    				<lring>Rajas ring</lring>
    				<rring>Keen ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Charis Shoes +2</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set Name="TP_3">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Suppanomimi</rear>
    				<body>Charis casaque +2</body>
    				<hands>Dusk Gloves</hands>
    				<lring>Rajas ring</lring>
    				<rring>Keen ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Charis Shoes +2</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
     
    			<set Name="TP_4">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Suppanomimi</rear>
    				<body>Charis casaque +2</body>
    				<hands>Dusk Gloves</hands>
    				<lring>Rajas ring</lring>
    				<rring>Keen ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Charis Shoes +2</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
    
    			<set name="Idle">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Suppanomimi</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<rring>Keen ring</rring>
    				<back>Atheling Mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Tandava Crackows</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
    
    			<set name="Evasion">
    				<head>Optical hat</head>
    				<neck>Evasion Torque</neck>
    				<rear>Suppanomimi</rear>
    				<body>Aurore Doublet</body>
    				<hands>Slither gloves</hands>
    				<lring>Rajas ring</lring>
    				<rring>Alert ring</rring>
    				<back>Blur mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Ballerines</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
    
    			<set name="MDT">
    				<lring>Dark ring</lring>
    				<lear>Brutal Earring</lear>
    				<body>Avalon breastplate</body>
    				<neck>Twilight torque</neck>
    				<rear>Suppanomimi</rear>
    				<legs>Coral Subligar</legs>
    				<feet>Tandava Crackows</feet>
    				<hands>Slither Gloves</hands>
    				<back>Lamia Mantle +1</back>
    				<head>Emperor Hairpin</head>
    				<waist>Twilight Belt</waist>
    				<rring>Dark ring</rring>
    			</set>
    
    			<set name="PDT">
    				<lring>Dark ring</lring>
    				<lear>Brutal Earring</lear>
    				<body>Avalon breastplate</body>
    				<neck>Twilight torque</neck>
    				<rear>Suppanomimi</rear>
    				<legs>Coral Subligar</legs>
    				<feet>Tandava Crackows</feet>
    				<hands>Slither Gloves</hands>
    				<back>Lamia Mantle +1</back>
    				<head>Emperor Hairpin</head>
    				<waist>Twilight Belt</waist>
    				<rring>Dark ring</rring>
    			</set>
    			
    			<set name="Stepbase">
    				<lring>Rajas ring</lring>
    				<lear>Brutal Earring</lear>
    				<body>Aurore doublet</body>
    				<neck>Evasion torque</neck>
    				<rear>Kemas Earring</rear>
    				<legs>Charis tights +1</legs>
    				<feet>Charis toeshoes +2</feet>
    				<hands>Charis bangles +1</hands>
    				<back>Blur mantle</back>
    				<head>Optical hat</head>
    				<waist>Twilight belt</waist>
    				<rring>Alert ring</rring>
    			</set>
     			<set name="OtherStep" baseset="Stepbase">
    				<feet>Charis Shoes +2</feet>
    			</set>
     			<set name="FeatherStep" baseset="Stepbase">
    				<feet>Charis Shoes +2</feet>
    			</set>
    			
    			<set name="Waltz">
    				<lring>Rajas ring</lring>
    				<body>Dancer's Casaque</body>
    				<neck>Evasion torque</neck>
    				<lear>Brutal earring</lear>
    				<waist>Twilight belt</waist>
    				<rring>Alert ring</rring>
    				<hands>Slither gloves</hands>
    				<ammo>Charis feather</ammo>
    				<feet>Charis toeshoes +2</feet>
    				<legs>Charis tights +1</legs>
    				<rear>Suppanomimi</rear>
    				<back>Blur mantle</back>
    			</set>
    			<set name="W_delay" baseset="Waltz">
    				<head>Etoile Tiara</head>
    			</set>
    			<set name="W_pot" baseset="Waltz">
    				<head>Etoile Tiara</head>
    			</set>
    
    			<set name="Samba">
    				<head>Dancer's Tiara</head>
    				<legs>Charis Tights +2</legs>
    				<feet>Charis Shoes +2</feet>
    				<body>Charis Casaque +2</body>
    				<hands>Charis Bangles +2</hands>
    			</set>
    			<set name="Jig">
    				<feet>Dancer's Toe shoes</feet>
    				<legs>Etoile Tights</legs>
    			</set>
    			<set name="Violent">
    				<head>Charis tiara +2</head>
    				<neck>Evasion torque</neck>
    				<rear>Suppanomimi</rear>
    				<body>Aurore doublet</body>
    				<hands>Slither gloves</hands>
    				<lring>Rajas ring</lring>
    				<rring>Alert ring</rring>
    				<back>Blur mantle</back>
    				<waist>Twilight belt</waist>
    				<legs>Charis Tights +1</legs>
    				<feet>Charis Shoes +2</feet>
    				<lear>Brutal earring</lear>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="Reverse">
    				<hands>Charis bangles +1</hands>
    			</set>
    			<set name="Striking">
    				<body>Charis Casaque +2</body>
    			</set>
    
    			<set name="MagicWSGear">
    				<lring>Airy ring</lring>
    			</set>
    
    			<set name="CommonWSgear">
    				<lear>Brutal Earring</lear>
    				<rring>Rajas ring</rring>
    				<legs>Charis Tights +1</legs>
    				<feet>Charis Shoes +2</feet>
    				<back>Atheling Mantle</back>
    			</set>
    
    <!-- Abyssea WS gear -->
    
    			<set name="EvisGear_Aby" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="CFRudraGear_Aby" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="NoRudraGear_Aby" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="DEGear_Aby" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="PKGear_Aby" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    
    
    <!-- Normal Weaponskill gear -->
    
    			<set name="EvisGear_Norm" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="CFRudraGear_Norm" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="NoRudraGear_Norm" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="DEGear_Norm" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    			<set name="PKGear_Norm" baseset="CommonWSgear">
    				<head>Charis tiara +2</head>
    				<neck>Charis necklace</neck>
    				<rear>Kemas Earring</rear>
    				<body>Charis casaque +2</body>
    				<hands>Charis bangles +1</hands>
    				<lring>Rajas ring</lring>
    				<waist>Warwolf belt</waist>
    				<ammo>Charis feather</ammo>
    			</set>
    		</group>
    	</sets>
    
    <!-- Variables -->
     
    	<variables>
    		<var name="__TP">2</var>
     		<var name="Panda">TP_$__TP</var>
     		<var name="_Idle">Idle</var>
    		<var name="_Aby">_Norm</var>
    	</variables>
     
    <!-- Rules -->
     
    	<rules>
    		<if status="Engaged">
    			<var cmd="set Panda TP_$__TP" />
          	</if>
          	<elseif area="Dynamis*">
          		<var cmd="set Panda TP_$__TP" />
          	</elseif>
          	<else>
          		<var cmd="set Panda $_Idle" />
          	</else>
     
    <!-- Delay timers -->
     
    	<action Type="CastDelay" Delay="0.25" />
     
    <!-- Cancel shadows before 'Utsusemi: Ichi' is cast -->
    		<if Spell="Utsusemi*">
    			<equip When="Precast">
    				<neck>Magoraga bead necklace</neck>
    			</equip>
    			<if Spell="Utsusemi: Ichi" BuffActive="Copy Image">
    				<action Type="MidCastDelay" Delay="2.7" />
    				<command When="MidCast">cancel 66</command>
    				<command When="MidCast">cancel 444</command>
    				<command When="MidCast">cancel 445</command>
    			</if>
    			<equip when="Aftercast" set="$Panda" />
    		</if>
    		<elseif Spell="Kurayami: Ni">
    			<equip When="Midcast" set="Violent" />
    			<equip When="Aftercast" set="$Panda" />
    		</elseif>
     
    <!-- Cancel sneak before 'Spectral Jig' is cast -->
     
    		<if Spell="Spectral Jig">
    			<command When="PreCast">cancel 71</command>
    		</if>
    		
     
    <!-- Cancel sneak before 'Monomi: Ichi' is cast -->
    		<if spell="Monomi*" BuffActive="Sneak">
    			<command when="midcast">cancel 71</command>
    			<action type="midcastdelay" delay="2.4" />
    			<equip when="AfterCast" set="$Panda" />
    		</if>
     
    <!-- Weapon Skill Swap -->
    		<if Type="WeaponSkill">
    			<addtochat>--- Weaponskill TP ---</addtochat>
    			<if Area="Abyssea*">
    				<var cmd="set _Aby _Aby" />
    			</if>
    			<else>
    				<var cmd="set _Aby _Norm" />
    			</else>
    
    			<if Spell="Evisceration">
    				<equip When="PreCast" set="EvisGear$_Aby" />
    				<equip When="MidCast" set="$Panda" />
    			</if>
    			<elseif Spell="Rudra's Storm">
    				<if BuffActive="Striking Flourish">
    					<equip When="PreCast" set="CFRudraGear$_Aby" />
    				</if>
    				<else>
    					<equip When="PreCast" set="NoRudraGear$_Aby" />
    				</else>
    				<equip When="MidCast" set="$Panda" />
    			</elseif>
    			<elseif Spell="Dancing Edge|Shark Bite">
    				<equip When="PreCast" set="DEGear$_Aby" />
    				<equip When="MidCast" set="$Panda" />
    			</elseif>
    			<elseif Spell="Pyrrhic Kleos">
    				<equip When="PreCast" set="PKGear$_Aby" />
    				<equip When="MidCast" set="$Panda" />
    			</elseif>
    			<elseif Spell="Aeolian Edge">
    				<equip When="PreCast" set="MagicWSGear" />
    				<equip When="MidCast" set="$Panda" />
    			</elseif>
    		</if>
     
    		
     
    <!-- Waltz AF Swap -->
     
    		<elseif Spell="Curing Waltz III|Curing Waltz II|Curing Waltz|Healing Waltz|Curing Waltz IV|Curing Waltz V|Divine Waltz|Divine Waltz II">
    			<equip when="precast" set="W_delay" />
    			<equip when="midcast" set="$Panda" />
    			<command when="AfterCast">input /echo [Waltz: %Spell] === $Panda Gear ===</command>-->
    		</elseif>
    
    		<elseif Spell="*Waltz*">
    			<if Advanced='%EquipMain="Phurba" OR %EquipSub="Phurba"'>
    				<equip when="precast" set="W_delay" />
    			</if>
    			<else>
    				<equip when="precast" set="W_pot" />
    			</else>
    			<equip when="midcast" set="$Panda" />
    		</elseif>
     
    <!-- Step AF Swap -->
    		<elseif Spell="Feather step">
    			<equip when="precast" set="FeatherStep" />
    			<equip when="midcast" set="$Panda" />
    		</elseif>
     
    		<elseif Spell="*step">
    			<equip when="precast" set="OtherStep" />
    			<equip when="midcast" set="$Panda" />
    		</elseif>
     
     <!-- Flourish Swaps -->
     
     		<elseif Spell="Violent Flourish|Desperate Flourish">
     			<equip when="precast" set="Violent" />
     			<equip when="Midcast" set="$Panda" />
     		</elseif>
    
     
     		<elseif Spell="Reverse Flourish">
     			<equip when="precast" set="Reverse" />
     			<equip when="Midcast" set="$Panda" />
     		</elseif>
    
    		<elseif Spell="Striking Flourish">
    			<equip when="precast" set="Striking" />
    		</elseif>
    
    		<elseif Spell="Climactic Flourish">
    			<equip when="precast">
    				<head>Charis Tiara +2</head>
    			</equip>
    		</elseif>
     
    <!-- Samba AF Swap -->
     
    		<elseif Spell="*Samba*|*Samba">
    			<equip when="precast" set="Samba" />
    			<equip when="midcast" set="$Panda" />
    		</elseif>
     
     
    <!-- Jig AF Swap -->
    
    		<elseif Spell="*Jig">
    			<equip when="precast" set="Jig" />
    			<equip when="midcast" set="Idle" />
    		</elseif>
    		
    
    <!-- Evasion swap trigger -->
    		<elseif Spell="Dread Spikes">
    			<equip when="precast" set="Evasion" />
    			<if Advanced='"$__TP" &lt; 4'>
    				<var cmd="setcalc __TP $__TP+1" />
    			</if>
    			<var cmd="set Panda TP_$__TP" />
    			<addtochat> $__TP TP Set</addtochat>
    			<cancelspell />
    			<return />
    		</elseif>
    
    <!-- TP gear swap trigger -->
    		<elseif Spell="Reprisal">
    			<if Advanced='"$__TP" &gt; 1'>
    				<var cmd="setcalc __TP $__TP-1" />
    			</if>
    			<var cmd="set Panda TP_$__TP" />
    			<equip when="precast" set="$Panda" />
    			<addtochat> --- $__TP TP Set ---</addtochat>
    			<cancelspell />
    			<return />
    		</elseif>
    
    <!-- MDT gear swap trigger -->
    		<elseif Spell="Protectra III">
    			<equip when="precast" set="MDT" />
    			<var cmd="set Panda MDT" />
    			<cancelspell />
    			<return />
    		</elseif>
    
    <!-- PDT gear swap trigger -->
    		<elseif Spell="Protectra IV">
    			<equip when="precast" set="PDT" />
    			<var cmd="set Panda PDT" />
    			<cancelspell />
    			<return />
    		</elseif>
     
    	</rules>
    
    </Spellcast>
    Try that.

  2. #4962
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    How can I change my idle/tp sets based on what pet I have out? Or a pet at all for that matter.

  3. #4963
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Change <equip set="idle"> and <equip set="TP"> lines to <equip set="%PetName-Idle"> etc. Make sets:

    <set name="None-Idle">
    <set name="PetNameHere-Idle">

    If you want a general set for when you have an avatar out:
    <set name="*-Idle">

  4. #4964
    Sea Torques
    Join Date
    Nov 2007
    Posts
    548
    BG Level
    5
    FFXI Server
    Cerberus

    Found a mnk xml on ffxiah forums and tweaked it to use for myself, nothing seems to be working in game with it though. Here's the pastebin: http://pastebin.com/gwnGVwjF

  5. #4965
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    try

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
       <config RequireVersion="2.16" HideErrors="false" />
       <sets>
          <group name="Main" default="yes">
             <!-- Gear sets here -->
             <set name="TP">
                <!-- Standard idling and TP set -->
                <main>Verethragna</main>
                <sub />
                <ranged />
                <ammo>Hagneia Stone</ammo>
                <head>Tantra Crown +2</head>
                <neck>Rancor Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Ghillie Earring +1</rear>
                <body>Tantra Cyclas +2</body>
                <hands>Mel. Gloves +2</hands>
                <lring>Rajas Ring</lring>
                <rring>Epona's Ring</rring>
                <back>Atheling Mantle</back>
                <waist>Black Belt</waist>
                <legs>Tantra hose +2</legs>
                <feet>Tantra Gaiters +2</feet>
             </set>
             <set name="TP-Footwork">
                <!-- Footwork TP gear -->
                <range />
                <ammo />
                <head />
                <neck />
                <lear />
                <rear />
                <body />
                <hands />
                <lring />
                <rring />
                <back />
                <waist />
                <legs />
                <feet />
             </set>
             <set name="Movement" baseset="TP">
                <!-- Movement speed gear for out of combat -->
                <feet>Hermes Sandals'</feet>
             </set>
             <set name="Chakra">
                <!-- Chakra gearset -->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Genbu's Kabuto</head>
                <neck>Shield Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Kemas Earring</rear>
                <body>Temple Cyclas</body>
                <hands>Melee Gloves +2</hands>
                <lring>Terrasoul Ring</lring>
                <rring>Spiral Ring</rring>
                <back>Melee Cape</back>
                <waist>Warwolf Belt</waist>
                <legs />
                <feet>Power Sandals</feet>
             </set>
             <set name="Chi">
                <!-- Chi Blast Gearset -->
                <range />
                <ammo />
                <head />
                <neck />
                <lear />
                <rear />
                <body />
                <hands />
                <lring />
                <rring />
                <back />
                <waist />
                <legs />
                <feet />
             </set>
             <set name="DT">
                <!-- -Damage taken (physical and magical -->
                <range />
                <ammo />
                <head />
                <neck />
                <lear />
                <rear />
                <body />
                <hands />
                <lring />
                <rring />
                <back />
                <waist />
                <legs />
                <feet />
             </set>
             <set name="PDT" baseset="DT">
                <!-- Physical damage taken- specific gear -->
                <range />
                <ammo />
                <head />
                <neck />
                <lear />
                <rear />
                <body />
                <hands />
                <lring />
                <rring />
                <back />
                <waist />
                <legs />
                <feet />
             </set>
             <set name="MDT" baseset="DT">
                <!-- Magical damage taken- specific gear -->
                <range />
                <ammo />
                <head />
                <neck />
                <lear />
                <rear />
                <body />
                <hands />
                <lring />
                <rring />
                <back />
                <waist />
                <legs />
                <feet />
             </set>
             <set name="WS-Base">
                <!-- Generic WS gear for majority of WS's -->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Oce. Headpiece +1</head>
                <neck>Faith Torque</neck>
                <lear>Ghillie Earring +1</lear>
                <rear>Brutal Earring</rear>
                <body>Toci's Harness</body>
                <hands>Mustela Gloves</hands>
                <lring>Rajas Ring</lring>
                <rring>Pyrosoul Ring</rring>
                <back>Atheling Mantle</back>
                <waist>Black Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Tantra Gaiters +2</feet>
             </set>
             <set name="WS-Asuran" baseset="WS-Base">
                <!-- Asuran Fists specifc gear-->
                <range />
                <ammo>Hagneia Stone</ammo>
                <head>Aias Bonnet</head>
                <neck>Flame Gorget</neck>
                <lear>Kemas Earring</lear>
                <rear>Ghillie Earring +1</rear>
                <body>Toci's Harness</body>
                <hands>Melee Gloves +2</hands>
                <lring>Rajas Ring</lring>
                <rring>Spiral Ring</rring>
                <back>Atheling Mantle</back>
                <waist>Black Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Tantra Gaiters +2</feet>
             </set>
             <set name="WS-Ascetics" baseset="WS-Base">
                <!-- Ascetics Fury specifc gear-->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Oce. Headpiece +1</head>
                <neck>Nefarious Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Moonshade Earring</rear>
                <body>Toci's Harness</body>
                <hands>Mustela Gloves</hands>
                <lring>Rajas Ring</lring>
                <rring>Epona's Ring</rring>
                <back>Rancorous Mantle</back>
                <waist>Wanion Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Kacura Leggings +1</feet>
             </set>
             <set name="WS-Victory" baseset="WS-Base">
                <!-- Victory Smite specifc gear-->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Oce. Headpiece +1</head>
                <neck>Nefarious Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Moonshade Earring</rear>
                <body>Toci's Harness</body>
                <hands>Mustela Gloves</hands>
                <lring>Rajas Ring</lring>
                <rring>Epona's Ring</rring>
                <back>Rancorous Mantle</back>
                <waist>Wanion Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Kacura Leggings +1</feet>
             </set>
             <set name="WS-Shijin" baseset="WS-Base">
                <!-- Shijin Spiral specifc gear-->
                <range />
                <ammo />
                <head />
                <neck />
                <lear />
                <rear />
                <body />
                <hands />
                <lring />
                <rring />
                <back />
                <waist />
                <legs />
                <feet />
             </set>
          </group>
       </sets>
       <rules>
          <!-- Cancels abilities/spells if under appropriate status ailments -->
          <if buffActive="Sleep|Petrification|Stun|Terror|Charm">
             <cancelspell />
             <return />
          </if>
          <if type="*Magic|BardSong|Ninjutsu" buffActive="Silence">
             <cancelspell />
             <return />
          </if>
          <if type="Weaponskill|JobAbility|PetCommand" buffActive="Amnesia">
             <cancelspell />
             <return />
          </if>
          <equip when="engaged|resting" set="TP" />
          <if notstatus="engaged">
             <equip when="aftercast|idle" set="Movement" />
          </if>
          <else>
             <if buffactive="Footwork">
                <equip when="aftercast|idle" set="TP-Footwork" />
             </if>
             <else>
                <equip when="aftercast|idle" set="TP" />
             </else>
          </else>
          <if type="JobAbility">
             <!-- Job ability rules -->
             <if spell="Hundred Fists">
                <equip when="precast">
                   <legs lock="yes">Melee Hose +2</legs>
                </equip>
             </if>
             <elseif spell="Boost">
                <equip when="precast">
                   <hands lock="yes">Temple Gloves</hands>
                </equip>
             </elseif>
             <elseif spell="Dodge">
                <equip when="precast">
                   <feet lock="yes">Temple Gaiters</feet>
                </equip>
             </elseif>
             <elseif spell="Focus">
                <equip when="precast">
                   <head lock="yes">Temple Crown</head>
                </equip>
             </elseif>
             <elseif spell="Chakra">
                <equip when="precast" set="Chakra">
                   <body lock="yes">Temple Cyclas</body>
                   <hands lock="yes">Melee Gloves +2</hands>
                </equip>
             </elseif>
             <elseif spell="Chi Blast">
                <equip when="precast" set="Chi">
             </elseif>
             <elseif spell="Counterstance">
                <equip when="precast">
                   <feet lock="yes">Melee Gaiters +2</feet>
                </equip>
             </elseif>
             <elseif spell="Footwork">
                <equip when="precast">
                   <feet lock="yes">Tantra Gaiters +2</feet>
                </equip>
             </elseif>
             <elseif spell="Mantra">
                <equip when="precast">
                   <feet lock="yes">Melee Gaiters +2</feet>
                </equip>
             </elseif>
             <elseif spell="Formless Strikes">
                <equip when="precast">
                   <body lock="yes">Melee Cyclas +2</body>
                </equip>
             </elseif>
             <elseif spell="Perfect Counter">
                <equip when="all">
                   <head lock="yes">Tantra Crown +2</head>
                </equip>
             </elseif>
             <elseif spell="Impetus">
                <equip when="all">
                   <body lock="yes">Tantra Cyclas +2</body>
                </equip>
             </elseif>
          </if>
          <if type="WeaponSkill">
             <!-- Weaponskill rules -->
             <if mode="OR" advanced="%spelltargetdistance &gt; 6.0" tplt="100">
                <cancelspell />
                <command>input /echo Target out of range. %spell cancelled.</command>
                <return />
             </if>
             <elseif spell="Asuran Fists">
                <equip when="precast|midcast" set="WS-Asuran" />
             </elseif>
             <elseif spell="Ascetics Fury">
                <equip when="precast|midcast" set="WS-Ascetics" />
             </elseif>
             <elseif spell="Victory Smite">
                <equip when="precast|midcast" set="WS-Victory" />
             </elseif>
             <elseif spell="Shijin Spiral">
                <equip when="precast|midcast" set="WS-Shijin" />
             </elseif>
             <else>
                <equip when="precast|midcast" set="WS-Base" />
             </else>
          </if>
          <if Skill="Ninjutsu">
             <!-- Ninjutsu Rules -->
             <if Spell="Utsusemi*">
                <if BuffActive="Silence|Mute|Omerta|Obliviscence">
    		  <cancelspell />
                   <return />
                </if>
                <elseif spell="Utsusemi: Ichi" buffactive="Copy Image*">
                   <midcastdelay delay="3.3" />
                   <cmd when="midcast">cancel 66</cmd>
                </elseif>
    	      <equip when="midcast" set="TP" />
             </if>
             <else>
                <equip when="midcast" set="TP" />
             </else>
          </if>
       </rules>
    </spellcast>
    Idk if any errors will appear, but if so, just post the message here.

  6. #4966
    Sea Torques
    Join Date
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    Cerberus

    No errors are coming up, its just not changing any of my gear when I do JA/WS's

  7. #4967
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    The XML I posted doesn't change gear?

  8. #4968
    Sea Torques
    Join Date
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    Oh sorry didnt even see it, let me try

    Its showing an error on the one you posted, but I cant find it;

    End tag 'elseif' does not match the start tag 'equip'

  9. #4969
    An exploitable mess of a card game
    Join Date
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    BG Level
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    FFXIV Character
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    FFXI Server
    Diabolos

    The chiblast line was missing a slash:
    <equip when="precast" set="Chi" />

    Add the slash.

  10. #4970
    Sea Torques
    Join Date
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    Posts
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    5
    FFXI Server
    Cerberus

    Changed it, still nothing :/

  11. #4971
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Error or doesn't change gear? Have you updated spellcast?

  12. #4972
    Sea Torques
    Join Date
    Nov 2007
    Posts
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    BG Level
    5
    FFXI Server
    Cerberus

    Error is fixed, still doesnt change gear. SC is updated

  13. #4973
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Rewriting this a sec. I noticed your sets have blank gear components like

    <hands />

    This makes spellcast equip nothing for that piece, so you want to remove that.

  14. #4974
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
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    FFXI Server
    Diabolos

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
       <config RequireVersion="2.16" HideErrors="false" />
       <variables>
    	<var name="Footwork">BlankSet</var>
    	<var name="Perfect_Counter">BlankSet</var>
    	<var name="Impetus">BlankSet</var>
       </variables>
       <sets>
          <group name="Main" default="yes">
             <!-- Gear sets here -->
             <set name="TP">
                <!-- Standard idling and TP set -->
                <main>Verethragna</main>
                <ammo>Hagneia Stone</ammo>
                <head>Tantra Crown +2</head>
                <neck>Rancor Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Ghillie Earring +1</rear>
                <body>Tantra Cyclas +2</body>
                <hands>Mel. Gloves +2</hands>
                <lring>Rajas Ring</lring>
                <rring>Epona's Ring</rring>
                <back>Atheling Mantle</back>
                <waist>Black Belt</waist>
                <legs>Tantra hose +2</legs>
                <feet>Tantra Gaiters +2</feet>
             </set>
             <set name="TP-Footwork">
             </set>
             <set name="Movement" baseset="TP">
                <feet>Hermes Sandals'</feet>
             </set>
             <set name="Chakra">
                <!-- Chakra gearset -->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Genbu's Kabuto</head>
                <neck>Shield Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Kemas Earring</rear>
                <body>Temple Cyclas</body>
                <hands>Melee Gloves +2</hands>
                <lring>Terrasoul Ring</lring>
                <rring>Spiral Ring</rring>
                <back>Melee Cape</back>
                <waist>Warwolf Belt</waist>
                <legs />
                <feet>Power Sandals</feet>
             </set>
                <set name="Hundred Fists">
                    <slot>Example</slot>
                </set>
                <set name="Boost">
                    <hands>Temple Gloves</hands>
                </set>
                <set name="Focus">
                    <head>Temple Crown</head>
                </set>
                <set name="Dodge">
                    <feet>Temple Gaiters</feet>
                </set>
                <set name="Chi Blast">
                    <slot>Example</slot>
                </set>
                <set name="Counterstance">
                    <feet>Melee Gaiters +2</feet>
                </set>
                <set name="Impetus">
                    <body>Thaumas Coat</body>
                </set>
                <set name="Perfect Counter">
                </set>
                <set name="Mantra">
                </set>
                <set name="Formless Strikes">
                </set>
             <set name="DT">
             </set>
             <set name="PDT" baseset="DT">
             </set>
             <set name="MDT" baseset="DT">
             </set>
             <set name="WS-Base">
                <!-- Generic WS gear for majority of WS's -->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Oce. Headpiece +1</head>
                <neck>Faith Torque</neck>
                <lear>Ghillie Earring +1</lear>
                <rear>Brutal Earring</rear>
                <body>Toci's Harness</body>
                <hands>Mustela Gloves</hands>
                <lring>Rajas Ring</lring>
                <rring>Pyrosoul Ring</rring>
                <back>Atheling Mantle</back>
                <waist>Black Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Tantra Gaiters +2</feet>
             </set>
             <set name="WS-Asuran" baseset="WS-Base">
                <!-- Asuran Fists specifc gear-->
                <range />
                <ammo>Hagneia Stone</ammo>
                <head>Aias Bonnet</head>
                <neck>Flame Gorget</neck>
                <lear>Kemas Earring</lear>
                <rear>Ghillie Earring +1</rear>
                <body>Toci's Harness</body>
                <hands>Melee Gloves +2</hands>
                <lring>Rajas Ring</lring>
                <rring>Spiral Ring</rring>
                <back>Atheling Mantle</back>
                <waist>Black Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Tantra Gaiters +2</feet>
             </set>
             <set name="WS-Ascetics" baseset="WS-Base">
                <!-- Ascetics Fury specifc gear-->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Oce. Headpiece +1</head>
                <neck>Nefarious Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Moonshade Earring</rear>
                <body>Toci's Harness</body>
                <hands>Mustela Gloves</hands>
                <lring>Rajas Ring</lring>
                <rring>Epona's Ring</rring>
                <back>Rancorous Mantle</back>
                <waist>Wanion Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Kacura Leggings +1</feet>
             </set>
             <set name="WS-Victory" baseset="WS-Base">
                <!-- Victory Smite specifc gear-->
                <range />
                <ammo>Tantra Tathlum</ammo>
                <head>Oce. Headpiece +1</head>
                <neck>Nefarious Collar</neck>
                <lear>Brutal Earring</lear>
                <rear>Moonshade Earring</rear>
                <body>Toci's Harness</body>
                <hands>Mustela Gloves</hands>
                <lring>Rajas Ring</lring>
                <rring>Epona's Ring</rring>
                <back>Rancorous Mantle</back>
                <waist>Wanion Belt</waist>
                <legs>Usukane Hizayoroi</legs>
                <feet>Kacura Leggings +1</feet>
             </set>
             <set name="WS-Shijin" baseset="WS-Base">
             </set>
          </group>
       </sets>
       <rules>
          <!-- Cancels abilities/spells if under appropriate status ailments -->
          <if buffActive="Sleep|Petrification|Stun|Terror|Charm">
             <cancelspell />
             <return />
          </if>
          <if type="*Magic|BardSong|Ninjutsu" buffActive="Silence">
             <cancelspell />
             <return />
          </if>
          <if type="Weaponskill|JobAbility|PetCommand" buffActive="Amnesia">
             <cancelspell />
             <return />
          </if>
    	<!-- Change Gear based on status -->
    	<if status="engaged">
    		<equip when="engaged|aftercast" set="TP-$Footwork|$Impetus|$Perfect_Counter" />
    	</if>
    	<elseif status="idle">
    		<equip when="idle|aftercast" set="Movement" />
    	</elseif>
    	<!-- Job ability rules -->
          <if type="JobAbility">
    	<if spell="Boost|Focus|Dodge|Chakra|Chi Blast|Counterstance|Hundred Fists|Mantra|Formless Strikes">
    		<castdelay delay="$Delay-JA" />
    		<equip when="precast" set="%Spell" />
    	</if>
    	<if buffactive="Footwork">
    		<var cmd="set Footwork %Spell" />
    	</if>
    	   <else>
    		<var cmd="set Footwork BlankSet" />
    	   </else>
    		 <if buffactive="Perfect Counter">
    		<var cmd="set Perfect_Counter %Spell" />
    		 </if>
    	   <else>
    		<var cmd="set Perfect_Counter BlankSet" />
    	   </else>
              <if buffactive="Impetus">
    		<var cmd="set Impetus %Spell" />
              </if>
    	   <else>
    		<var cmd="set Impetus BlankSet" />
    	   </else>
          </if>
          <if type="WeaponSkill">
             <!-- Weaponskill rules -->
             <if mode="OR" advanced="%spelltargetdistance &gt; 6.0" tplt="100">
                <cancelspell />
                <command>input /echo Target out of range. %spell cancelled.</command>
                <return />
             </if>
             <elseif spell="Asuran Fists">
                <equip when="precast|midcast" set="WS-Asuran" />
             </elseif>
             <elseif spell="Ascetics Fury">
                <equip when="precast|midcast" set="WS-Ascetics" />
             </elseif>
             <elseif spell="Victory Smite">
                <equip when="precast|midcast" set="WS-Victory" />
             </elseif>
             <elseif spell="Shijin Spiral">
                <equip when="precast|midcast" set="WS-Shijin" />
             </elseif>
             <else>
                <equip when="precast|midcast" set="WS-Base" />
             </else>
          </if>
          <if Skill="Ninjutsu">
             <!-- Ninjutsu Rules -->
             <if Spell="Utsusemi*">
                <if BuffActive="Silence|Mute|Omerta|Obliviscence">
    		  <cancelspell />
                   <return />
                </if>
                <elseif spell="Utsusemi: Ichi" buffactive="Copy Image*">
                   <midcastdelay delay="3.3" />
                   <cmd when="midcast">cancel 66</cmd>
                </elseif>
    	      <equip when="midcast" set="TP" />
             </if>
             <else>
                <equip when="midcast" set="TP" />
             </else>
          </if>
       </rules>
    </spellcast>
    If this doesn't work, I doubt the issue is the XML.

  15. #4975
    Sea Torques
    Join Date
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    Still not working. Guess Ill look for another xml

    Just checked my rng xml I worked on the other day, and its doing the same thing. Rest of my xml's are fine. what the fuck...

  16. #4976
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    If you have dropbox, you can share the plugin folder and we can see wtf is up.

  17. #4977
    Puppetmaster
    Join Date
    Sep 2012
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    BG Level
    2

    Quote Originally Posted by Yugl View Post
    That sounds like a bad idea tbh lol. Do you want to use only use BA if you can use CA?
    Not even sure how what combo of spells I would use with BA only. New to Blumage also just started farming spells like last week. Only got 31 spells so far.

  18. #4978
    An exploitable mess of a card game
    Join Date
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    None you would want to stop your WS with, which is why I asked. Quite frankly, separating them (WS, CA, and BA) is better than tying the latter two to the WS. Sometimes you won't want to waste CA when using a WS.

  19. #4979
    Salvage Bans
    Join Date
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    Posts
    972
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Maguile View Post
    Still not working. Guess Ill look for another xml

    Just checked my rng xml I worked on the other day, and its doing the same thing. Rest of my xml's are fine. what the fuck...
    I took the script to use for my MNK as it's what I use but much simpler. Seems to work fine for me, except one small flaw. It tells you No such set as BlankSet or TP-blahblah. I fixed it though. It was because the set names were just "Footwork" etc. and not TP-Footwork.

    I tried to use something from my old script and the addition doesn't work. Here's what I added/changed:

    Code:
    <if status="engaged" BuffActive="Footwork|Impetus|Perfect Counter">
    		<equip when="engaged|aftercast" set="TP-$Footwork|$Impetus|$Perfect_Counter" />
    	</if>
    	<elseif status="engaged" NotBuffActive="Impetus|Footwork|Perfect Counter">
    	<equip when="engaged|aftercast" set="$Melee" />
    	</elseif>
    	<elseif status="idle">
    		<equip when="idle|aftercast" set="PDT" />
    	</elseif>
    	<if EquipMain="$Procweps">
                <var cmd="set Melee Procs" />
            </if>
            <elseif EquipMain="$H2H">
                <var cmd="set Melee TP" />
            </elseif>
    The variables are as such:

    Code:
       <variables>
    	<var name="Footwork">TP</var>
    	<var name="Perfect_Counter">TP</var>
    	<var name="Impetus">TP</var>
    	<var name="Melee">TP</var>
    	<var name="Procweps">Warp Cudgel|Shellbuster|Iridal Staff</var>
    	<var name="H2H">Brawny Adargas</var>
    
       </variables>
    Edit:
    The problem is that the correct set based on EquipMain isn't equipping correctly 100% of the time until an aftercast is reached. Initial engage status is not always switching to correct set, but if engaged, used a JA, then it switches correctly. I basically need it to just equip the correct set upon initial engage.

    Here's the full XML:
    http://pastebin.com/YZPeKkp4

  20. #4980
    Bagel
    Join Date
    Oct 2007
    Posts
    1,276
    BG Level
    6

    Help. Cannot get shoha ws to work no matter what i do when it comes to gear swapping. i turned Blinkme not off to see that i was never swapping gear D:
    Also i would like to do a spell cast for "if bst" so my bst can walk around in appropriate stuff.. HALPZ

    Heres my code.. nfc how to do the hide part.

    <?xml version="1.0" encoding="UTF-8"?>
    <spellcast>
    <config RequireVersion="2.22" />
    <variables>
    <var name="Aftermath">BlankSet</var>
    </variables>
    <sets>
    <group name="Sam" default="yes">
    <set name="Idle">
    <head>Ace's Helm</head>
    <neck>Orochi Nodowa</neck>
    <lear>Bushinomimi</lear>
    <rear>Brutal Earring</rear>
    <body>Askar Korazin</body>
    <hands>Ochimusha Kote</hands>
    <lring>Paguroidea Ring</lring>
    <rring>Sheltered Ring</rring>
    <back>Forager's Mantle</back>
    <waist>Swift Belt</waist>
    <legs>Bustle Dirs</legs>
    <feet>Usukane Sune-Ate</feet>
    <ammo>Thew Bomlet</ammo>
    </set>
    <!-- Non-Aftermath set -->
    <set name="BlankSet-Fight" BaseSet="idle">
    <body>Usukane Haramaki</body>
    <hands>Dusk Gloves +1</hands>
    <neck>Peacock Charm</neck>
    <head>Walahra Turban</head>
    <lring>Tyrant's Ring</lring>
    <rring>Rajas Ring</rring>
    <back>Misuuchi Kappa</back>
    </set>
    <!-- Aftermath set -->
    <set name="Aftermath-Fight" BaseSet="BlankSet-Fight">
    <body>Hachiryu Haramaki</body>
    <hands>Dusk Gloves +1</hands>
    <neck>Peacock Charm</neck>
    <head>Walahra Turban</head>
    <lring>Tyrant's Ring</lring>
    <back>Atheling Mantle</back>
    </set>
    <set name="Tachi: Shoha" BaseSet="idle">
    <neck>Shadow Gorget</neck>
    <legs>Avant cuisses +1</legs>
    <feet>Rutter Sabatons</feet>
    <body>Askar Korazin</body>
    <head>Shikkoku Hatsuburi</head>
    <waist>Warwolf Belt</waist>
    <hands>Alkyoneus's Bracelets</hands>
    <lring>Flame Ring</lring>
    </set>
    <set name="Tachi: Gekko" BaseSet="idle">
    <neck>Aqua Gorget</neck>
    <body>Askar Korazin</body>
    <hands>Alkyoneus's Bracelets</hands>
    <waist>Warwolf Belt</waist>
    <legs>Avant cuisses +1</legs>
    <feet>Askar Gambieras</feet>
    <lring>Flame Ring</lring>
    </set>
    <set name="Tachi: Kasha" BaseSet="idle">
    <neck>Snow Gorget</neck>
    <body>Askar Korazin</body>
    <hands>Alkyoneus's Bracelets</hands>
    <waist>Warwolf Belt</waist>
    <legs>Avant cuisses +1</legs>
    <feet>Askar Gambieras</feet>
    <lring>Flame Ring</lring>
    </set>
    <set name="Tachi: Kaiten" BaseSet="idle">
    <neck>Breeze Gorget</neck>
    <legs>Avant cuisses +1</legs>
    <feet>Rutter Sabatons</feet>
    <body>Askar Korazin</body>
    <head>Shikkoku Hatsuburi</head>
    <waist>Warwolf Belt</waist>
    <hands>Alkyoneus's Bracelets</hands>
    <lring>Flame Ring</lring>
    </set>
    <set name="Tachi: Yukikaze" BaseSet="idle">
    <hands>Alkyoneus's Bracelets</hands>
    <waist>Warwolf Belt</waist>
    <legs>Avant cuisses +1</legs>
    <feet>Askar Gambieras</feet>
    <lring>Flame Ring</lring>
    </set>
    <set name="Meditate">
    <hands>Saotome Kote +2</hands>
    <head>Myn. Kabuto +1</head>
    </set>
    </group>
    </sets>
    <rules>
    <if buffactive="Aftermath" EquipMain="Amano*">
    <var cmd="set Aftermath Aftermath" />
    </if>
    <else>
    <var cmd="set Aftermath BlankSet" />
    </else>
    <if Status="Idle">
    <equip when="aftercast|idle" set="Idle" />
    </if>
    <elseif Status="Engaged">
    <equip when="aftercast|engaged" set="$Aftermath-Fight" />
    </elseif>
    <if Spell="Meditate|Warding Circle">
    <castdelay delay="0.2" />
    <equip when="precast" set="%Spell" />
    </if>
    <if Type="Weaponskill" notBuffactive="Amnesia" TPGT="99">
    <if Spell="Tachi: Gekko|Tachi: Kasha|Tachi: Kaiten|Tachi: Yukikaze">
    <castdelay delay="0.2" />
    <equip when="precast" set="%Spell" />
    </if>
    </if>
    <!-- auto cancel sneak/utsu/stoneskin/blink when recasting them. Requires Cancel Plugin -->
    <if Spell="Sneak" BuffActive="Sneak" TargetType="SELF">
    <midcastdelay delay="1" />
    <command when="midcast">cancel 71</command>
    </if>
    <elseif spell="Spectral Jig" BuffActive="Sneak">
    <command when="precast">cancel 71</command>
    </elseif>
    <elseif Spell="Monomi*" BuffActive="Sneak">
    <midcastdelay delay="2.5" />
    <command when="midcast">cancel 71</command>
    </elseif>
    <elseif spell="Utsusemi: Ichi" buffactive="Copy Image*" notbuffactive="Silence|Mute|Omerta|Obliviscence">
    <if notbuffactive="Copy Image (3)|Copy Image (4)">
    <midcastdelay delay="2.5" />
    <cmd when="midcast">cancel 66</cmd>
    <cmd when="midcast">cancel 446</cmd>
    </if>
    <else>
    <cancelspell />
    <return />
    </else>
    </elseif>
    <elseif Spell="Stoneskin" BuffActive="Stoneskin">
    <midcastdelay delay="2.8" />
    <command when="midcast">cancel 37</command>
    </elseif>
    <elseif Spell="Blink" BuffActive="Blink">
    <midcastdelay delay="5.2" />
    <command when="midcast">cancel 36</command>
    </elseif>
    </rules>
    </spellcast>

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