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  1. #5201
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Doesn't equip any body piece if set to none. You'll basically try to equip an item named "none" instead of just layering the body.

  2. #5202
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    I was wondering if somebody could help me out.

    I'd like to equip my Ravager's Mufflers +2 while Restraint is up. I already know how to do this if I have spellcast setup to equip my TP build when engaged or after a WS using aftercast, but I don't use the engaged|aftercast functions because I'm always in my menus for my job abilities and temporary items, since it's a whole lot easier for my playstyle and I'm far more efficient doing that rather than setting everything to a macro to avoid getting the "You were unable to change equipment" due to being in a menu. When I equip my TP set, I do it with a Windower macro.

    I was wondering, could I somehow setup spellcast to equip my Ravager's Mufflers +2 whenever Restraint is up when I hit my Windower TP macro? I'm sort of asking if their's a way to setup spellcast to work in correlation with Windower macros. I'd also like to do the same thing with Ravager's Mask +2 being equipped instead of Zelus Tiara during Voidwatch. I already know how to do this if I have spellcast setup for engaged|aftercast, but I'd like to hit a Windower macro instead.

    Is this at all possible? If not, is it possible for me to set my TP macro in spellcast instead of Windower's script folder so that I can set all of these situational pieces to a macro? I basically want to set variables and rules to a macro rather than have it set to engaged|aftercast.

  3. #5203
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    you could have your windower macros call a generic trigger spell that has spellcast equip whatever you want.

    If you look around at some of the pre-made XMLs i think they use dancing chains, I just use trigger1/trigger2/etc

  4. #5204
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    Not familiar with triggers, will it allow me to set conditions to macros?

  5. #5205
    Requiescat in pace.
    Join Date
    Dec 2008
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    1,341
    BG Level
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    FFXI Server
    Lakshmi

    The problem is you can't put conditionals in a windower macro (<if buffactive="Restraint"> etc).

    So just put something like this in your spellcast:

    <if spell="trigger1">
    <equip when="precast" set="TP|$restraint />
    </if>


    You said you know how to do all that already so you just need a to make a macro that you can hit instead of relying on aftercast.

  6. #5206
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    If I use a macro with /sc set TP (which equips my TP set from spellcast to a macro), could I set conditions in spellcast so that when I hit that macro, if Restraint happens to be up, it will equip Ravager's Mufflers +2 instead?

  7. #5207
    Requiescat in pace.
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    Dec 2008
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    FFXI Server
    Lakshmi

    not if all your macro does is:

    /sc set TP

    You have to actually attemp a spell/ja/ws to get spellcast do those kinds of things.

    Here's an example I use in my DNC xml:

    Code:
                    <if spell="Lowing">
    
     
    
                            <equip when="precast|engaged|idle|resting" set="%status" />
    
                            <action type="CancelSpell" />
    
     
    
                    </if>

  8. #5208
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    Wow, that sucks.

  9. #5209
    Requiescat in pace.
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    FFXI Server
    Lakshmi

    Quote Originally Posted by Noob View Post
    Wow, that sucks.
    There's basically no difference between what you want to do and what i'm telling you to do.

  10. #5210
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    So if I add:

    <if spell="trigger1">
    <equip when="precast" set="TP|$restraint />
    </if>

    to spellcast, when I hit /sc set TP, it will auto-equip Ravager's Mufflers +2 if Restraints up?

  11. #5211
    Requiescat in pace.
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    Lakshmi

    You will have to put "/ma trigger1 <me>" in your macro instead of "/sc set TP".

    Otherwise yes. (assuming you have everything else set up correctly, like you initially said you did.)

    Also you're missing a quotation mark after restraint

  12. #5212
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    Alright, let's see if I understand this correctly. I first need to have this in my Spellcast:

    var name="Restraint">BlankSet</var>

    <set name="BlankSet" />
    <set name="Restraint">
    <hands>Ravager's Mufflers +2</hands>
    </set>

    <if buffactive="Restraint">
    <var cmd="set Restraint Restraint" />
    </if>
    <else>
    <var cmd="set Restraint BlankSet" />
    </else>

    <equip set="TP|$Restraint" />


    Then, I add this into my Spellcast:

    <if spell="trigger1">
    <equip when="precast" set="TP|$restraint />
    </if>


    I then set a macro to use for TP to read: /ma trigger1 <me>

    Edit
    Just tested this out and it works. Thanks alot for the help.

  13. #5213
    Requiescat in pace.
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    Dec 2008
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    Lakshmi

    yes, but why do you have this:


    <equip set="TP|$Restraint" />



    just by itself up there?

  14. #5214
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    In SpellCast, it actually looks like this:

    <if buffactive="Restraint">
    <var cmd="set Restraint Restraint" />
    </if>
    <else>
    <var cmd="set Restraint BlankSet" />
    </else>
    <equip set="TP|$Restraint" />

  15. #5215
    Requiescat in pace.
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    FFXI Server
    Lakshmi

    If its not contained in an if/elseif/else then it's just gonna equip your TP|$restraint gear on every action you do.

    You're probably WSing in your TP gear depending on where it is in your XML.

  16. #5216
    Cerberus
    Join Date
    Dec 2007
    Posts
    425
    BG Level
    4

    Edit
    Figured it out. I need to have all of my TP situational pieces at the top of my rules, and all of my WS situational pieces at the bottom.

  17. #5217
    Requiescat in pace.
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    Lakshmi

    I take it you got it working?

  18. #5218
    Cerberus
    Join Date
    Dec 2007
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    425
    BG Level
    4

    Yes. The macro works as long as I have my TP swaps at the top and my WS swaps at the bottom.

  19. #5219
    Chram
    Join Date
    Sep 2007
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    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Alistrianna View Post
    I've seen variables be used in gear sets before but I was wondering how it works if the variable is usedin a set that uses another gear set for its base. I have a variable for Impetus that sets $ImpetusArmor between two different sets. One set is None (has no gear in it) and the other is ImpetusSet (contains only Tantra Cyclas +2). My question is wether or not when the $ImpetusArmor variable is set to None, if Thaumas Coat (which exists in the BaseSet the MaxAcc set uses) will still equip normally when I'm using the MaxAcc TP set or if it will not try and equip anything at all.

    The base set.
    Code:
    <set name="TP-H2H-Normal-Normal">
        <ammo>Potestas Bomblet</ammo>
        <head>Ganesha's Mask</head>
        <neck>Faith Torque</neck>
        <lear>Brutal Earring</lear>
        <rear>Ghillie Earring +1</rear>
        <body>Thaumas Coat</body>
        <hands>Melee Gloves +2</hands>
        <lring>Rajas Ring</lring>
        <rring>Epona's Ring</rring>
        <back>Atheling Mantle</back>
        <waist>Black Belt</waist>
        <legs>Tantra Hose +2</legs>
        <feet>Tantra Gaiters +2</feet>
    </set>
    The set that uses the above set as a BaseSet.
    Code:
    <set name="TP-H2H-MaxAcc-Normal" BaseSet="TP-H2H-Normal-Normal">
        <ammo>Mantis Eye</ammo>
        <head>Brisk Mask</head>
        <neck>Agasaya's Collar</neck>
        <body>$ImpetusArmor</body>
        <lring>Mars's Ring</lring>
        <legs>Thaumas Kecks</legs>
    </set>
    For what you're trying to do, no, it won't work. There is no value that you can give $ImpetusArmor that will allow it to pass through the value of its base set.

    Hopefully it -will- be possible to do that in the upcoming version of Spellcast, though.

  20. #5220
    Sanlord
    Guest

    I keep getting "parsing error: line 0 - Failed to open file" I'm not an advanced spellcast user... I looked into all includes / schema's file but I couldn't see anything wrong... I was trying to get MNK, PLD and WAR to get working... but... I just can't get it to work.

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